Player Matchup

Da Ji
Da Ji
Billyw564
Da Ji
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,419 Elo+
Party 2
Cthulhu
Cthulhu
The_play_champ
Cthulhu
Level 67
God Stats
6W - 8L
1,528 SR
Queue Stats
143W - 164L
1,348 Elo+
Party 2
Janus
Janus
dylanspr10
Janus
Level 68
God Stats
2W - 2L
1,627 SR
Queue Stats
134W - 153L
1,339 Elo+
Party 2
Team Averages
Level 69
1,551 SR
1,369 Elo+

VS

Team Averages
Level 77
1,574 SR
1,429 Elo+
Cthulhu
Cthulhu
JogiShori
Cthulhu
Level 79
God Stats
1W - 1L
1,631 SR
Queue Stats
6W - 4L
1,383 Elo+
Party 1
Jormungandr
Jormungandr
Liwuchi
Jormungandr
Level 64
God Stats
4W - 2L
1,590 SR
Queue Stats
7W - 6L
1,419 Elo+
Party 1
Artemis
Artemis
Teriyaki Spam
Artemis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Billyw564
Da Ji
13
6 / 6 / 3
9,888
706
6,535
9,943
3,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 6 / 6
9,578
684
8,073
13,085
4,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
11
0 / 3 / 5
8,197
586
2,480
7,304
1,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JogiShori
Cthulhu
14
6 / 3 / 6
10,507
751
10,326
9,779
9,028
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
Liwuchi
Jormungandr
15
4 / 1 / 8
10,966
783
7,124
9,129
4,549
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
13
3 / 5 / 6
9,718
694
4,291
7,798
2,372
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
9
Kills
13
15
Deaths
9
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Billyw564
Da Ji
6
6
3
1.25
W
Cthulhu
JogiShori
Cthulhu
6
3
6
3
W
Jormungandr
Liwuchi
Jormungandr
4
1
8
8
W
Artemis
3
5
6
1.2
L
3
6
6
1
L
Janus
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,088
Damage
21,741
30,332
Taken
26,706
10,083
Mitigated
15,949
4,101
Healing
3,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Billyw564
Da Ji
6,535
1,471
0
0
9,943
3,362
0
5,565
4,241
0
27,095
W
Cthulhu
JogiShori
Cthulhu
10,326
342
469
2,157
9,779
9,028
492
5,197
4,582
39,545
0
W
Jormungandr
Liwuchi
Jormungandr
7,124
1,262
0
338
9,129
4,549
709
2,772
6,357
37,732
0
W
Artemis
4,291
1,866
0
422
7,798
2,372
1,363
2,945
4,853
0
31,916
L
8,073
140
664
2,835
13,085
4,898
146
7,465
5,380
37,516
0
L
Janus
2,480
265
222
380
7,304
1,823
184
3,986
3,193
28,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,663
Gold Earned
31,191
134
Minions Killed
144
0
Camps Cleared
0
755,162
Distance Traveled
779,886
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,888
706
39
3
0
258,550
1
W
Cthulhu
10,507
751
61
4
0
271,814
2
W
Jormungandr
10,966
783
47
3
0
282,235
0
W
Artemis
9,718
694
36
3
0
225,837
0
L
Cthulhu
9,578
684
52
4
0
248,274
0
L
Janus
8,197
586
43
3
0
248,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role