Player Matchup

Persephone
Persephone
 
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,402 Elo+
Solo
Nemesis
Nemesis
PandaPuff2008
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,216 Elo+
Solo
Scylla
Scylla
SlyLiepard
Scylla
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
188W - 185L
1,268 Elo+
Solo
Rama
Rama
TMGTaa
Rama
Level 7
God Stats
2W - 6L
1,244 SR
Queue Stats
6W - 8L
1,228 Elo+
Solo
Bellona
Bellona
TTV_chronic763
Bellona
Level 8
God Stats
1W - 5L
1,500 SR
Queue Stats
39W - 42L
1,500 Elo+
Solo
Team Averages
Level 14
1,449 SR
1,323 Elo+

VS

Team Averages
Level 21
1,472 SR
1,397 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 24
God Stats
22W - 22L
1,481 SR
Queue Stats
58W - 52L
1,344 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BoTN753
Nike
Level 15
God Stats
2W - 3L
1,380 SR
Queue Stats
37W - 30L
1,309 Elo+
Solo
Jing Wei
Jing Wei
ShakyHook032
Jing Wei
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
194W - 179L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
2 / 3 / 4
10,942
995
11,285
11,797
3,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
16
0 / 13 / 3
9,707
882
2,721
19,663
6,743
Scylla
SlyLiepard
Scylla
17
3 / 8 / 3
11,611
1,056
13,778
15,778
5,150
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rama
TMGTaa
Rama
16
1 / 2 / 3
10,023
911
5,992
8,252
2,348
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
0 / 14 / 1
9,074
825
7,745
27,737
16,836
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
13 / 1 / 13
12,298
1,118
14,809
8,039
4,082
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
 
Fenrir
18
8 / 3 / 17
11,688
1,063
14,474
11,240
7,376
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
 
Merlin
19
4 / 0 / 21
11,407
1,037
9,568
7,054
3,020
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
BoTN753
Nike
18
6 / 1 / 21
11,768
1,070
16,055
11,009
7,899
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
ShakyHook032
Jing Wei
19
8 / 1 / 20
12,269
1,115
19,068
9,132
4,169
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
131
6
Kills
39
40
Deaths
6
14
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
3
4
1.33
W
Cthulhu
 
Cthulhu
13
1
13
19.5
W
Fenrir
 
Fenrir
8
3
17
5.5
W
Merlin
 
Merlin
4
0
21
14.5
W
Nike
BoTN753
Nike
6
1
21
16.5
L
Nemesis
0
13
3
0.12
W
Jing Wei
ShakyHook032
Jing Wei
8
1
20
18
L
Scylla
SlyLiepard
Scylla
3
8
3
0.56
L
Rama
TMGTaa
Rama
1
2
3
1.25
L
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,521
Damage
73,974
83,227
Taken
46,474
34,720
Mitigated
26,546
9,531
Healing
2,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
11,285
1,661
486
1,106
11,797
3,643
0
1,305
10,492
22,361
0
W
Cthulhu
 
Cthulhu
14,809
602
143
0
8,039
4,082
0
4,228
3,480
25,712
0
W
Fenrir
 
Fenrir
14,474
1,654
0
272
11,240
7,376
0
4,658
6,470
0
23,028
W
Merlin
 
Merlin
9,568
1,493
0
144
7,054
3,020
0
4,197
2,857
34,476
0
W
Nike
BoTN753
Nike
16,055
2,855
0
0
11,009
7,899
0
7,435
3,574
0
37,152
L
Nemesis
2,721
825
0
809
19,663
6,743
0
6,077
13,586
0
12,734
W
Jing Wei
ShakyHook032
Jing Wei
19,068
14,926
0
1,825
9,132
4,169
0
4,647
4,485
0
37,348
L
Scylla
SlyLiepard
Scylla
13,778
1,964
0
3,160
15,778
5,150
0
4,606
11,172
31,231
0
L
Rama
TMGTaa
Rama
5,992
3,319
135
3,011
8,252
2,348
0
1,934
6,318
0
29,201
L
7,745
2,166
0
824
27,737
16,836
0
10,455
17,282
162
21,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,357
Gold Earned
59,430
164
Minions Killed
220
3
Camps Cleared
7
870,724
Distance Traveled
1,079,022
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,942
995
22
2
0
193,361
0
W
Cthulhu
12,298
1,118
22
2
2
204,898
0
W
Fenrir
11,688
1,063
25
2
1
239,720
0
W
Merlin
11,407
1,037
58
5
0
182,861
0
W
Nike
11,768
1,070
62
6
0
208,527
0
L
Nemesis
9,707
882
23
2
0
172,447
0
W
Jing Wei
12,269
1,115
53
5
4
243,016
1
L
Scylla
11,611
1,056
48
4
2
169,743
0
L
Rama
10,023
911
49
4
0
172,201
2
L
Bellona
9,074
825
22
2
1
162,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role