Player Matchup

Rama
Rama
InitialCon
Rama
Level 29
God Stats
1W - 3L
1,784 SR
Queue Stats
13W - 7L
1,593 Elo+
Party 1
Bellona
Bellona
ThatGuy190903
Bellona
Level 123
God Stats
4W - 1L
1,758 SR
Queue Stats
321W - 241L
1,611 Elo+
Party 1
Merlin
Merlin
Tomsk_04
Merlin
Level 128
God Stats
11W - 3L
1,773 SR
Queue Stats
406W - 251L
1,618 Elo+
Party 1
Team Averages
Level 93
1,772 SR
1,607 Elo+

VS

Team Averages
Level 79
1,602 SR
1,506 Elo+
Olorun
Olorun
RodriMc007
Olorun
Level 11
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 30L
1,434 Elo+
Party 2
Medusa
Medusa
Rohirim13
Medusa
Level 105
God Stats
9W - 1L
1,807 SR
Queue Stats
180W - 141L
1,546 Elo+
Party 2
Cthulhu
Cthulhu
robertodiver
Cthulhu
Level 120
God Stats
3W - 3L
1,500 SR
Queue Stats
214W - 160L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 8
13,807
628
8,804
16,738
6,733
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
16
6 / 6 / 7
13,782
626
17,709
25,203
30,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
Tomsk_04
Merlin
19
11 / 4 / 4
15,643
711
28,249
15,686
6,501
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
RodriMc007
Olorun
15
1 / 11 / 11
12,761
580
8,231
18,624
6,795
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Rohirim13
Medusa
19
14 / 5 / 4
16,027
729
18,740
23,108
9,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
robertodiver
Cthulhu
18
4 / 3 / 14
15,448
702
21,662
29,171
35,429
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
48
19
Kills
19
19
Deaths
19
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
9
8
0.67
W
Olorun
RodriMc007
Olorun
1
11
11
0.59
W
Medusa
Rohirim13
Medusa
14
5
4
3.2
L
Bellona
6
6
7
1.58
L
Merlin
Tomsk_04
Merlin
11
4
4
3.25
W
Cthulhu
robertodiver
Cthulhu
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,762
Damage
48,633
57,627
Taken
70,903
44,179
Mitigated
51,788
7,996
Healing
18,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,804
6,056
0
0
16,738
6,733
1,141
7,893
8,845
0
52,671
W
Olorun
RodriMc007
Olorun
8,231
4,688
885
3,097
18,624
6,795
926
8,863
9,690
23,467
0
W
Medusa
Rohirim13
Medusa
18,740
11,225
0
5,812
23,108
9,564
2,449
7,803
15,030
0
102,411
L
Bellona
17,709
3,179
0
5,911
25,203
30,945
208
12,881
12,322
0
61,354
L
Merlin
Tomsk_04
Merlin
28,249
1,482
0
2,085
15,686
6,501
199
9,221
6,465
102,257
0
W
Cthulhu
robertodiver
Cthulhu
21,662
770
1,652
7,356
29,171
35,429
200
11,635
17,206
68,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,232
Gold Earned
44,236
249
Minions Killed
232
0
Camps Cleared
0
1,131,926
Distance Traveled
1,204,057
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
13,807
628
84
4
0
350,547
1
W
Olorun
12,761
580
27
1
0
323,594
1
W
Medusa
16,027
729
103
5
0
430,196
0
L
Bellona
13,782
626
54
2
0
412,579
0
L
Merlin
15,643
711
111
5
0
368,800
4
W
Cthulhu
15,448
702
102
5
0
450,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role