Player Matchup

Ymir
Ymir
DivineCheatr
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
DivineFletch
Achilles
Level 44
God Stats
12W - 13L
1,429 SR
Queue Stats
12W - 17L
1,285 Elo+
Party 2
Hachiman
Hachiman
DivineJumpman
Hachiman
Level 60
God Stats
5W - 3L
1,381 SR
Queue Stats
23W - 25L
1,202 Elo+
Party 2
Serqet
Serqet
FaultiestDog045
Serqet
Level 84
God Stats
4W - 6L
1,130 SR
Queue Stats
318W - 366L
1,244 Elo+
Solo
Cthulhu
Cthulhu
superleo303
Cthulhu
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
260W - 304L
1,191 Elo+
Solo
Team Averages
Level 48
1,388 SR
1,284 Elo+

VS

Team Averages
Level 50
1,501 SR
1,241 Elo+
Fenrir
Fenrir
Demonbear919
Fenrir
Level 50
God Stats
7W - 6L
1,441 SR
Queue Stats
38W - 44L
1,268 Elo+
Party 1
Jing Wei
Jing Wei
MrxSteve1696
Jing Wei
Level 40
God Stats
10W - 8L
1,378 SR
Queue Stats
75W - 96L
1,144 Elo+
Solo
Izanami
Izanami
Star bucks10111
Izanami
Level 48
God Stats
6W - 3L
1,370 SR
Queue Stats
56W - 55L
1,228 Elo+
Solo
Cthulhu
Cthulhu
davequin
Cthulhu
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 33L
1,251 Elo+
Party 1
Guan Yu
Guan Yu
harek_shegol
Guan Yu
Level 63
God Stats
2W - 2L
1,815 SR
Queue Stats
32W - 43L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 3
11,003
423
1,774
18,080
14,720
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
DivineFletch
Achilles
15
1 / 6 / 3
9,931
382
13,464
29,775
34,709
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
DivineJumpman
Hachiman
15
4 / 7 / 2
10,547
406
10,438
14,380
4,391
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 11 / 3
12,134
467
12,205
22,115
8,366
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
superleo303
Cthulhu
16
1 / 10 / 1
11,125
428
15,118
25,075
13,179
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
14 / 2 / 8
15,109
581
20,929
15,202
5,965
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
MrxSteve1696
Jing Wei
20
11 / 3 / 10
14,510
558
20,489
20,295
7,872
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 3 / 10
14,153
544
21,463
17,266
7,012
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
davequin
Cthulhu
20
7 / 0 / 6
14,630
563
14,165
16,689
9,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
harek_shegol
Guan Yu
15
4 / 3 / 13
12,225
470
11,217
19,505
14,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
91
11
Kills
44
44
Deaths
11
12
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Fenrir
14
2
8
9
L
2
10
3
0.35
L
Achilles
DivineFletch
Achilles
1
6
3
0.42
L
Hachiman
DivineJumpman
Hachiman
4
7
2
0.71
L
3
11
3
0.41
W
Jing Wei
MrxSteve1696
Jing Wei
11
3
10
5.33
W
8
3
10
4.33
W
Cthulhu
davequin
Cthulhu
7
0
6
10
W
Guan Yu
harek_shegol
Guan Yu
4
3
13
3.5
L
Cthulhu
superleo303
Cthulhu
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,999
Damage
88,263
109,425
Taken
88,957
75,365
Mitigated
44,053
21,443
Healing
33,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
20,929
5,181
0
4,880
15,202
5,965
2,022
1,587
12,683
0
91,571
L
1,774
156
0
1,280
18,080
14,720
0
520
17,560
15,541
0
L
Achilles
DivineFletch
Achilles
13,464
4,464
0
8,246
29,775
34,709
0
8,067
21,708
0
35,987
L
Hachiman
DivineJumpman
Hachiman
10,438
5,912
171
4,240
14,380
4,391
54
285
14,095
0
53,360
L
12,205
2,392
428
2,719
22,115
8,366
505
3,401
18,714
0
62,451
W
Jing Wei
MrxSteve1696
Jing Wei
20,489
17,638
0
8,174
20,295
7,872
3,687
4,978
14,815
0
75,749
W
21,463
13,547
1,002
3,194
17,266
7,012
4,347
7,747
9,398
0
104,876
W
Cthulhu
davequin
Cthulhu
14,165
895
0
5,998
16,689
9,091
1,963
741
14,787
85,071
0
W
Guan Yu
harek_shegol
Guan Yu
11,217
1,298
2,834
7,805
19,505
14,113
849
3,729
15,546
0
38,722
L
Cthulhu
superleo303
Cthulhu
15,118
1,206
0
4,359
25,075
13,179
262
1,892
23,183
64,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,740
Gold Earned
70,627
322
Minions Killed
551
0
Camps Cleared
0
1,865,341
Distance Traveled
2,263,448
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,109
581
113
4
0
526,753
1
L
Ymir
11,003
423
29
1
0
302,617
2
L
Achilles
9,931
382
35
1
0
401,434
0
L
Hachiman
10,547
406
66
3
0
301,747
0
L
Serqet
12,134
467
107
4
0
456,325
1
W
Jing Wei
14,510
558
104
4
0
445,816
2
W
Izanami
14,153
544
138
5
0
367,201
2
W
Cthulhu
14,630
563
139
5
0
519,762
0
W
Guan Yu
12,225
470
57
2
0
403,916
0
L
Cthulhu
11,125
428
85
3
0
403,218
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role