Player Matchup

Merlin
Merlin
FckDisSit
Merlin
Level 82
God Stats
40W - 39L
1,517 SR
Queue Stats
391W - 429L
1,375 Elo+
Solo
Ne Zha
Ne Zha
Térra
Ne Zha
Level 45
God Stats
16W - 3L
1,902 SR
Queue Stats
25W - 14L
1,628 Elo+
Party 2
Cthulhu
Cthulhu
vinno7
Cthulhu
Level 44
God Stats
12W - 5L
1,963 SR
Queue Stats
75W - 54L
1,553 Elo+
Party 2
Team Averages
Level 57
1,794 SR
1,519 Elo+

VS

Team Averages
Level 56
1,549 SR
1,434 Elo+
Eset
Eset
DemonicB
Eset
Level 32
God Stats
14W - 12L
1,575 SR
Queue Stats
38W - 26L
1,424 Elo+
Party 1
Kukulkan
Kukulkan
Mpampaas
Kukulkan
Level 71
God Stats
120W - 142L
1,573 SR
Queue Stats
228W - 331L
1,431 Elo+
Solo
Cthulhu
Cthulhu
OreoBOI
Cthulhu
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 24L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FckDisSit
Merlin
14
2 / 6 / 5
11,627
581
15,840
14,146
5,027
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
Térra
Ne Zha
16
7 / 10 / 3
13,013
651
17,498
17,260
6,729
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
vinno7
Cthulhu
15
1 / 4 / 8
13,128
656
14,098
22,870
34,602
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
10 / 6 / 6
13,937
697
15,376
16,860
6,672
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Mpampaas
Kukulkan
17
5 / 4 / 11
13,826
691
16,364
16,616
10,533
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
OreoBOI
Cthulhu
16
5 / 0 / 13
14,424
721
13,908
21,466
30,642
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
10
Kills
20
20
Deaths
10
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Eset
10
6
6
2.17
L
Merlin
FckDisSit
Merlin
2
6
5
0.75
W
Kukulkan
Mpampaas
Kukulkan
5
4
11
2.63
W
Cthulhu
OreoBOI
Cthulhu
5
0
13
11.5
L
Ne Zha
Térra
Ne Zha
7
10
3
0.85
L
Cthulhu
vinno7
Cthulhu
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,436
Damage
45,648
54,276
Taken
54,942
46,358
Mitigated
47,847
6,732
Healing
20,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
15,376
2,005
1,648
5,446
16,860
6,672
502
9,399
7,461
47,031
0
L
Merlin
FckDisSit
Merlin
15,840
1,568
0
2,043
14,146
5,027
124
12,445
1,701
53,893
0
W
Kukulkan
Mpampaas
Kukulkan
16,364
1,077
946
4,709
16,616
10,533
176
6,446
10,170
81,238
0
W
Cthulhu
OreoBOI
Cthulhu
13,908
1,299
3,222
4,106
21,466
30,642
88
14,570
6,896
42,360
0
L
Ne Zha
Térra
Ne Zha
17,498
3,692
0
1,162
17,260
6,729
0
13,313
3,947
0
57,090
L
Cthulhu
vinno7
Cthulhu
14,098
2,303
1,144
2,383
22,870
34,602
280
19,950
2,920
39,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,768
Gold Earned
42,187
168
Minions Killed
193
0
Camps Cleared
0
1,065,435
Distance Traveled
1,051,920
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,937
697
39
2
0
295,723
4
L
Merlin
11,627
581
63
3
0
322,284
4
W
Kukulkan
13,826
691
122
6
0
371,869
1
W
Cthulhu
14,424
721
32
2
0
384,328
5
L
Ne Zha
13,013
651
39
2
0
343,795
3
L
Cthulhu
13,128
656
66
3
0
399,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role