Player Matchup

Nemesis
Nemesis
AR-silverLucas
Nemesis
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
156W - 179L
1,152 Elo+
Party 2
Cthulhu
Cthulhu
Ar-SonGoku
Cthulhu
Level 19
God Stats
5W - 4L
1,500 SR
Queue Stats
93W - 101L
1,167 Elo+
Party 2
Sol
Sol
BayAquamarine
Sol
Level 8
God Stats
11W - 11L
1,220 SR
Queue Stats
35W - 32L
975 Elo+
Party 1
Neith
Neith
JONNY 1 SOCK
Neith
Level 8
God Stats
1W - 3L
1,714 SR
Queue Stats
54W - 49L
1,161 Elo+
Party 1
Izanami
Izanami
jeromedragonball
Izanami
Level 17
God Stats
8W - 9L
1,297 SR
Queue Stats
73W - 89L
1,031 Elo+
Party 2
Team Averages
Level 14
1,446 SR
1,097 Elo+

VS

Team Averages
Level 23
1,344 SR
1,253 Elo+
Athena
Athena
AlienVisionz
Athena
Level 19
God Stats
1W - 0L
1,188 SR
Queue Stats
5W - 10L
1,146 Elo+
Solo
Hera
Hera
Coco7559
Hera
Level 23
God Stats
17W - 14L
1,305 SR
Queue Stats
104W - 133L
1,161 Elo+
Solo
Cthulhu
Cthulhu
Mrs Alexis C
Cthulhu
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 2L
1,628 Elo+
Solo
Sol
Sol
Shurtugal1315
Sol
Level 15
God Stats
1W - 2L
1,177 SR
Queue Stats
12W - 14L
1,182 Elo+
Solo
Kali
Kali
zwaar-cake
Kali
Level 28
God Stats
2W - 0L
1,550 SR
Queue Stats
144W - 175L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 1
10,280
428
6,830
17,902
8,116
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Ar-SonGoku
Cthulhu
16
9 / 6 / 7
11,902
496
14,295
17,115
18,795
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 3 / 8
10,911
455
14,556
13,876
4,871
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 7 / 4
10,961
457
13,151
12,309
4,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 8 / 7
11,494
479
16,273
16,476
6,129
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
11 / 5 / 8
12,948
540
10,479
24,083
25,488
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hera
16
2 / 11 / 9
10,224
426
8,548
13,123
4,394
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Mrs Alexis C
Cthulhu
17
3 / 8 / 6
12,188
508
6,875
24,224
22,994
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
11 / 6 / 8
12,933
539
22,015
18,652
6,892
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
2 / 3 / 3
11,452
477
5,274
19,129
7,632
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
63
29
Kills
29
33
Deaths
33
27
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
Athena
11
5
8
3
L
Cthulhu
Ar-SonGoku
Cthulhu
9
6
7
2.08
L
5
3
8
3
W
Hera
2
11
9
0.59
L
8
7
4
1.43
W
Cthulhu
Mrs Alexis C
Cthulhu
3
8
6
0.75
W
11
6
8
2.5
L
7
8
7
1.31
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,105
Damage
53,191
77,678
Taken
99,211
42,484
Mitigated
67,400
11,058
Healing
17,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,830
2,736
0
1,367
17,902
8,116
2,184
8,338
9,564
0
47,069
W
Athena
10,479
3,127
1,449
2,513
24,083
25,488
616
6,954
16,508
40,429
0
L
Cthulhu
Ar-SonGoku
Cthulhu
14,295
1,648
564
2,427
17,115
18,795
334
10,230
6,885
54,561
0
L
14,556
4,835
0
3,565
13,876
4,871
4,277
9,958
3,918
54,166
0
W
Hera
8,548
2,878
1,107
788
13,123
4,394
1,647
5,567
7,431
45,034
0
L
13,151
5,726
0
2,785
12,309
4,573
3,102
7,646
4,663
0
45,225
W
Cthulhu
Mrs Alexis C
Cthulhu
6,875
458
111
711
24,224
22,994
2,111
5,528
18,676
48,569
0
W
22,015
5,052
795
5,581
18,652
6,892
5,999
5,894
12,568
73,459
0
L
16,273
12,854
0
350
16,476
6,129
4,460
11,745
4,731
0
58,557
W
5,274
3,386
0
4,279
19,129
7,632
3,006
3,857
15,177
0
57,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,548
Gold Earned
59,745
381
Minions Killed
401
0
Camps Cleared
0
1,977,278
Distance Traveled
1,985,786
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,280
428
65
3
0
428,965
0
W
Athena
12,948
540
51
2
0
465,550
1
L
Cthulhu
11,902
496
68
3
0
446,884
5
L
Sol
10,911
455
80
3
0
368,612
0
W
Hera
10,224
426
57
2
0
368,422
1
L
Neith
10,961
457
64
3
0
344,044
2
W
Cthulhu
12,188
508
81
3
0
337,898
3
W
Sol
12,933
539
104
4
0
362,297
2
L
Izanami
11,494
479
104
4
0
388,773
4
W
Kali
11,452
477
108
5
0
451,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role