Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,320 Elo+
Solo
Odin
Odin
ExP3rT Pr0dIgY
Odin
Level 25
God Stats
4W - 2L
1,682 SR
Queue Stats
122W - 120L
1,348 Elo+
Solo
Cthulhu
Cthulhu
Spicy Luv Gravy
Cthulhu
Level 16
God Stats
1W - 1L
1,669 SR
Queue Stats
6W - 7L
1,475 Elo+
Solo
Serqet
Serqet
THeSpIderKinG19
Serqet
Level 29
God Stats
7W - 19L
1,367 SR
Queue Stats
120W - 130L
1,414 Elo+
Party 2
Sun Wukong
Sun Wukong
Thin luck
Sun Wukong
Level 15
God Stats
0W - 1L
1,408 SR
Queue Stats
25W - 24L
1,500 Elo+
Party 2
Team Averages
Level 20
1,525 SR
1,411 Elo+

VS

Team Averages
Level 19
1,472 SR
1,432 Elo+
Hades
Hades
AHack17
Hades
Level 17
God Stats
12W - 6L
1,407 SR
Queue Stats
18W - 16L
1,412 Elo+
Solo
Hun Batz
Hun Batz
AKUMA_THA_GOD
Hun Batz
Level 27
God Stats
5W - 5L
1,439 SR
Queue Stats
108W - 95L
1,508 Elo+
Party 1
Anhur
Anhur
SaucyG21
Anhur
Level 22
God Stats
34W - 34L
1,514 SR
Queue Stats
44W - 41L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
nickmartin006
Cthulhu
Level 12
God Stats
6W - 0L
1,500 SR
Queue Stats
12W - 9L
1,386 Elo+
Solo
Kuzenbo
Kuzenbo
tochakillerf
Kuzenbo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 238L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
4 / 4 / 5
12,354
950
7,788
13,379
7,818
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
5 / 7 / 11
13,019
1,001
18,048
20,165
8,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
2 / 3 / 12
12,050
927
14,244
16,154
7,193
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
9 / 3 / 6
13,762
1,059
18,507
14,422
6,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Thin luck
Sun Wukong
18
3 / 4 / 7
12,497
961
12,969
21,586
11,544
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

140

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AHack17
Hades
20
4 / 2 / 6
13,526
1,040
10,376
10,356
5,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
AKUMA_THA_GOD
Hun Batz
18
4 / 5 / 9
12,582
968
19,808
16,569
6,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Anhur
SaucyG21
Anhur
18
7 / 6 / 4
12,745
980
16,275
15,344
6,129
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
20
3 / 4 / 11
13,305
1,023
20,054
17,900
22,844
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
tochakillerf
Kuzenbo
17
3 / 6 / 6
11,668
898
10,087
17,309
21,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
57
23
Kills
21
21
Deaths
23
41
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
4
5
1.63
W
Hades
AHack17
Hades
4
2
6
3.5
W
Hun Batz
AKUMA_THA_GOD
Hun Batz
4
5
9
1.7
L
5
7
11
1.5
W
Anhur
SaucyG21
Anhur
7
6
4
1.5
L
2
3
12
2.67
L
9
3
6
4
L
Sun Wukong
Thin luck
Sun Wukong
3
4
7
1.63
W
Cthulhu
3
4
11
2.13
W
Kuzenbo
tochakillerf
Kuzenbo
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,556
Damage
76,600
85,706
Taken
77,478
41,830
Mitigated
62,938
7,054
Healing
7,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,788
527
0
977
13,379
7,818
0
3,673
9,581
23,637
0
W
Hades
AHack17
Hades
10,376
1,518
717
4,305
10,356
5,649
0
3,282
7,074
49,669
0
W
Hun Batz
AKUMA_THA_GOD
Hun Batz
19,808
10,736
0
0
16,569
6,664
0
4,216
12,008
0
26,368
L
18,048
10,708
0
2,495
20,165
8,981
0
11,218
8,747
0
27,226
W
Anhur
SaucyG21
Anhur
16,275
14,213
0
429
15,344
6,129
0
4,586
10,674
0
22,553
L
14,244
1,631
203
1,485
16,154
7,193
0
9,071
6,938
33,575
0
L
18,507
5,281
0
684
14,422
6,294
0
5,572
8,675
0
32,377
L
Sun Wukong
Thin luck
Sun Wukong
12,969
4,422
0
1,210
21,586
11,544
0
10,063
11,248
112
27,425
W
Cthulhu
20,054
2,135
36
1,282
17,900
22,844
0
6,717
10,817
47,147
0
W
Kuzenbo
tochakillerf
Kuzenbo
10,087
3,860
0
426
17,309
21,652
0
3,343
13,309
16,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,682
Gold Earned
63,826
162
Minions Killed
199
7
Camps Cleared
8
1,237,058
Distance Traveled
1,198,617
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,354
950
21
2
1
211,547
0
W
Hades
13,526
1,040
99
8
0
233,527
0
W
Hun Batz
12,582
968
12
1
2
250,845
0
L
Odin
13,019
1,001
21
2
2
280,868
4
W
Anhur
12,745
980
12
1
3
198,217
0
L
Cthulhu
12,050
927
51
4
1
199,772
0
L
Serqet
13,762
1,059
36
3
3
281,106
0
L
Sun Wukong
12,497
961
33
3
0
263,765
1
W
Cthulhu
13,305
1,023
66
5
0
274,516
0
W
Kuzenbo
11,668
898
10
1
3
241,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role