Player Matchup

Hachiman
Hachiman
KillerCaff
Hachiman
Level 47
God Stats
4W - 4L
1,655 SR
Queue Stats
13W - 15L
1,378 Elo+
Party 2
Bacchus
Bacchus
L3GiTXAZZ
Bacchus
Level 75
God Stats
2W - 1L
1,350 SR
Queue Stats
10W - 9L
1,412 Elo+
Party 2
Achilles
Achilles
defender daboss
Achilles
Level 67
God Stats
2W - 2L
1,621 SR
Queue Stats
13W - 12L
1,405 Elo+
Party 2
Team Averages
Level 63
1,542 SR
1,398 Elo+

VS

Team Averages
Level 101
1,468 SR
1,374 Elo+
Ymir
Ymir
EL Juiced RG4L
Ymir
Level 147
God Stats
8W - 5L
1,711 SR
Queue Stats
103W - 96L
1,439 Elo+
Solo
Cthulhu
Cthulhu
JTAC5
Cthulhu
Level 49
God Stats
3W - 4L
1,194 SR
Queue Stats
8W - 8L
1,171 Elo+
Party 1
Nemesis
Nemesis
ice cr3am man00
Nemesis
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
182W - 152L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KillerCaff
Hachiman
18
7 / 3 / 9
14,920
649
17,948
11,912
4,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
L3GiTXAZZ
Bacchus
17
2 / 3 / 15
13,269
577
11,582
20,325
16,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
18
8 / 0 / 8
14,538
632
15,450
17,485
21,649
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 0
12,801
557
11,193
22,035
9,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
JTAC5
Cthulhu
17
0 / 5 / 6
14,369
625
10,603
16,621
17,892
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
4 / 4 / 2
13,815
601
13,195
18,718
8,622
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
17
Kills
6
6
Deaths
17
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
8
0
0.25
W
Cthulhu
JTAC5
Cthulhu
0
5
6
0.6
L
Hachiman
KillerCaff
Hachiman
7
3
9
3.83
L
Bacchus
L3GiTXAZZ
Bacchus
2
3
15
3.17
L
Achilles
8
0
8
12
W
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,980
Damage
34,991
49,722
Taken
57,374
42,295
Mitigated
36,224
12,373
Healing
13,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,193
646
0
4,270
22,035
9,710
330
5,386
16,454
66,701
0
W
Cthulhu
JTAC5
Cthulhu
10,603
446
851
1,639
16,621
17,892
0
4,090
12,257
41,402
908
L
Hachiman
KillerCaff
Hachiman
17,948
7,991
0
0
11,912
4,097
642
5,136
6,776
0
89,459
L
Bacchus
L3GiTXAZZ
Bacchus
11,582
1,035
993
5,421
20,325
16,549
0
7,229
13,096
23,542
0
L
Achilles
15,450
6,583
1,974
3,985
17,485
21,649
413
9,078
8,407
0
69,775
W
13,195
5,502
0
6,305
18,718
8,622
2,420
2,342
16,178
561
77,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,727
Gold Earned
40,985
214
Minions Killed
200
0
Camps Cleared
0
1,173,395
Distance Traveled
1,252,584
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,801
557
69
3
0
347,617
2
W
Cthulhu
14,369
625
55
2
0
423,991
0
L
Hachiman
14,920
649
121
5
0
351,194
0
L
Bacchus
13,269
577
21
1
0
373,288
0
L
Achilles
14,538
632
72
3
0
448,913
4
W
Nemesis
13,815
601
76
3
0
480,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role