Player Matchup

Chiron
Chiron
ForgedGhoul
Chiron
Level 159
God Stats
1W - 2L
1,577 SR
Queue Stats
68W - 54L
1,694 Elo+
Party 1
Sun Wukong
Sun Wukong
HatsuneSora
Sun Wukong
Level 149
God Stats
1W - 4L
1,216 SR
Queue Stats
102W - 101L
1,564 Elo+
Solo
Ah Puch
Ah Puch
JoeCantReed
Ah Puch
Level 121
God Stats
0W - 3L
1,289 SR
Queue Stats
79W - 96L
1,585 Elo+
Solo
Kali
Kali
Mythic3mpire
Kali
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 54L
1,685 Elo+
Party 1
Bastet
Bastet
Y3RG
Bastet
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,294 Elo+
Party 1
Team Averages
Level 119
1,416 SR
1,564 Elo+

VS

Team Averages
Level 120
1,430 SR
1,586 Elo+
Nox
Nox
 
Nox
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Abbiyah
Chernobog
Level 122
God Stats
2W - 2L
1,259 SR
Queue Stats
187W - 180L
1,652 Elo+
Solo
Cupid
Cupid
FLIPxMYxTURTLE
Cupid
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 83L
1,659 Elo+
Solo
Scylla
Scylla
LkJouls
Scylla
Level 147
God Stats
5W - 5L
1,390 SR
Queue Stats
238W - 251L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
10 / 8 / 13
16,682
725
27,674
24,570
9,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
HatsuneSora
Sun Wukong
20
5 / 9 / 8
14,440
628
24,663
32,265
33,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
JoeCantReed
Ah Puch
20
0 / 11 / 17
14,259
620
21,583
22,031
6,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 9 / 14
15,907
692
17,203
25,743
9,395
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
Y3RG
Bastet
20
3 / 9 / 8
13,271
577
6,419
19,364
6,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
6 / 5 / 25
16,253
707
18,358
23,991
10,959
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
 
Da Ji
20
11 / 10 / 20
15,558
676
27,535
25,136
11,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chernobog
Abbiyah
Chernobog
20
12 / 5 / 20
17,093
743
19,170
19,526
8,990
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
6 / 4 / 24
14,912
648
11,600
19,628
7,869
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Scylla
LkJouls
Scylla
20
11 / 3 / 26
17,548
763
31,829
23,188
8,874
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
161
26
Kills
46
46
Deaths
27
60
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
5
25
3.7
W
Da Ji
 
Da Ji
11
10
20
2.1
W
Chernobog
Abbiyah
Chernobog
12
5
20
4.4
W
6
4
24
4.5
L
Chiron
10
8
13
2.06
L
Sun Wukong
HatsuneSora
Sun Wukong
5
9
8
1
L
Ah Puch
JoeCantReed
Ah Puch
0
11
17
0.77
W
Scylla
LkJouls
Scylla
11
3
26
8
L
8
9
14
1.67
L
Bastet
Y3RG
Bastet
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,542
Damage
108,492
123,973
Taken
111,469
65,319
Mitigated
48,285
39,428
Healing
55,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
18,358
1,455
3,369
5,308
23,991
10,959
740
5,221
18,770
52,249
0
W
Da Ji
 
Da Ji
27,535
4,689
1,359
4,678
25,136
11,593
285
5,204
19,932
0
35,674
W
Chernobog
Abbiyah
Chernobog
19,170
12,005
2,932
4,079
19,526
8,990
4,708
2,837
16,689
0
52,010
W
11,600
6,256
12,301
7,750
19,628
7,869
1,303
4,968
14,660
0
28,925
L
Chiron
27,674
11,299
1,816
7,151
24,570
9,823
2,070
12,557
11,980
0
67,065
L
Sun Wukong
HatsuneSora
Sun Wukong
24,663
2,786
2,318
9,818
32,265
33,816
0
17,152
15,113
0
45,231
L
Ah Puch
JoeCantReed
Ah Puch
21,583
776
2,386
2,463
22,031
6,281
653
8,733
13,298
57,165
0
W
Scylla
LkJouls
Scylla
31,829
2,567
4,271
9,452
23,188
8,874
1,543
3,353
19,835
69,277
0
L
17,203
7,899
3,278
8,204
25,743
9,395
882
7,802
17,941
0
32,873
L
Bastet
Y3RG
Bastet
6,419
1,316
910
1,084
19,364
6,004
0
3,914
15,450
0
14,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,559
Gold Earned
81,364
232
Minions Killed
280
0
Camps Cleared
0
1,844,415
Distance Traveled
1,843,769
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
16,253
707
81
4
0
362,799
0
W
Da Ji
15,558
676
15
1
0
344,104
0
W
Chernobog
17,093
743
62
3
0
340,962
1
W
Cupid
14,912
648
40
2
0
356,670
0
L
Chiron
16,682
725
62
3
0
372,089
1
L
Sun Wukong
14,440
628
44
2
0
374,975
1
L
Ah Puch
14,259
620
84
4
0
328,765
2
W
Scylla
17,548
763
82
4
0
439,234
1
L
Kali
15,907
692
17
1
0
403,805
2
L
Bastet
13,271
577
25
1
0
364,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role