Player Matchup

Thanatos
Thanatos
EQIFLK
Thanatos
Level 16
God Stats
6W - 4L
1,555 SR
Queue Stats
14W - 11L
1,525 Elo+
Solo
Merlin
Merlin
Kr1ngle
Merlin
Level 25
God Stats
50W - 35L
1,304 SR
Queue Stats
107W - 86L
1,531 Elo+
Solo
Hercules
Hercules
Pialsato
Hercules
Level 29
God Stats
2W - 4L
1,438 SR
Queue Stats
193W - 241L
1,506 Elo+
Solo
Rama
Rama
ShootAndScoot
Rama
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
ambadat
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Team Averages
Level 21
1,459 SR
1,512 Elo+

VS

Team Averages
Level 18
1,511 SR
1,514 Elo+
Discordia
Discordia
CaosSama01
Discordia
Level 21
God Stats
2W - 1L
1,480 SR
Queue Stats
16W - 17L
1,418 Elo+
Party 2
Heimdallr
Heimdallr
Moarrn
Heimdallr
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 16L
1,587 Elo+
Party 1
Neith
Neith
Pikant
Neith
Level 25
God Stats
17W - 19L
1,617 SR
Queue Stats
30W - 33L
1,515 Elo+
Solo
Cthulhu
Cthulhu
ZorraMimosa
Cthulhu
Level 3
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 1L
1,633 Elo+
Party 2
Freya
Freya
corehawl
Freya
Level 27
God Stats
1W - 3L
1,241 SR
Queue Stats
45W - 50L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EQIFLK
Thanatos
17
3 / 6 / 11
10,671
970
8,488
9,906
3,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Kr1ngle
Merlin
19
2 / 2 / 23
11,944
1,086
14,690
9,090
3,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Pialsato
Hercules
18
4 / 5 / 11
11,178
1,016
7,133
19,725
14,314
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
21 / 2 / 12
16,000
1,455
32,241
13,673
6,115
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
ambadat
Scylla
20
10 / 4 / 17
13,760
1,251
15,882
11,073
4,737
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CaosSama01
Discordia
19
5 / 8 / 9
12,608
1,146
20,916
16,427
5,562
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Moarrn
Heimdallr
17
2 / 13 / 7
10,689
972
9,891
21,838
8,349
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Pikant
Neith
18
5 / 8 / 9
11,958
1,087
12,566
16,132
5,747
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
ZorraMimosa
Cthulhu
13
0 / 1 / 1
8,593
781
456
1,400
961
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Freya
corehawl
Freya
18
7 / 10 / 6
12,481
1,135
15,942
26,901
9,990
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
51
40
Kills
19
19
Deaths
40
74
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Discordia
CaosSama01
Discordia
5
8
9
1.19
W
Thanatos
EQIFLK
Thanatos
3
6
11
1.42
W
Merlin
Kr1ngle
Merlin
2
2
23
6.75
L
Heimdallr
Moarrn
Heimdallr
2
13
7
0.42
W
Hercules
Pialsato
Hercules
4
5
11
1.9
L
Neith
Pikant
Neith
5
8
9
1.19
W
21
2
12
13.5
L
Cthulhu
ZorraMimosa
Cthulhu
0
1
1
0.5
W
Scylla
ambadat
Scylla
10
4
17
4.63
L
Freya
corehawl
Freya
7
10
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,434
Damage
59,771
63,467
Taken
82,698
33,059
Mitigated
30,609
15,861
Healing
9,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CaosSama01
Discordia
20,916
400
534
1,895
16,427
5,562
0
6,506
9,921
44,505
0
W
Thanatos
EQIFLK
Thanatos
8,488
3,036
0
4,715
9,906
3,964
0
5,426
4,455
0
17,139
W
Merlin
Kr1ngle
Merlin
14,690
808
0
0
9,090
3,929
0
6,387
2,703
31,520
0
L
Heimdallr
Moarrn
Heimdallr
9,891
3,802
0
260
21,838
8,349
0
8,770
13,068
0
22,454
W
Hercules
Pialsato
Hercules
7,133
1,391
0
2,735
19,725
14,314
0
11,202
8,473
2,590
11,626
L
Neith
Pikant
Neith
12,566
5,770
0
716
16,132
5,747
0
5,589
10,543
0
30,108
W
32,241
28,076
0
6,750
13,673
6,115
0
7,187
6,486
0
53,044
L
Cthulhu
ZorraMimosa
Cthulhu
456
0
0
25
1,400
961
0
560
840
1,142
0
W
Scylla
ambadat
Scylla
15,882
1,697
206
1,455
11,073
4,737
0
7,037
4,036
52,423
0
L
Freya
corehawl
Freya
15,942
6,518
0
5,699
26,901
9,990
0
10,295
16,606
33,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,553
Gold Earned
56,329
215
Minions Killed
161
9
Camps Cleared
4
950,300
Distance Traveled
776,267
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,608
1,146
56
5
2
174,338
1
W
Thanatos
10,671
970
11
1
4
163,021
0
W
Merlin
11,944
1,086
40
4
0
199,897
0
L
Heimdallr
10,689
972
20
2
1
204,846
0
W
Hercules
11,178
1,016
14
1
0
229,871
0
L
Neith
11,958
1,087
42
4
1
159,074
0
W
Rama
16,000
1,455
52
5
2
184,114
1
L
Cthulhu
8,593
781
0
0
0
27,207
0
W
Scylla
13,760
1,251
98
9
3
173,397
0
L
Freya
12,481
1,135
43
4
0
210,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role