Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
246W - 263L
1,446 Elo+
Solo
Chernobog
Chernobog
Akuma Zwar
Chernobog
Level 24
God Stats
8W - 7L
1,549 SR
Queue Stats
26W - 38L
1,311 Elo+
Party 1
Ymir
Ymir
HealablePuma914
Ymir
Level 82
God Stats
2W - 4L
1,503 SR
Queue Stats
96W - 106L
1,480 Elo+
Party 1
Team Averages
Level 45
1,517 SR
1,412 Elo+

VS

Team Averages
Level 23
1,537 SR
1,368 Elo+
Hachiman
Hachiman
UglyGangGod
Hachiman
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,222 Elo+
Party 2
Cthulhu
Cthulhu
XTC VastBeast
Cthulhu
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 10L
1,349 Elo+
Party 2
Fenrir
Fenrir
XxLagiacusxX
Fenrir
Level 27
God Stats
4W - 2L
1,610 SR
Queue Stats
42W - 52L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
4 / 5 / 6
9,224
710
8,570
10,858
4,809
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
Akuma Zwar
Chernobog
12
2 / 4 / 8
9,098
700
4,481
8,666
2,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
8 / 5 / 5
10,362
797
10,339
13,098
6,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
UglyGangGod
Hachiman
15
8 / 7 / 6
11,235
864
11,118
9,193
3,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
12
1 / 4 / 11
9,596
738
7,730
11,274
4,944
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
14
5 / 3 / 8
10,136
780
7,034
8,911
3,660
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
14
Kills
14
14
Deaths
14
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
5
6
1.4
L
Chernobog
Akuma Zwar
Chernobog
2
4
8
1.5
L
8
5
5
2.1
W
Hachiman
UglyGangGod
Hachiman
8
7
6
1.57
W
Cthulhu
1
4
11
1.63
W
Fenrir
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,390
Damage
25,882
32,622
Taken
29,378
14,027
Mitigated
11,686
4,764
Healing
6,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,570
102
0
310
10,858
4,809
0
3,194
7,664
23,311
0
L
Chernobog
Akuma Zwar
Chernobog
4,481
2,211
0
676
8,666
2,957
690
2,117
6,549
0
30,733
L
10,339
3,079
0
3,778
13,098
6,261
0
3,072
10,026
53,078
0
W
Hachiman
UglyGangGod
Hachiman
11,118
7,098
0
824
9,193
3,082
947
6,419
2,774
0
35,823
W
Cthulhu
7,730
878
909
1,794
11,274
4,944
594
8,001
3,273
22,829
0
W
Fenrir
7,034
1,769
0
2,621
8,911
3,660
1,314
4,550
4,361
0
29,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,684
Gold Earned
30,967
152
Minions Killed
113
0
Camps Cleared
0
627,293
Distance Traveled
632,210
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,224
710
25
2
0
210,624
3
L
Chernobog
9,098
700
47
4
0
194,579
3
L
Ymir
10,362
797
80
6
0
222,090
4
W
Hachiman
11,235
864
50
4
0
185,820
0
W
Cthulhu
9,596
738
22
2
0
216,303
2
W
Fenrir
10,136
780
41
3
0
230,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role