Player Matchup

Baron Samedi
Baron Samedi
Acidicooze
Baron Samedi
Level 16
God Stats
2W - 1L
1,864 SR
Queue Stats
3W - 2L
1,570 Elo+
Party 1
Chronos
Chronos
KappaDongerino
Chronos
Level 44
God Stats
1W - 1L
1,680 SR
Queue Stats
43W - 19L
1,713 Elo+
Party 1
Hera
Hera
PapaNurgle99
Hera
Level 67
God Stats
0W - 3L
1,517 SR
Queue Stats
21W - 20L
1,417 Elo+
Party 1
Fenrir
Fenrir
Ratmando1369
Fenrir
Level 35
God Stats
4W - 13L
1,193 SR
Queue Stats
256W - 369L
1,263 Elo+
Solo
Cthulhu
Cthulhu
acrazyhippie
Cthulhu
Level 69
God Stats
1W - 2L
1,435 SR
Queue Stats
8W - 5L
1,492 Elo+
Party 1
Team Averages
Level 46
1,538 SR
1,491 Elo+

VS

Team Averages
Level 51
1,484 SR
1,458 Elo+
Susano
Susano
S3K_SIXX
Susano
Level 37
God Stats
10W - 2L
1,161 SR
Queue Stats
26W - 27L
1,258 Elo+
Party 2
Merlin
Merlin
Serqetta
Merlin
Level 27
God Stats
29W - 22L
1,579 SR
Queue Stats
131W - 102L
1,542 Elo+
Party 3
Cthulhu
Cthulhu
WolfDog2293
Cthulhu
Level 51
God Stats
3W - 1L
1,741 SR
Queue Stats
241W - 200L
1,581 Elo+
Party 3
Nu Wa
Nu Wa
julian280
Nu Wa
Level 53
God Stats
29W - 17L
1,437 SR
Queue Stats
53W - 62L
1,345 Elo+
Party 2
Zeus
Zeus
redmm505
Zeus
Level 89
God Stats
14W - 21L
1,504 SR
Queue Stats
86W - 71L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Acidicooze
Baron Samedi
18
2 / 11 / 6
11,785
907
11,355
24,193
9,080
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 9 / 8
12,492
961
19,284
33,768
10,734
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
3 / 5 / 6
11,933
918
9,485
15,189
4,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
17
0 / 16 / 7
10,927
841
9,911
33,916
11,558
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
acrazyhippie
Cthulhu
19
4 / 5 / 6
12,573
967
9,918
26,107
26,472
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
S3K_SIXX
Susano
19
6 / 5 / 21
12,598
969
11,990
15,333
6,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Serqetta
Merlin
20
12 / 3 / 21
14,097
1,084
31,759
12,187
5,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
WolfDog2293
Cthulhu
20
7 / 3 / 28
13,184
1,014
17,921
23,606
23,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
julian280
Nu Wa
20
5 / 0 / 35
13,745
1,057
24,283
6,616
2,763
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
20
16 / 1 / 16
15,478
1,191
41,468
8,580
3,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
167
12
Kills
46
46
Deaths
12
33
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Acidicooze
Baron Samedi
2
11
6
0.45
L
3
9
8
0.78
L
3
5
6
1.2
L
Fenrir
0
16
7
0.22
W
Susano
S3K_SIXX
Susano
6
5
21
3.3
W
Merlin
Serqetta
Merlin
12
3
21
7.5
W
Cthulhu
WolfDog2293
Cthulhu
7
3
28
7
L
Cthulhu
acrazyhippie
Cthulhu
4
5
6
1.4
W
Nu Wa
julian280
Nu Wa
5
0
35
22.5
W
Zeus
16
1
16
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,953
Damage
127,421
133,173
Taken
66,322
62,653
Mitigated
40,783
19,114
Healing
13,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Acidicooze
Baron Samedi
11,355
1,236
3,987
2,831
24,193
9,080
0
22,945
1,248
41,637
0
L
19,284
8,445
0
6,267
33,768
10,734
0
28,458
5,310
56,478
0
L
9,485
1,623
0
392
15,189
4,809
0
14,078
1,111
44,243
0
L
Fenrir
9,911
3,112
0
3,985
33,916
11,558
0
27,002
6,914
0
29,854
W
Susano
S3K_SIXX
Susano
11,990
4,636
807
1,199
15,333
6,295
0
12,920
2,413
0
26,287
W
Merlin
Serqetta
Merlin
31,759
1,139
1,528
2,088
12,187
5,254
0
9,606
2,581
51,152
0
W
Cthulhu
WolfDog2293
Cthulhu
17,921
869
765
2,044
23,606
23,082
0
15,929
7,677
29,953
0
L
Cthulhu
acrazyhippie
Cthulhu
9,918
499
1,115
537
26,107
26,472
0
22,948
3,159
41,265
0
W
Nu Wa
julian280
Nu Wa
24,283
8,298
0
1,447
6,616
2,763
0
4,775
1,841
54,779
0
W
Zeus
41,468
5,005
0
3,750
8,580
3,389
0
6,812
1,768
72,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,710
Gold Earned
69,102
302
Minions Killed
246
8
Camps Cleared
9
1,193,168
Distance Traveled
1,234,485
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,785
907
70
5
0
205,171
1
L
Chronos
12,492
961
70
5
5
233,445
1
L
Hera
11,933
918
80
6
1
226,593
2
L
Fenrir
10,927
841
32
2
1
275,812
1
W
Susano
12,598
969
25
2
2
244,083
1
W
Merlin
14,097
1,084
39
3
3
241,767
0
W
Cthulhu
13,184
1,014
26
2
1
253,640
0
L
Cthulhu
12,573
967
50
4
1
252,147
0
W
Nu Wa
13,745
1,057
87
7
3
247,517
0
W
Zeus
15,478
1,191
69
5
0
247,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role