Player Matchup

Cthulhu
Cthulhu
DIO BRANDO6103
Cthulhu
Level 127
God Stats
2W - 0L
1,587 SR
Queue Stats
39W - 24L
1,727 Elo+
Party 1
Bakasura
Bakasura
Darth FURY2046
Bakasura
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,305 Elo+
Party 1
He Bo
He Bo
awsd 1852
He Bo
Level 101
God Stats
4W - 1L
1,706 SR
Queue Stats
60W - 62L
1,453 Elo+
Party 1
Team Averages
Level 90
1,597 SR
1,495 Elo+

VS

Team Averages
Level 58
1,470 SR
1,424 Elo+
Cupid
Cupid
FloralGorilla36
Cupid
Level 43
God Stats
3W - 6L
1,712 SR
Queue Stats
82W - 96L
1,518 Elo+
Solo
Bellona
Bellona
LDreXal
Bellona
Level 65
God Stats
1W - 5L
1,249 SR
Queue Stats
149W - 144L
1,378 Elo+
Party 2
Janus
Janus
TrioSoul12
Janus
Level 66
God Stats
11W - 14L
1,448 SR
Queue Stats
156W - 148L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 8
12,704
747
15,225
15,711
15,089
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
13
4 / 5 / 5
11,242
661
5,107
10,227
3,776
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
awsd 1852
He Bo
16
5 / 5 / 4
11,438
673
13,476
9,042
2,679
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
11,065
651
9,385
13,429
4,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
LDreXal
Bellona
13
4 / 5 / 5
10,800
635
5,224
13,074
7,245
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Janus
14
3 / 5 / 5
10,508
618
9,677
11,917
4,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
13
Kills
11
11
Deaths
13
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
W
Bakasura
4
5
5
1.3
L
4
3
5
2.17
L
Bellona
LDreXal
Bellona
4
5
5
1.3
L
Janus
3
5
5
1.1
W
He Bo
awsd 1852
He Bo
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,808
Damage
24,286
34,980
Taken
38,420
21,544
Mitigated
16,715
6,166
Healing
6,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,225
204
194
2,824
15,711
15,089
724
3,117
12,594
67,855
0
W
Bakasura
5,107
3,444
0
1,480
10,227
3,776
40
2,254
7,973
0
29,580
L
9,385
3,425
725
2,207
13,429
4,896
0
10,402
2,987
0
29,336
L
Bellona
LDreXal
Bellona
5,224
1,105
0
693
13,074
7,245
0
9,684
3,369
0
26,595
L
Janus
9,677
494
194
2,719
11,917
4,574
0
8,735
3,182
57,730
0
W
He Bo
awsd 1852
He Bo
13,476
544
0
1,668
9,042
2,679
742
4,584
4,458
41,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,384
Gold Earned
32,373
196
Minions Killed
165
0
Camps Cleared
0
887,281
Distance Traveled
863,106
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,704
747
87
5
0
311,641
0
W
Bakasura
11,242
661
44
3
0
304,672
0
L
Cupid
11,065
651
38
2
0
290,897
0
L
Bellona
10,800
635
45
3
0
293,680
4
L
Janus
10,508
618
82
5
0
278,529
3
W
He Bo
11,438
673
65
4
0
270,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role