Player Matchup

Hercules
Hercules
BlondeManatee48
Hercules
Level 62
God Stats
2W - 1L
1,688 SR
Queue Stats
261W - 222L
1,476 Elo+
Solo
Izanami
Izanami
DiZy PowerZz
Izanami
Level 51
God Stats
11W - 6L
1,632 SR
Queue Stats
18W - 12L
1,524 Elo+
Solo
Achilles
Achilles
lI John Zz
Achilles
Level 121
God Stats
3W - 2L
1,486 SR
Queue Stats
73W - 60L
1,589 Elo+
Party 3
Cthulhu
Cthulhu
seanster1997
Cthulhu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,475 Elo+
Solo
Ah Puch
Ah Puch
zNa T h a nT
Ah Puch
Level 66
God Stats
7W - 6L
1,518 SR
Queue Stats
42W - 38L
1,441 Elo+
Party 3
Team Averages
Level 86
1,565 SR
1,501 Elo+

VS

Team Averages
Level 83
1,473 SR
1,445 Elo+
Chang'e
Chang'e
Gothryx
Chang'e
Level 81
God Stats
13W - 13L
1,573 SR
Queue Stats
329W - 329L
1,443 Elo+
Solo
Cthulhu
Cthulhu
KielTheHobo
Cthulhu
Level 77
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 15L
1,344 Elo+
Party 2
Artemis
Artemis
OG Kryptex
Artemis
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 28L
1,576 Elo+
Party 2
Heimdallr
Heimdallr
Protocol6789
Heimdallr
Level 67
God Stats
5W - 10L
1,497 SR
Queue Stats
233W - 225L
1,421 Elo+
Party 1
Bellona
Bellona
blasianGyrl
Bellona
Level 84
God Stats
6W - 9L
1,294 SR
Queue Stats
383W - 362L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
2 / 5 / 24
14,054
878
19,790
31,373
34,206
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
DiZy PowerZz
Izanami
20
8 / 3 / 16
15,159
947
34,105
12,365
4,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
lI John Zz
Achilles
20
5 / 4 / 18
14,820
926
15,836
26,125
32,600
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
seanster1997
Cthulhu
20
6 / 4 / 22
14,814
926
33,044
30,271
51,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
zNa T h a nT
Ah Puch
20
9 / 3 / 14
15,466
967
25,888
14,230
5,512
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

91

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gothryx
Chang'e
20
2 / 7 / 7
13,540
846
17,515
26,821
12,145
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
KielTheHobo
Cthulhu
20
5 / 2 / 9
14,719
920
21,941
25,459
25,592
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
OG Kryptex
Artemis
20
8 / 3 / 7
15,979
999
32,473
29,686
14,887
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Protocol6789
Heimdallr
20
2 / 9 / 12
13,918
870
20,975
22,175
11,663
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
blasianGyrl
Bellona
20
2 / 9 / 10
14,686
918
11,543
31,123
38,017
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
64
30
Kills
19
19
Deaths
30
94
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
5
24
2.8
W
Izanami
DiZy PowerZz
Izanami
8
3
16
5.33
L
Chang'e
Gothryx
Chang'e
2
7
7
0.79
L
Cthulhu
KielTheHobo
Cthulhu
5
2
9
4.75
L
Artemis
OG Kryptex
Artemis
8
3
7
3.83
L
Heimdallr
Protocol6789
Heimdallr
2
9
12
0.89
L
Bellona
blasianGyrl
Bellona
2
9
10
0.78
W
Achilles
lI John Zz
Achilles
5
4
18
3.5
W
Cthulhu
seanster1997
Cthulhu
6
4
22
4.25
W
Ah Puch
zNa T h a nT
Ah Puch
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,663
Damage
104,447
114,364
Taken
135,264
128,905
Mitigated
102,304
22,632
Healing
28,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
19,790
4,363
0
10,193
31,373
34,206
0
9,981
20,786
0
25,942
W
Izanami
DiZy PowerZz
Izanami
34,105
19,690
147
591
12,365
4,915
0
5,442
6,923
0
80,353
L
Chang'e
Gothryx
Chang'e
17,515
1,552
8,352
6,732
26,821
12,145
0
10,913
15,658
51,853
0
L
Cthulhu
KielTheHobo
Cthulhu
21,941
310
2,324
1,066
25,459
25,592
0
11,237
13,997
41,779
0
L
Artemis
OG Kryptex
Artemis
32,473
17,321
0
5,101
29,686
14,887
0
12,768
16,618
0
65,727
L
Heimdallr
Protocol6789
Heimdallr
20,975
18,299
0
1,408
22,175
11,663
0
10,546
11,454
0
42,021
L
Bellona
blasianGyrl
Bellona
11,543
3,294
477
2,701
31,123
38,017
0
13,468
17,180
0
30,054
W
Achilles
lI John Zz
Achilles
15,836
1,944
171
5,290
26,125
32,600
0
7,566
18,022
0
30,952
W
Cthulhu
seanster1997
Cthulhu
33,044
602
1,640
0
30,271
51,672
0
10,801
19,470
68,866
0
W
Ah Puch
zNa T h a nT
Ah Puch
25,888
310
1,145
3,455
14,230
5,512
0
5,666
8,564
43,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,313
Gold Earned
72,842
298
Minions Killed
326
4
Camps Cleared
9
1,588,500
Distance Traveled
1,424,111
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,054
878
22
1
2
327,086
1
W
Izanami
15,159
947
124
8
2
278,523
0
L
Chang'e
13,540
846
99
6
1
274,573
0
L
Cthulhu
14,719
920
52
3
2
332,876
0
L
Artemis
15,979
999
77
5
5
271,830
0
L
Heimdallr
13,918
870
56
4
1
240,292
0
L
Bellona
14,686
918
42
3
0
304,540
0
W
Achilles
14,820
926
39
2
0
296,548
0
W
Cthulhu
14,814
926
80
5
0
388,275
0
W
Ah Puch
15,466
967
33
2
0
298,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role