Player Matchup

Kukulkan
Kukulkan
ICEA_dmiral
Kukulkan
Level 64
God Stats
2W - 3L
1,318 SR
Queue Stats
276W - 271L
1,396 Elo+
Party 1
Cthulhu
Cthulhu
marl3ydatruth
Cthulhu
Level 157
God Stats
2W - 3L
1,302 SR
Queue Stats
88W - 84L
1,440 Elo+
Solo
Scylla
Scylla
sod_Slim
Scylla
Level 47
God Stats
11W - 26L
1,340 SR
Queue Stats
138W - 209L
1,242 Elo+
Party 1
Team Averages
Level 89
1,320 SR
1,359 Elo+

VS

Team Averages
Level 73
1,442 SR
1,309 Elo+
Bellona
Bellona
Darkv1ck
Bellona
Level 69
God Stats
4W - 6L
1,354 SR
Queue Stats
425W - 532L
1,322 Elo+
Solo
Kukulkan
Kukulkan
FloralGorilla36
Kukulkan
Level 43
God Stats
7W - 6L
1,500 SR
Queue Stats
82W - 96L
1,264 Elo+
Solo
Discordia
Discordia
LordSeaFire
Discordia
Level 106
God Stats
23W - 23L
1,472 SR
Queue Stats
189W - 200L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ICEA_dmiral
Kukulkan
15
2 / 7 / 1
11,665
614
8,917
13,958
4,886
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
14
4 / 7 / 2
11,646
613
11,000
23,478
27,576
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
sod_Slim
Scylla
14
3 / 10 / 2
11,692
615
6,115
15,484
4,374
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Darkv1ck
Bellona
17
14 / 5 / 8
14,148
745
17,286
21,734
23,163
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
16
4 / 2 / 14
12,411
653
12,895
11,631
4,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
LordSeaFire
Discordia
17
6 / 2 / 15
12,830
675
14,570
9,922
3,778
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
9
Kills
24
24
Deaths
9
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bellona
Darkv1ck
Bellona
14
5
8
3.6
W
Kukulkan
4
2
14
5.5
L
Kukulkan
ICEA_dmiral
Kukulkan
2
7
1
0.36
W
Discordia
LordSeaFire
Discordia
6
2
15
6.75
L
Cthulhu
4
7
2
0.71
L
Scylla
sod_Slim
Scylla
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,032
Damage
44,751
52,920
Taken
43,287
36,836
Mitigated
31,576
6,182
Healing
10,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Darkv1ck
Bellona
17,286
6,340
1,668
6,446
21,734
23,163
737
9,915
11,394
0
57,127
W
Kukulkan
12,895
1,042
1,227
900
11,631
4,635
574
8,887
2,444
54,687
0
L
Kukulkan
ICEA_dmiral
Kukulkan
8,917
253
0
243
13,958
4,886
180
7,199
6,759
55,602
0
W
Discordia
LordSeaFire
Discordia
14,570
349
0
0
9,922
3,778
1,104
6,383
3,389
58,971
0
L
Cthulhu
11,000
552
0
3,795
23,478
27,576
0
10,084
13,394
38,181
0
L
Scylla
sod_Slim
Scylla
6,115
422
123
2,021
15,484
4,374
0
10,323
5,161
29,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,003
Gold Earned
39,389
166
Minions Killed
207
0
Camps Cleared
0
792,169
Distance Traveled
1,012,374
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,148
745
51
3
0
335,900
2
W
Kukulkan
12,411
653
87
5
0
345,492
0
L
Kukulkan
11,665
614
88
5
0
286,619
2
W
Discordia
12,830
675
69
4
0
330,982
2
L
Cthulhu
11,646
613
33
2
0
290,025
0
L
Scylla
11,692
615
45
2
0
215,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role