Player Matchup

Aphrodite
Aphrodite
KBAKER17
Aphrodite
Level 23
God Stats
12W - 10L
1,671 SR
Queue Stats
25W - 28L
1,564 Elo+
Solo
Ullr
Ullr
Mike_Oxa_Monster
Ullr
Level 16
God Stats
0W - 4L
1,120 SR
Queue Stats
22W - 29L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
SirHopskiis
Cthulhu
Level 28
God Stats
1W - 6L
1,500 SR
Queue Stats
85W - 106L
1,423 Elo+
Solo
Hades
Hades
Thyme746876
Hades
Level 15
God Stats
6W - 9L
1,500 SR
Queue Stats
82W - 75L
1,500 Elo+
Solo
Neith
Neith
jarnica
Neith
Level 27
God Stats
21W - 22L
1,537 SR
Queue Stats
62W - 90L
1,364 Elo+
Party 1
Team Averages
Level 22
1,466 SR
1,457 Elo+

VS

Team Averages
Level 26
1,551 SR
1,405 Elo+
King Arthur
King Arthur
Best in Ottawa
King Arthur
Level 25
God Stats
32W - 14L
1,667 SR
Queue Stats
41W - 32L
1,444 Elo+
Solo
Cthulhu
Cthulhu
DJ Baji
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Flandron1983
Nu Wa
Level 28
God Stats
56W - 50L
1,516 SR
Queue Stats
708W - 731L
1,431 Elo+
Party 2
Artemis
Artemis
LadyProducer
Artemis
Level 28
God Stats
320W - 276L
1,570 SR
Queue Stats
398W - 385L
1,467 Elo+
Party 2
Bellona
Bellona
alienearwax
Bellona
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KBAKER17
Aphrodite
20
5 / 5 / 10
13,799
986
19,056
25,536
22,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 5 / 9
13,084
935
10,138
21,155
9,484
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
SirHopskiis
Cthulhu
19
3 / 14 / 11
13,217
944
23,548
43,756
57,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 6 / 4
12,477
891
6,463
11,916
8,173
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
jarnica
Neith
20
2 / 6 / 12
13,367
955
20,773
20,957
9,465
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Best in Ottawa
King Arthur
20
11 / 2 / 19
14,863
1,062
23,544
21,844
32,241
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
DJ Baji
Cthulhu
20
5 / 1 / 25
13,932
995
20,904
16,836
20,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 4 / 20
14,147
1,011
26,323
11,629
4,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
LadyProducer
Artemis
20
7 / 3 / 15
13,768
983
23,209
12,587
5,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
alienearwax
Bellona
20
6 / 7 / 24
14,236
1,017
23,322
24,830
28,447
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
139
17
Kills
36
36
Deaths
17
46
Assists
103
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Best in Ottawa
King Arthur
11
2
19
10.25
W
Cthulhu
DJ Baji
Cthulhu
5
1
25
17.5
W
7
4
20
4.25
L
Aphrodite
KBAKER17
Aphrodite
5
5
10
2
W
Artemis
LadyProducer
Artemis
7
3
15
4.83
L
4
5
9
1.7
L
Cthulhu
SirHopskiis
Cthulhu
3
14
11
0.61
L
3
6
4
0.83
W
Bellona
alienearwax
Bellona
6
7
24
2.57
L
Neith
jarnica
Neith
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,978
Damage
117,302
123,320
Taken
87,726
107,463
Mitigated
91,659
39,048
Healing
23,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Best in Ottawa
King Arthur
23,544
3,194
0
6,025
21,844
32,241
0
10,147
11,697
0
37,533
W
Cthulhu
DJ Baji
Cthulhu
20,904
1,935
1,555
4,326
16,836
20,256
0
11,442
5,394
39,876
0
W
26,323
6,450
0
441
11,629
4,980
0
6,018
5,611
50,632
0
L
Aphrodite
KBAKER17
Aphrodite
19,056
4,176
14,914
13,984
25,536
22,510
0
10,727
14,462
46,245
0
W
Artemis
LadyProducer
Artemis
23,209
12,788
311
1,198
12,587
5,735
0
5,870
6,717
0
39,306
L
10,138
7,432
0
1,342
21,155
9,484
0
9,438
11,567
0
22,125
L
Cthulhu
SirHopskiis
Cthulhu
23,548
2,600
1,314
1,840
43,756
57,831
0
15,117
27,690
49,722
0
L
6,463
1,622
452
1,188
11,916
8,173
0
3,622
8,148
21,278
0
W
Bellona
alienearwax
Bellona
23,322
9,368
1,084
8,263
24,830
28,447
0
15,590
9,240
640
48,508
L
Neith
jarnica
Neith
20,773
11,419
0
4,014
20,957
9,465
0
8,826
12,031
0
55,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,944
Gold Earned
70,946
256
Minions Killed
246
8
Camps Cleared
3
1,086,085
Distance Traveled
1,108,421
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,863
1,062
24
2
1
245,774
0
W
Cthulhu
13,932
995
61
4
0
261,179
0
W
Nu Wa
14,147
1,011
55
4
2
180,207
0
L
Aphrodite
13,799
986
57
4
2
213,467
0
W
Artemis
13,768
983
36
3
0
209,391
0
L
Ullr
13,084
935
29
2
3
264,018
0
L
Cthulhu
13,217
944
64
5
0
223,007
1
L
Hades
12,477
891
34
2
0
192,765
3
W
Bellona
14,236
1,017
70
5
0
211,870
1
L
Neith
13,367
955
72
5
3
192,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role