Player Matchup

Fenrir
Fenrir
Rookie501
Fenrir
Level 147
God Stats
1W - 0L
1,345 SR
Queue Stats
23W - 20L
1,628 Elo+
Party 1
Cthulhu
Cthulhu
Whitey050
Cthulhu
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 14L
1,406 Elo+
Solo
Ah Puch
Ah Puch
strechypanda316
Ah Puch
Level 124
God Stats
1W - 0L
1,535 SR
Queue Stats
21W - 20L
1,645 Elo+
Party 1
Team Averages
Level 126
1,460 SR
1,560 Elo+

VS

Team Averages
Level 117
1,695 SR
1,546 Elo+
Cthulhu
Cthulhu
ColdUnicycle854
Cthulhu
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
220W - 167L
1,570 Elo+
Party 2
Ymir
Ymir
Marchrpat
Ymir
Level 119
God Stats
1W - 1L
1,605 SR
Queue Stats
74W - 79L
1,497 Elo+
Solo
Cabrakan
Cabrakan
MetooPrince66
Cabrakan
Level 123
God Stats
3W - 3L
1,979 SR
Queue Stats
342W - 258L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Rookie501
Fenrir
12
2 / 0 / 7
8,656
666
6,196
9,661
7,254
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Whitey050
Cthulhu
11
3 / 4 / 6
8,524
656
7,173
8,922
8,455
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 4 / 4
9,197
707
15,909
6,042
2,295
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 5
8,058
620
7,488
13,448
12,387
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
11
1 / 4 / 4
7,900
608
2,869
8,882
2,859
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
MetooPrince66
Cabrakan
13
7 / 1 / 1
9,488
730
9,896
11,820
7,972
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
11
Kills
8
8
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
Ymir
1
4
4
0.75
L
Cabrakan
MetooPrince66
Cabrakan
7
1
1
7.5
W
Fenrir
Rookie501
Fenrir
2
0
7
5.5
W
Cthulhu
Whitey050
Cthulhu
3
4
6
1.5
W
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,278
Damage
20,253
24,625
Taken
34,150
18,004
Mitigated
23,218
4,926
Healing
4,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,488
555
271
749
13,448
12,387
0
8,208
5,116
21,870
0
L
Ymir
2,869
367
819
1,090
8,882
2,859
0
7,115
1,718
19,926
0
L
Cabrakan
MetooPrince66
Cabrakan
9,896
1,224
0
1,841
11,820
7,972
0
7,807
3,821
30,008
0
W
Fenrir
Rookie501
Fenrir
6,196
1,497
0
4,199
9,661
7,254
411
7,554
1,957
0
29,691
W
Cthulhu
Whitey050
Cthulhu
7,173
1,091
358
0
8,922
8,455
0
7,160
1,577
19,411
0
W
15,909
137
0
369
6,042
2,295
428
5,208
734
45,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,377
Gold Earned
25,446
148
Minions Killed
107
0
Camps Cleared
0
690,507
Distance Traveled
673,444
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,058
620
26
2
0
229,103
0
L
Ymir
7,900
608
42
3
0
224,459
1
L
Cabrakan
9,488
730
39
3
0
219,882
0
W
Fenrir
8,656
666
44
3
0
259,745
6
W
Cthulhu
8,524
656
27
2
0
219,554
0
W
Ah Puch
9,197
707
77
6
0
211,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role