Player Matchup

Sol
Sol
 
Sol
Level 111
God Stats
9W - 13L
1,365 SR
Queue Stats
613W - 588L
1,540 Elo+
Solo
Ne Zha
Ne Zha
PureConAsado
Ne Zha
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Saytruz
Kukulkan
Level 121
God Stats
6W - 5L
1,589 SR
Queue Stats
232W - 222L
1,569 Elo+
Solo
Kuzenbo
Kuzenbo
Sorayhis
Kuzenbo
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 48L
1,533 Elo+
Solo
Thor
Thor
Vexvn
Thor
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
201W - 196L
1,578 Elo+
Solo
Team Averages
Level 101
1,491 SR
1,544 Elo+

VS

Team Averages
Level 121
1,562 SR
1,550 Elo+
Eset
Eset
 
Eset
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
KRASHx33
Bacchus
Level 125
God Stats
0W - 4L
1,561 SR
Queue Stats
218W - 211L
1,559 Elo+
Solo
Cupid
Cupid
LesbiReal
Cupid
Level 145
God Stats
5W - 1L
1,793 SR
Queue Stats
106W - 106L
1,546 Elo+
Solo
Merlin
Merlin
Nomercey194
Merlin
Level 107
God Stats
7W - 7L
1,458 SR
Queue Stats
304W - 290L
1,606 Elo+
Party 1
Agni
Agni
jacobmaul63
Agni
Level 102
God Stats
0W - 4L
1,500 SR
Queue Stats
111W - 111L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 2 / 8
8,301
830
6,482
8,282
3,198
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
15
5 / 2 / 6
8,965
897
8,917
11,114
9,448
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Saytruz
Kukulkan
16
6 / 1 / 7
9,318
932
9,929
4,235
1,886
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
Sorayhis
Kuzenbo
14
4 / 2 / 11
9,331
933
6,847
13,499
16,307
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
Vexvn
Thor
14
5 / 6 / 11
9,037
904
5,888
12,569
9,907
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
3 / 5 / 3
7,806
781
5,428
9,717
3,855
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
KRASHx33
Bacchus
5
0 / 2 / 1
5,617
562
1,067
3,139
2,629
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
LesbiReal
Cupid
16
2 / 4 / 6
8,428
843
10,478
12,124
5,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
15
4 / 5 / 6
8,577
858
9,406
8,664
3,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 5 / 4
7,723
772
3,959
7,990
3,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
21
Kills
12
13
Deaths
21
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
2
8
2.5
L
Eset
 
Eset
3
5
3
0.9
L
Bacchus
KRASHx33
Bacchus
0
2
1
0.25
L
Cupid
LesbiReal
Cupid
2
4
6
1.25
L
Merlin
4
5
6
1.4
W
Ne Zha
5
2
6
4
W
Kukulkan
Saytruz
Kukulkan
6
1
7
9.5
W
Kuzenbo
Sorayhis
Kuzenbo
4
2
11
4.75
W
Thor
Vexvn
Thor
5
6
11
1.75
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,063
Damage
30,338
49,699
Taken
41,634
40,746
Mitigated
18,107
19,699
Healing
12,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,482
1,060
1,391
3,147
8,282
3,198
3,300
4,604
3,678
17,867
0
L
Eset
 
Eset
5,428
89
945
1,087
9,717
3,855
0
5,614
4,103
9,676
0
L
Bacchus
KRASHx33
Bacchus
1,067
0
270
135
3,139
2,629
0
2,148
991
1,409
0
L
Cupid
LesbiReal
Cupid
10,478
5,367
3,919
4,334
12,124
5,286
0
6,203
5,921
0
26,643
L
Merlin
9,406
357
1,282
1,016
8,664
3,300
0
4,682
3,982
22,069
0
W
Ne Zha
8,917
755
1,234
4,296
11,114
9,448
289
3,590
7,524
0
20,216
W
Kukulkan
Saytruz
Kukulkan
9,929
138
3,198
945
4,235
1,886
762
1,325
2,910
25,402
0
W
Kuzenbo
Sorayhis
Kuzenbo
6,847
2,532
1,208
1,690
13,499
16,307
332
3,781
9,718
10,768
0
W
Thor
Vexvn
Thor
5,888
1,217
1,144
1,446
12,569
9,907
0
6,560
6,009
0
9,685
L
3,959
342
0
0
7,990
3,037
0
4,611
3,379
13,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,952
Gold Earned
38,151
94
Minions Killed
91
0
Camps Cleared
0
978,417
Distance Traveled
723,460
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,301
830
25
3
0
188,956
0
L
Eset
7,806
781
12
1
0
198,428
1
L
Bacchus
5,617
562
0
0
0
33,330
0
L
Cupid
8,428
843
46
5
0
157,172
2
L
Merlin
8,577
858
17
2
0
172,321
1
W
Ne Zha
8,965
897
18
2
0
220,284
1
W
Kukulkan
9,318
932
37
4
0
178,586
4
W
Kuzenbo
9,331
933
10
1
0
205,825
1
W
Thor
9,037
904
4
0
0
184,766
0
L
Agni
7,723
772
16
2
0
162,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role