Player Matchup

Kukulkan
Kukulkan
ivelnora
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,286 Elo+
Party 1
Heimdallr
Heimdallr
jordiman01
Heimdallr
Level 61
God Stats
2W - 0L
1,502 SR
Queue Stats
5W - 7L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
teunjr
Cthulhu
Level 106
God Stats
2W - 3L
1,251 SR
Queue Stats
109W - 126L
1,440 Elo+
Party 1
Team Averages
Level 61
1,417 SR
1,363 Elo+

VS

Team Averages
Level 53
1,459 SR
1,407 Elo+
Jormungandr
Jormungandr
Kolubin312
Jormungandr
Level 28
God Stats
14W - 12L
1,505 SR
Queue Stats
85W - 73L
1,357 Elo+
Party 2
Cthulhu
Cthulhu
Ren2000
Cthulhu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 265L
1,421 Elo+
Party 2
Ymir
Ymir
Sparksis007
Ymir
Level 68
God Stats
4W - 7L
1,372 SR
Queue Stats
380W - 354L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ivelnora
Kukulkan
17
9 / 2 / 7
13,028
724
21,500
7,916
2,427
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
jordiman01
Heimdallr
14
1 / 7 / 12
11,066
615
11,189
13,873
4,021
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
teunjr
Cthulhu
17
9 / 2 / 10
13,967
776
19,159
17,991
20,403
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kolubin312
Jormungandr
15
5 / 7 / 5
11,930
663
10,808
20,217
11,761
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Ren2000
Cthulhu
14
2 / 5 / 7
11,017
612
10,912
18,733
8,537
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 7 / 6
12,134
674
7,339
22,021
16,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
19
Kills
11
11
Deaths
19
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Kolubin312
Jormungandr
5
7
5
1.07
L
Cthulhu
Ren2000
Cthulhu
2
5
7
1.1
L
4
7
6
1
W
Kukulkan
ivelnora
Kukulkan
9
2
7
6.25
W
Heimdallr
jordiman01
Heimdallr
1
7
12
1
W
Cthulhu
teunjr
Cthulhu
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,848
Damage
29,059
39,780
Taken
60,971
26,851
Mitigated
36,416
7,304
Healing
5,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Kolubin312
Jormungandr
10,808
873
765
1,253
20,217
11,761
88
13,112
6,823
36,153
0
L
Cthulhu
Ren2000
Cthulhu
10,912
599
1,322
1,431
18,733
8,537
0
12,862
5,871
48,972
0
L
7,339
941
0
572
22,021
16,118
54
14,486
7,535
35,672
0
W
Kukulkan
ivelnora
Kukulkan
21,500
898
912
1,232
7,916
2,427
1,770
6,605
1,311
58,553
0
W
Heimdallr
jordiman01
Heimdallr
11,189
4,921
0
419
13,873
4,021
1,335
11,873
2,000
0
41,500
W
Cthulhu
teunjr
Cthulhu
19,159
1,435
2,821
1,920
17,991
20,403
260
10,672
7,319
58,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,061
Gold Earned
35,081
182
Minions Killed
159
0
Camps Cleared
0
945,311
Distance Traveled
925,340
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,930
663
57
3
0
251,279
2
L
Cthulhu
11,017
612
57
3
0
339,142
0
L
Ymir
12,134
674
45
3
0
334,919
2
W
Kukulkan
13,028
724
84
5
0
333,531
3
W
Heimdallr
11,066
615
47
3
0
275,982
0
W
Cthulhu
13,967
776
51
3
0
335,798
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role