Player Matchup

Cthulhu
Cthulhu
DEMONIC YETI390
Cthulhu
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 19L
1,573 Elo+
Party 1
Guan Yu
Guan Yu
Latex DIO911
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,196 Elo+
Party 1
Olorun
Olorun
NW0101
Olorun
Level 28
God Stats
3W - 1L
1,894 SR
Queue Stats
29W - 19L
1,577 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Neo Lucem
Ah Muzen Cab
Level 23
God Stats
5W - 2L
1,612 SR
Queue Stats
24W - 22L
1,570 Elo+
Party 1
Merlin
Merlin
tropSDUOGWEN
Merlin
Level 26
God Stats
9W - 3L
1,626 SR
Queue Stats
26W - 15L
1,646 Elo+
Party 1
Team Averages
Level 22
1,627 SR
1,513 Elo+

VS

Team Averages
Level 25
1,659 SR
1,565 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Azekuite
Nemesis
Level 29
God Stats
29W - 12L
1,674 SR
Queue Stats
74W - 54L
1,694 Elo+
Solo
Cthulhu
Cthulhu
Big God Status
Cthulhu
Level 29
God Stats
16W - 6L
1,917 SR
Queue Stats
220W - 193L
1,562 Elo+
Solo
Chang'e
Chang'e
Libra_love123
Chang'e
Level 11
God Stats
19W - 15L
1,504 SR
Queue Stats
128W - 137L
1,452 Elo+
Solo
Kukulkan
Kukulkan
ritamelo03
Kukulkan
Level 28
God Stats
10W - 5L
1,700 SR
Queue Stats
63W - 61L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 8
12,396
954
18,876
24,023
25,844
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Latex DIO911
Guan Yu
17
1 / 10 / 7
11,459
881
5,650
26,827
31,435
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
NW0101
Olorun
18
1 / 10 / 9
12,004
923
9,333
24,515
12,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Muzen Cab
Neo Lucem
Ah Muzen Cab
19
3 / 13 / 6
12,329
948
19,357
30,463
12,733
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
18
5 / 7 / 4
13,726
1,056
16,786
19,344
9,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
10 / 3 / 19
14,819
1,140
22,658
16,584
11,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
Azekuite
Nemesis
20
22 / 2 / 10
16,572
1,275
29,504
17,832
7,295
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 4 / 14
12,106
931
16,450
17,994
18,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
18
0 / 1 / 9
11,417
878
6,479
8,899
5,192
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
ritamelo03
Kukulkan
20
11 / 2 / 20
16,388
1,261
43,634
12,485
5,120
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
116
12
Kills
44
44
Deaths
12
34
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
10
3
19
6.5
W
Nemesis
Azekuite
Nemesis
22
2
10
13.5
W
1
4
14
2
L
2
4
8
1.5
L
Guan Yu
Latex DIO911
Guan Yu
1
10
7
0.45
W
Chang'e
0
1
9
4.5
L
Olorun
NW0101
Olorun
1
10
9
0.55
L
Ah Muzen Cab
Neo Lucem
Ah Muzen Cab
3
13
6
0.46
W
Kukulkan
ritamelo03
Kukulkan
11
2
20
10.5
L
Merlin
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,002
Damage
118,725
125,172
Taken
73,794
91,182
Mitigated
47,472
25,954
Healing
13,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
22,658
12,894
0
2,073
16,584
11,802
0
9,331
6,990
188
31,340
W
Nemesis
Azekuite
Nemesis
29,504
19,882
0
2,865
17,832
7,295
0
10,499
7,208
0
37,366
W
16,450
1,083
298
0
17,994
18,063
0
10,833
6,996
28,008
0
L
18,876
1,227
270
1,882
24,023
25,844
0
14,193
9,687
37,569
0
L
Guan Yu
Latex DIO911
Guan Yu
5,650
1,819
4,472
4,127
26,827
31,435
0
13,314
13,382
0
13,075
W
Chang'e
6,479
1,610
5,155
3,397
8,899
5,192
0
5,634
3,140
10,955
0
L
Olorun
NW0101
Olorun
9,333
3,488
3,903
4,506
24,515
12,095
0
14,557
9,883
28,901
0
L
Ah Muzen Cab
Neo Lucem
Ah Muzen Cab
19,357
9,219
1,008
5,786
30,463
12,733
0
15,567
14,796
0
35,313
W
Kukulkan
ritamelo03
Kukulkan
43,634
1,631
0
0
12,485
5,120
0
7,870
4,465
110,925
0
L
Merlin
16,786
466
0
0
19,344
9,075
0
9,120
10,149
55,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,914
Gold Earned
71,302
212
Minions Killed
258
5
Camps Cleared
8
1,165,189
Distance Traveled
1,290,469
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,819
1,140
26
2
2
279,609
0
W
Nemesis
16,572
1,275
18
1
3
305,837
0
W
Cthulhu
12,106
931
31
2
1
204,264
0
L
Cthulhu
12,396
954
47
4
1
270,958
0
L
Guan Yu
11,459
881
17
1
1
213,805
1
W
Chang'e
11,417
878
14
1
0
230,621
0
L
Olorun
12,004
923
45
3
1
242,493
0
L
Ah Muzen Cab
12,329
948
26
2
0
204,144
0
W
Kukulkan
16,388
1,261
169
13
2
270,138
0
L
Merlin
13,726
1,056
77
6
2
233,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role