Player Matchup

Sylvanus
Sylvanus
CeazTheDay
Sylvanus
Level 28
God Stats
11W - 6L
1,436 SR
Queue Stats
67W - 40L
1,464 Elo+
Party 2
Cthulhu
Cthulhu
Sir MG42
Cthulhu
Level 7
God Stats
1W - 0L
1,743 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SirKnight117
Ymir
Level 62
God Stats
9W - 16L
1,092 SR
Queue Stats
367W - 362L
1,417 Elo+
Party 2
Team Averages
Level 32
1,424 SR
1,460 Elo+

VS

Team Averages
Level 33
1,326 SR
1,351 Elo+
Cthulhu
Cthulhu
EdgyKittenftw
Cthulhu
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 96L
1,440 Elo+
Party 1
Cernunnos
Cernunnos
NickZeroM3
Cernunnos
Level 26
God Stats
1W - 1L
1,194 SR
Queue Stats
60W - 78L
1,373 Elo+
Party 1
Set
Set
aerdnaocram01
Set
Level 6
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CeazTheDay
Sylvanus
18
8 / 3 / 7
16,209
705
13,844
25,656
13,053
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Sir MG42
Cthulhu
16
2 / 6 / 8
13,341
580
9,707
31,500
34,603
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

17
7 / 6 / 7
14,750
641
15,166
30,338
15,023
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
11 / 4 / 4
16,352
711
44,618
26,409
22,651
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
NickZeroM3
Cernunnos
19
4 / 9 / 7
14,693
639
22,479
23,484
6,312
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 4 / 5
11,512
501
4,052
6,415
2,989
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
17
Kills
15
15
Deaths
17
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CeazTheDay
Sylvanus
8
3
7
3.83
L
Cthulhu
11
4
4
3.25
L
Cernunnos
NickZeroM3
Cernunnos
4
9
7
0.83
W
Cthulhu
Sir MG42
Cthulhu
2
6
8
1
W
7
6
7
1.75
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,717
Damage
71,149
87,494
Taken
56,308
62,679
Mitigated
31,952
31,633
Healing
19,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CeazTheDay
Sylvanus
13,844
5,687
10,380
15,984
25,656
13,053
904
16,573
9,008
44,557
0
L
Cthulhu
44,618
1,324
515
9,346
26,409
22,651
244
15,124
10,958
106,750
0
L
Cernunnos
NickZeroM3
Cernunnos
22,479
16,971
0
8,551
23,484
6,312
2,597
17,962
5,322
0
75,599
W
Cthulhu
Sir MG42
Cthulhu
9,707
644
246
1,580
31,500
34,603
26
14,840
16,510
30,109
0
W
15,166
2,312
0
3,443
30,338
15,023
1,523
13,475
16,694
63,361
0
L
4,052
1,064
0
835
6,415
2,989
0
5,134
1,231
0
9,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,300
Gold Earned
42,557
160
Minions Killed
185
0
Camps Cleared
0
1,050,308
Distance Traveled
870,842
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
16,209
705
60
3
0
316,244
0
L
Cthulhu
16,352
711
83
4
0
420,299
2
L
Cernunnos
14,693
639
87
4
0
300,834
0
W
Cthulhu
13,341
580
38
2
0
359,392
3
W
Ymir
14,750
641
62
3
0
374,672
0
L
Set
11,512
501
15
1
0
149,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role