Player Matchup

Tyr
Tyr
DevilSlayer22
Tyr
Level 28
God Stats
25W - 21L
1,565 SR
Queue Stats
213W - 167L
1,478 Elo+
Solo
Pele
Pele
Mellyan29
Pele
Level 6
God Stats
0W - 2L
1,210 SR
Queue Stats
1W - 6L
1,198 Elo+
Solo
Olorun
Olorun
SomberDuke63775
Olorun
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Zeus
Zeus
Yosiyya
Zeus
Level 28
God Stats
44W - 25L
1,726 SR
Queue Stats
147W - 136L
1,494 Elo+
Solo
Cthulhu
Cthulhu
anãozera
Cthulhu
Level 27
God Stats
0W - 2L
1,964 SR
Queue Stats
36W - 44L
1,409 Elo+
Solo
Team Averages
Level 19
1,593 SR
1,416 Elo+

VS

Team Averages
Level 19
1,463 SR
1,430 Elo+
Vulcan
Vulcan
AndinR7
Vulcan
Level 28
God Stats
1W - 1L
1,176 SR
Queue Stats
113W - 95L
1,485 Elo+
Solo
Susano
Susano
Floatzel
Susano
Level 22
God Stats
7W - 1L
1,684 SR
Queue Stats
45W - 13L
1,727 Elo+
Solo
Ymir
Ymir
JuanÉUmLIXO
Ymir
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 12L
1,035 Elo+
Solo
Merlin
Merlin
M4dmaster
Merlin
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
SoenaBR
Neith
Level 17
God Stats
70W - 79L
1,453 SR
Queue Stats
245W - 278L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 12
17,692
983
19,278
22,279
37,981
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pele
17
1 / 3 / 1
13,177
732
197
2,747
820
19
0 / 6 / 4
13,667
759
3,176
8,841
3,051
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
Yosiyya
Zeus
20
9 / 8 / 9
18,914
1,051
39,909
22,125
8,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
anãozera
Cthulhu
20
5 / 4 / 7
18,006
1,000
18,506
24,197
38,240
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AndinR7
Vulcan
20
2 / 3 / 8
16,171
898
14,651
13,231
6,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Susano
Floatzel
Susano
20
12 / 4 / 8
18,691
1,038
28,157
20,179
9,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
0 / 8 / 12
14,997
833
3,180
29,387
42,838
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
M4dmaster
Merlin
20
7 / 4 / 7
17,379
966
20,475
12,607
6,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
SoenaBR
Neith
20
2 / 2 / 7
14,888
827
7,451
10,282
4,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
65
21
Kills
23
23
Deaths
21
33
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AndinR7
Vulcan
2
3
8
2
L
6
2
12
6
W
Susano
Floatzel
Susano
12
4
8
4
W
0
8
12
0.75
W
Merlin
M4dmaster
Merlin
7
4
7
2.63
L
Pele
1
3
1
0.5
W
Neith
SoenaBR
Neith
2
2
7
2.75
L
0
6
4
0.33
L
Zeus
Yosiyya
Zeus
9
8
9
1.69
L
Cthulhu
anãozera
Cthulhu
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,066
Damage
73,914
80,189
Taken
85,686
88,738
Mitigated
70,467
10,293
Healing
6,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AndinR7
Vulcan
14,651
6,480
286
1,568
13,231
6,804
0
8,842
4,389
56,183
0
L
19,278
1,008
0
2,325
22,279
37,981
0
13,865
8,414
2,694
30,501
W
Susano
Floatzel
Susano
28,157
7,454
0
0
20,179
9,201
0
15,112
5,067
0
60,170
W
3,180
806
660
1,509
29,387
42,838
0
23,074
6,313
11,518
0
W
Merlin
M4dmaster
Merlin
20,475
590
0
924
12,607
6,664
0
8,696
3,911
60,523
0
L
Pele
197
38
0
0
2,747
820
0
1,153
1,594
0
1,419
W
Neith
SoenaBR
Neith
7,451
2,096
0
1,908
10,282
4,960
0
8,475
1,807
0
26,425
L
3,176
1,983
364
1,039
8,841
3,051
0
2,856
5,985
9,704
0
L
Zeus
Yosiyya
Zeus
39,909
3,591
762
2,172
22,125
8,646
0
7,890
14,235
75,873
0
L
Cthulhu
anãozera
Cthulhu
18,506
334
1,038
2,593
24,197
38,240
0
12,542
11,655
66,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,456
Gold Earned
82,126
258
Minions Killed
342
3
Camps Cleared
12
1,186,827
Distance Traveled
1,565,408
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
16,171
898
113
6
3
298,800
0
L
Tyr
17,692
983
28
2
2
385,773
0
W
Susano
18,691
1,038
83
5
5
363,154
0
W
Ymir
14,997
833
14
1
0
258,673
4
W
Merlin
17,379
966
98
5
3
325,368
0
L
Pele
13,177
732
0
0
0
44,918
0
W
Neith
14,888
827
34
2
1
319,413
0
L
Olorun
13,667
759
7
0
0
78,659
1
L
Zeus
18,914
1,051
93
5
1
307,463
2
L
Cthulhu
18,006
1,000
130
7
0
370,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role