Player Matchup

Serqet
Serqet
DizzyClarky
Serqet
Level 87
God Stats
2W - 2L
1,382 SR
Queue Stats
13W - 15L
1,580 Elo+
Solo
Heimdallr
Heimdallr
HellScorpion311
Heimdallr
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
567W - 630L
1,570 Elo+
Solo
Janus
Janus
ILDAR964
Janus
Level 153
God Stats
6W - 12L
1,466 SR
Queue Stats
281W - 304L
1,638 Elo+
Solo
Team Averages
Level 105
1,449 SR
1,596 Elo+

VS

Team Averages
Level 116
1,469 SR
1,601 Elo+
Arachne
Arachne
ThreeBobsDown
Arachne
Level 121
God Stats
6W - 4L
1,714 SR
Queue Stats
205W - 208L
1,627 Elo+
Party 1
Olorun
Olorun
UnEquip Vert
Olorun
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,521 Elo+
Solo
King Arthur
King Arthur
sporez2003
King Arthur
Level 145
God Stats
0W - 2L
1,193 SR
Queue Stats
98W - 93L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
7
4 / 2 / 1
5,311
1,062
1,578
3,386
1,055
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
HellScorpion311
Heimdallr
6
0 / 2 / 4
4,283
857
1,366
3,834
1,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
ILDAR964
Janus
8
2 / 0 / 3
5,013
1,003
3,588
2,273
550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
6
1 / 3 / 3
4,610
922
978
3,560
1,178
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
3
0 / 1 / 0
3,658
732
0
690
187
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes

Shoes

+6%
Movement Speed

King Arthur
sporez2003
King Arthur
8
3 / 2 / 0
4,841
968
6,021
5,804
4,581
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
6
Kills
4
4
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
4
2
1
2.25
W
Heimdallr
HellScorpion311
Heimdallr
0
2
4
1
W
Janus
ILDAR964
Janus
2
0
3
3.5
L
Arachne
1
3
3
0.83
L
Olorun
0
1
0
0
L
King Arthur
sporez2003
King Arthur
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,532
Damage
6,999
9,493
Taken
10,054
2,831
Mitigated
5,946
1,550
Healing
2,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
1,578
778
0
867
3,386
1,055
0
0
3,386
0
9,702
W
Heimdallr
HellScorpion311
Heimdallr
1,366
367
0
476
3,834
1,226
114
0
3,834
0
4,981
W
Janus
ILDAR964
Janus
3,588
698
0
207
2,273
550
435
44
2,229
16,292
0
L
Arachne
978
682
0
257
3,560
1,178
0
1,634
1,926
0
5,021
L
Olorun
0
0
0
0
690
187
0
263
427
0
0
L
King Arthur
sporez2003
King Arthur
6,021
927
0
1,811
5,804
4,581
0
1,696
3,958
0
12,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,607
Gold Earned
13,109
54
Minions Killed
24
0
Camps Cleared
0
293,597
Distance Traveled
223,428
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,311
1,062
19
4
0
113,145
0
W
Heimdallr
4,283
857
5
1
0
80,172
0
W
Janus
5,013
1,003
30
6
0
100,280
2
L
Arachne
4,610
922
15
3
0
109,404
0
L
Olorun
3,658
732
0
0
0
10,684
0
L
King Arthur
4,841
968
9
2
0
103,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role