Player Matchup

Bakasura
Bakasura
CynicalSinner
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 75L
1,202 Elo+
Solo
Merlin
Merlin
GodOfMemery
Merlin
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
10W - 20L
1,267 Elo+
Solo
Amaterasu
Amaterasu
Kackurot
Amaterasu
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Neith
Neith
SmurphyHood
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ravana
Ravana
TekkenIsThree
Ravana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 9
1,500 SR
1,394 Elo+

VS

Team Averages
Level 18
1,547 SR
1,356 Elo+
Medusa
Medusa
Conversemist11
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,192 Elo+
Party 2
Anubis
Anubis
Juandissimo17
Anubis
Level 13
God Stats
1W - 1L
1,603 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Mercury
Mercury
SrLoko69
Mercury
Level 27
God Stats
10W - 5L
1,631 SR
Queue Stats
65W - 82L
1,291 Elo+
Solo
Apollo
Apollo
TTAAKKEERR
Apollo
Level 28
God Stats
29W - 16L
1,503 SR
Queue Stats
32W - 21L
1,295 Elo+
Solo
Ra
Ra
lBakaBl
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CynicalSinner
Bakasura
9
1 / 4 / 4
8,357
334
2,931
8,390
2,492
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
17
2 / 14 / 4
11,050
442
8,208
16,532
6,246
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Kackurot
Amaterasu
17
7 / 8 / 8
11,342
454
5,009
19,213
12,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
10 / 8 / 11
12,912
516
19,956
17,652
7,440
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
11 / 1 / 13
13,053
522
23,893
19,589
28,719
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 9 / 6
13,148
526
18,551
18,446
8,225
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 6 / 1
13,766
551
14,658
18,319
8,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
SrLoko69
Mercury
20
11 / 4 / 2
15,836
633
11,952
17,615
7,320
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
TTAAKKEERR
Apollo
20
8 / 3 / 8
15,340
614
13,775
18,249
7,808
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 10 / 7
11,412
456
5,568
14,068
6,865
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
57
31
Kills
33
35
Deaths
32
40
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
9
6
1.22
L
Bakasura
CynicalSinner
Bakasura
1
4
4
0.75
L
Merlin
2
14
4
0.29
W
5
6
1
0.92
L
Amaterasu
Kackurot
Amaterasu
7
8
8
1.38
L
10
8
11
1.94
W
Mercury
SrLoko69
Mercury
11
4
2
3
W
Apollo
TTAAKKEERR
Apollo
8
3
8
4
L
11
1
13
17.5
W
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,997
Damage
64,504
81,376
Taken
86,697
57,541
Mitigated
38,875
14,677
Healing
32,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,551
11,174
202
4,345
18,446
8,225
6,128
1,594
16,802
0
57,955
L
Bakasura
CynicalSinner
Bakasura
2,931
2,392
0
2,440
8,390
2,492
0
2,787
5,603
0
13,261
L
Merlin
8,208
1,941
0
0
16,532
6,246
42
2,288
14,244
61,293
0
W
14,658
1,534
267
9,377
18,319
8,657
3,754
1,744
16,350
94,307
0
L
Amaterasu
Kackurot
Amaterasu
5,009
2,230
0
2,687
19,213
12,644
1,559
5,612
13,601
0
20,902
L
19,956
8,863
0
1,618
17,652
7,440
3,737
3,970
13,682
0
64,267
W
Mercury
SrLoko69
Mercury
11,952
4,702
0
5,490
17,615
7,320
0
425
17,150
0
112,879
W
Apollo
TTAAKKEERR
Apollo
13,775
10,574
231
10,348
18,249
7,808
5,215
3,929
14,245
0
96,558
L
23,893
8,879
0
7,932
19,589
28,719
1,179
5,569
14,020
0
55,398
W
5,568
1,335
206
1,572
14,068
6,865
2,124
2,595
11,324
45,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,714
Gold Earned
69,502
302
Minions Killed
616
0
Camps Cleared
0
1,719,721
Distance Traveled
1,992,014
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,148
526
70
3
0
393,426
3
L
Bakasura
8,357
334
34
1
0
158,276
0
L
Merlin
11,050
442
89
4
0
337,163
5
W
Anubis
13,766
551
146
6
0
320,453
0
L
Amaterasu
11,342
454
28
1
0
363,128
1
L
Neith
12,912
516
97
4
0
388,346
2
W
Mercury
15,836
633
159
6
0
582,322
0
W
Apollo
15,340
614
162
6
0
354,270
0
L
Ravana
13,053
522
54
2
0
472,808
0
W
Ra
11,412
456
79
3
0
341,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role