Player Matchup

Pele
Pele
 
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
CHUN6GYBE4N
Heimdallr
Level 18
God Stats
39W - 28L
1,387 SR
Queue Stats
70W - 81L
1,151 Elo+
Party 2
Hades
Hades
Crwnd-Crow
Hades
Level 20
God Stats
7W - 1L
1,500 SR
Queue Stats
387W - 369L
1,340 Elo+
Solo
Merlin
Merlin
Pancakeammo
Merlin
Level 18
God Stats
9W - 16L
1,289 SR
Queue Stats
60W - 71L
993 Elo+
Party 3
Cerberus
Cerberus
thomas108653
Cerberus
Level 22
God Stats
17W - 19L
1,522 SR
Queue Stats
245W - 257L
1,026 Elo+
Party 3
Team Averages
Level 21
1,440 SR
1,202 Elo+

VS

Team Averages
Level 22
1,540 SR
1,255 Elo+
Ravana
Ravana
Baba_Alinyra
Ravana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
1,090 Elo+
Party 1
Ullr
Ullr
Disrrpted-
Ullr
Level 23
God Stats
3W - 7L
1,687 SR
Queue Stats
68W - 107L
1,271 Elo+
Solo
Zhong Kui
Zhong Kui
RezonOnly
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 72L
1,221 Elo+
Party 1
Nemesis
Nemesis
blakemis456
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,500 Elo+
Solo
Izanami
Izanami
crazy_cloud411
Izanami
Level 22
God Stats
17W - 14L
1,512 SR
Queue Stats
26W - 32L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
8 / 1 / 7
12,652
575
11,130
12,512
5,808
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Heimdallr
CHUN6GYBE4N
Heimdallr
16
11 / 2 / 7
11,541
525
15,218
11,075
5,008
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Short Bow

Short Bow

+15%
Attack Speed

Hades
18
10 / 6 / 3
12,125
551
15,424
16,890
13,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
18
5 / 2 / 5
11,486
522
6,087
5,206
1,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
thomas108653
Cerberus
16
3 / 1 / 15
11,331
515
8,847
11,894
11,348
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
0 / 8 / 1
7,789
354
3,596
14,687
3,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 6 / 0
6,428
292
910
5,525
1,318
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
RezonOnly
Zhong Kui
16
6 / 7 / 1
10,700
486
17,874
21,830
8,563
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
blakemis456
Nemesis
11
2 / 11 / 1
7,843
357
5,975
15,896
5,471
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
3 / 5 / 3
10,887
495
7,596
12,222
4,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
17
37
Kills
11
12
Deaths
37
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
1
7
11.5
L
Ravana
0
8
1
0.06
W
Heimdallr
CHUN6GYBE4N
Heimdallr
11
2
7
7.25
W
Hades
10
6
3
1.92
L
0
6
0
0
W
Merlin
5
2
5
3.75
L
Zhong Kui
RezonOnly
Zhong Kui
6
7
1
0.93
L
Nemesis
blakemis456
Nemesis
2
11
1
0.23
L
3
5
3
0.9
W
Cerberus
thomas108653
Cerberus
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,706
Damage
35,951
57,577
Taken
70,160
37,329
Mitigated
23,473
18,937
Healing
12,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,130
2,824
0
6,282
12,512
5,808
1,044
1,692
10,820
0
96,450
L
Ravana
3,596
177
0
2,410
14,687
3,980
0
4,010
10,677
0
24,898
W
Heimdallr
CHUN6GYBE4N
Heimdallr
15,218
7,816
0
2,750
11,075
5,008
3,361
5,109
5,966
0
58,356
W
Hades
15,424
2,056
134
7,855
16,890
13,264
1,319
3,656
13,234
74,374
0
L
910
496
0
150
5,525
1,318
0
2,255
3,270
0
10,380
W
Merlin
6,087
277
0
0
5,206
1,901
1,022
3,481
1,725
55,281
0
L
Zhong Kui
RezonOnly
Zhong Kui
17,874
1,627
346
7,280
21,830
8,563
1,379
9,613
12,217
59,437
0
L
Nemesis
blakemis456
Nemesis
5,975
2,732
0
1,342
15,896
5,471
0
6,801
9,095
0
26,137
L
7,596
5,929
402
664
12,222
4,141
2,270
7,679
4,543
0
81,646
W
Cerberus
thomas108653
Cerberus
8,847
904
0
1,916
11,894
11,348
268
3,936
7,958
31,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,135
Gold Earned
43,647
504
Minions Killed
339
0
Camps Cleared
0
1,907,334
Distance Traveled
1,675,000
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,652
575
140
6
0
437,265
1
L
Ravana
7,789
354
35
2
0
430,119
0
W
Heimdallr
11,541
525
99
5
0
372,406
1
W
Hades
12,125
551
114
5
0
346,013
0
L
Ullr
6,428
292
14
1
0
174,474
0
W
Merlin
11,486
522
106
5
0
362,597
0
L
Zhong Kui
10,700
486
81
4
0
384,405
0
L
Nemesis
7,843
357
34
2
0
315,973
0
L
Izanami
10,887
495
175
8
0
370,029
1
W
Cerberus
11,331
515
45
2
0
389,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role