Player Matchup

Hun Batz
Hun Batz
Diamond V
Outlaw Xoto
Hun Batz
Diamond V
Level 121
God Stats
0W - 2L
1,525 SR
Queue Stats
23W - 15L
2,220 MMR
Solo
Xing Tian
Xing Tian
Diamond III
Saikou Mojo
Xing Tian
Diamond III
Level 159
God Stats
31W - 22L
1,743 SR
Queue Stats
503W - 492L
2,208 MMR
Party 1
Da Ji
Da Ji
Diamond I
Saikou Sean
Da Ji
Diamond I
Level 154
God Stats
5W - 4L
1,558 SR
Queue Stats
251W - 235L
2,346 MMR
Party 1
Raijin
Raijin
Diamond V
TrybaL
Raijin
Diamond V
Level 148
God Stats
6W - 1L
1,753 SR
Queue Stats
128W - 98L
2,102 MMR
Solo
Anhur
Anhur
Diamond III
isthebestisme
Anhur
Diamond III
Level 91
God Stats
20W - 19L
1,764 SR
Queue Stats
345W - 278L
2,203 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,668 SR
2,216 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 114
1,624 SR
2,100 MMR
Cu Chulainn
Cu Chulainn
Diamond III
 
Cu Chulainn
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Diamond II
KiiCkeRxz
Cerberus
Diamond II
Level 155
God Stats
202W - 177L
1,664 SR
Queue Stats
536W - 546L
2,232 MMR
Solo
Artemis
Artemis
Diamond II
MoaningBeavers
Artemis
Diamond II
Level 47
God Stats
6W - 2L
1,734 SR
Queue Stats
59W - 55L
2,306 MMR
Solo
Scylla
Scylla
Diamond IV
RisK SoullessV2
Scylla
Diamond IV
Level 55
God Stats
24W - 15L
1,754 SR
Queue Stats
55W - 40L
2,325 MMR
Party 2
Chang'e
Chang'e
Diamond III
Vematron
Chang'e
Diamond III
Level 155
God Stats
4W - 4L
1,466 SR
Queue Stats
123W - 113L
2,137 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Outlaw Xoto
Hun Batz
17
0 / 7 / 2
10,261
466
5,679
17,466
11,924
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
Saikou Mojo
Xing Tian
15
3 / 4 / 4
10,303
468
6,785
19,255
11,237
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 7 / 5
10,717
487
9,126
17,902
6,132
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
TrybaL
Raijin
19
5 / 5 / 3
12,164
553
9,981
16,615
5,546
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
2 / 8 / 4
10,387
472
8,726
20,210
6,152
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
PersephoneAphroditeNikeThorHel

VS

Bans
HeimdallrHou YiThanatosMerlinKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
20
5 / 4 / 8
14,063
639
12,540
12,737
4,315
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
KiiCkeRxz
Cerberus
17
2 / 3 / 15
13,117
596
10,433
20,275
16,514
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
6 / 4 / 9
13,246
602
19,916
17,750
5,911
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 1 / 9
14,333
652
17,733
8,074
3,587
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Vematron
Chang'e
20
9 / 2 / 3
14,984
681
16,165
14,207
12,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
75
14
Kills
31
31
Deaths
14
18
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
4
8
2.25
W
Cerberus
KiiCkeRxz
Cerberus
2
3
15
3.17
W
6
4
9
2.63
L
Hun Batz
Outlaw Xoto
Hun Batz
0
7
2
0.14
W
9
1
9
13.5
L
Xing Tian
Saikou Mojo
Xing Tian
3
4
4
1.25
L
4
7
5
0.93
L
Raijin
TrybaL
Raijin
5
5
3
1.3
W
Chang'e
Vematron
Chang'e
9
2
3
5.25
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,297
Damage
76,787
91,448
Taken
73,043
40,991
Mitigated
42,513
15,863
Healing
28,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
12,540
2,701
0
3,327
12,737
4,315
45
3,671
9,066
0
98,765
W
Cerberus
KiiCkeRxz
Cerberus
10,433
543
0
2,984
20,275
16,514
772
4,360
15,915
38,288
0
W
19,916
12,508
0
8,571
17,750
5,911
1,533
5,251
12,499
0
107,514
L
Hun Batz
Outlaw Xoto
Hun Batz
5,679
581
0
3,037
17,466
11,924
0
13,910
3,556
0
75,523
W
17,733
1,790
0
1,344
8,074
3,587
3,006
2,564
5,510
112,347
0
L
Xing Tian
Saikou Mojo
Xing Tian
6,785
510
0
1,964
19,255
11,237
0
9,239
10,016
23,481
0
L
9,126
2,458
0
3,116
17,902
6,132
0
7,395
10,507
0
64,570
L
Raijin
TrybaL
Raijin
9,981
1,281
0
3,514
16,615
5,546
0
9,029
7,586
84,362
0
W
Chang'e
Vematron
Chang'e
16,165
617
3,399
8,615
14,207
12,186
1,149
1,606
12,601
105,880
0
L
8,726
4,932
0
4,232
20,210
6,152
0
4,758
15,452
0
69,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,832
Gold Earned
69,743
564
Minions Killed
682
0
Camps Cleared
0
1,966,520
Distance Traveled
2,125,646
27
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
14,063
639
134
6
0
472,890
8
W
Cerberus
13,117
596
39
2
0
437,570
16
W
Artemis
13,246
602
130
6
0
352,217
3
L
Hun Batz
10,261
466
135
6
0
373,719
1
W
Scylla
14,333
652
189
9
0
466,062
8
L
Xing Tian
10,303
468
25
1
0
423,980
7
L
Da Ji
10,717
487
101
5
0
432,745
2
L
Raijin
12,164
553
172
8
0
369,129
7
W
Chang'e
14,984
681
190
9
0
396,907
2
L
Anhur
10,387
472
131
6
0
366,947
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role