Player Matchup

Bakasura
Bakasura
Kellz028
Bakasura
Level 104
God Stats
14W - 12L
1,307 SR
Queue Stats
535W - 506L
1,460 Elo+
Solo
Chang'e
Chang'e
Midnight_Hollow1
Chang'e
Level 95
God Stats
70W - 66L
1,507 SR
Queue Stats
81W - 83L
1,461 Elo+
Party 2
Medusa
Medusa
Sanchez_YurDaddy
Medusa
Level 102
God Stats
11W - 15L
1,321 SR
Queue Stats
920W - 978L
1,438 Elo+
Party 2
Guan Yu
Guan Yu
SurfyKaris
Guan Yu
Level 60
God Stats
10W - 17L
1,443 SR
Queue Stats
386W - 390L
1,461 Elo+
Solo
Ymir
Ymir
shadowninja55x
Ymir
Level 126
God Stats
75W - 84L
1,499 SR
Queue Stats
107W - 137L
1,400 Elo+
Party 2
Team Averages
Level 97
1,416 SR
1,444 Elo+

VS

Team Averages
Level 52
1,550 SR
1,394 Elo+
Guan Yu
Guan Yu
DeadBabyBodiess
Guan Yu
Level 34
God Stats
0W - 1L
1,355 SR
Queue Stats
15W - 24L
1,329 Elo+
Party 1
Thor
Thor
Mad Jad
Thor
Level 42
God Stats
108W - 93L
1,591 SR
Queue Stats
140W - 135L
1,521 Elo+
Solo
Cupid
Cupid
Maggie-Sama
Cupid
Level 40
God Stats
5W - 8L
1,484 SR
Queue Stats
16W - 24L
1,331 Elo+
Party 1
Hel
Hel
TheLost1xP
Hel
Level 88
God Stats
4W - 1L
1,670 SR
Queue Stats
54W - 44L
1,433 Elo+
Party 1
Hera
Hera
Wonderer___
Hera
Level 57
God Stats
5W - 2L
1,653 SR
Queue Stats
12W - 19L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kellz028
Bakasura
19
9 / 7 / 6
13,160
627
16,984
21,420
8,531
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
12 / 1 / 6
12,238
583
15,458
16,152
5,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
4 / 3 / 10
11,635
554
6,531
9,654
3,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
SurfyKaris
Guan Yu
16
3 / 3 / 7
11,243
535
8,694
23,430
25,859
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 1 / 13
11,030
525
5,694
14,990
14,054
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
9,440
450
4,206
17,666
13,143
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Thor
Mad Jad
Thor
18
6 / 5 / 5
11,982
571
13,296
15,281
5,671
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 5
8,972
427
3,243
13,466
4,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 7 / 3
9,157
436
7,778
13,449
11,405
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 7 / 4
10,895
519
15,234
12,455
4,672
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
29
Kills
13
15
Deaths
29
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Bakasura
Kellz028
Bakasura
9
7
6
1.71
L
Thor
Mad Jad
Thor
6
5
5
1.7
L
0
6
5
0.42
W
12
1
6
15
W
4
3
10
3
W
Guan Yu
SurfyKaris
Guan Yu
3
3
7
2.17
L
2
7
3
0.5
L
5
7
4
1
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,361
Damage
43,757
85,646
Taken
72,317
57,639
Mitigated
39,873
45,498
Healing
22,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,206
1,212
150
6,242
17,666
13,143
2,270
2,777
13,736
0
54,221
W
Bakasura
Kellz028
Bakasura
16,984
13,054
0
5,664
21,420
8,531
1,447
4,581
16,283
0
89,885
L
Thor
Mad Jad
Thor
13,296
3,152
513
3,533
15,281
5,671
490
3,796
10,560
0
83,476
L
3,243
1,552
135
2,612
13,466
4,982
1,143
2,262
11,134
0
40,416
W
15,458
1,416
7,454
10,968
16,152
5,593
1,508
7,419
8,733
68,607
0
W
6,531
3,217
0
681
9,654
3,602
2,484
5,337
4,317
0
81,456
W
Guan Yu
SurfyKaris
Guan Yu
8,694
2,717
6,004
13,096
23,430
25,859
2,529
4,892
18,538
0
59,236
L
7,778
466
3,422
4,377
13,449
11,405
457
6,153
6,955
45,226
0
L
15,234
3,697
0
1,569
12,455
4,672
350
6,164
5,856
50,431
0
W
5,694
552
0
1,631
14,990
14,054
517
4,406
10,584
37,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,306
Gold Earned
50,446
484
Minions Killed
407
0
Camps Cleared
0
1,941,173
Distance Traveled
1,835,635
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,440
450
88
4
0
381,896
2
W
Bakasura
13,160
627
147
7
0
414,309
1
L
Thor
11,982
571
108
5
0
386,178
4
L
Cupid
8,972
427
48
2
0
358,377
0
W
Chang'e
12,238
583
82
4
0
397,790
4
W
Medusa
11,635
554
106
5
0
368,145
3
W
Guan Yu
11,243
535
103
5
0
415,026
2
L
Hel
9,157
436
91
4
0
345,453
2
L
Hera
10,895
519
72
3
0
363,731
3
W
Ymir
11,030
525
46
2
0
345,903
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role