Player Matchup

Anubis
Anubis
Beanie Worm69
Anubis
Level 61
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 6L
1,286 Elo+
Party 2
Ra
Ra
Cinabunnyy
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,286 Elo+
Party 2
Artemis
Artemis
Kingrb13
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,221 Elo+
Solo
Ymir
Ymir
WAM1C1DE
Ymir
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 27L
1,290 Elo+
Solo
Zhong Kui
Zhong Kui
cjae2909
Zhong Kui
Level 28
God Stats
2W - 8L
1,231 SR
Queue Stats
13W - 20L
1,364 Elo+
Solo
Team Averages
Level 23
1,446 SR
1,289 Elo+

VS

Team Averages
Level 18
1,494 SR
1,338 Elo+
Eset
Eset
Huachalakito
Eset
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 133L
1,500 Elo+
Party 1
Neith
Neith
KimblesForPrez20
Neith
Level 6
God Stats
15W - 14L
1,047 SR
Queue Stats
108W - 94L
1,037 Elo+
Solo
Nemesis
Nemesis
PEPZJOSSE4
Nemesis
Level 27
God Stats
11W - 15L
1,500 SR
Queue Stats
157W - 187L
1,372 Elo+
Party 1
King Arthur
King Arthur
Qujo-V2-
King Arthur
Level 26
God Stats
2W - 1L
1,923 SR
Queue Stats
25W - 19L
1,408 Elo+
Solo
Izanami
Izanami
withydaffodil34
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 188L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
26 / 2 / 12
16,202
1,350
36,410
15,338
8,461
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 0 / 30
13,155
1,096
19,806
15,528
7,599
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Kingrb13
Artemis
18
2 / 6 / 16
11,879
990
8,745
12,498
6,150
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
19
2 / 3 / 23
11,939
995
9,000
14,081
14,134
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
cjae2909
Zhong Kui
19
10 / 3 / 21
13,241
1,103
19,947
13,540
8,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 5
10,511
876
6,930
16,899
8,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
2 / 5 / 4
10,900
908
10,986
16,510
5,186
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
PEPZJOSSE4
Nemesis
17
7 / 13 / 3
12,262
1,022
15,009
24,487
8,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Qujo-V2-
King Arthur
19
4 / 8 / 10
12,535
1,045
18,001
27,424
18,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 10 / 8
11,032
919
13,764
15,940
5,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
44
46
Kills
14
14
Deaths
46
102
Assists
30
Player
Kills
Deaths
Assists
KDA
W
26
2
12
16
W
6
0
30
21
L
0
10
5
0.25
L
2
5
4
0.8
W
Artemis
Kingrb13
Artemis
2
6
16
1.67
L
Nemesis
PEPZJOSSE4
Nemesis
7
13
3
0.65
L
King Arthur
Qujo-V2-
King Arthur
4
8
10
1.13
W
Ymir
2
3
23
4.5
W
Zhong Kui
cjae2909
Zhong Kui
10
3
21
6.83
L
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,908
Damage
64,690
70,985
Taken
101,260
45,114
Mitigated
45,172
27,680
Healing
6,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,410
832
0
6,095
15,338
8,461
0
2,090
13,248
48,095
0
W
19,806
4,592
7,094
7,970
15,528
7,599
0
1,551
13,977
41,961
0
L
6,930
1,819
198
2,728
16,899
8,355
0
12,467
4,432
32,243
0
L
10,986
4,541
0
1,594
16,510
5,186
0
14,289
2,221
623
26,127
W
Artemis
Kingrb13
Artemis
8,745
4,146
0
1,187
12,498
6,150
0
1,074
11,424
0
34,504
L
Nemesis
PEPZJOSSE4
Nemesis
15,009
7,183
0
392
24,487
8,314
0
21,670
2,817
0
20,766
L
King Arthur
Qujo-V2-
King Arthur
18,001
1,368
388
804
27,424
18,317
0
22,485
4,939
0
45,938
W
Ymir
9,000
1,204
403
520
14,081
14,134
0
1,595
12,486
19,799
0
W
Zhong Kui
cjae2909
Zhong Kui
19,947
1,819
787
3,624
13,540
8,770
0
1,207
12,333
33,280
0
L
13,764
9,084
0
316
15,940
5,000
0
14,252
1,688
0
25,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,416
Gold Earned
57,240
203
Minions Killed
183
6
Camps Cleared
4
984,379
Distance Traveled
930,508
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,202
1,350
37
3
1
195,090
0
W
Ra
13,155
1,096
59
5
1
236,050
0
L
Eset
10,511
876
72
6
1
161,779
0
L
Neith
10,900
908
29
2
0
154,202
1
W
Artemis
11,879
990
60
5
2
150,630
0
L
Nemesis
12,262
1,022
7
1
0
225,060
0
L
King Arthur
12,535
1,045
51
4
1
216,652
0
W
Ymir
11,939
995
19
2
0
207,537
0
W
Zhong Kui
13,241
1,103
28
2
2
195,072
1
L
Izanami
11,032
919
24
2
2
172,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role