Player Matchup

Hercules
Hercules
Silver IV
Haloshot88
Hercules
Silver IV
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,269 MMR
Party 2
Hel
Hel
Silver III
StrongCrayon6
Hel
Silver III
Level 89
God Stats
2W - 1L
1,601 SR
Queue Stats
13W - 3L
1,325 MMR
Party 2
Anubis
Anubis
Silver III
T2LD Officer
Anubis
Silver III
Level 64
God Stats
1W - 1L
1,744 SR
Queue Stats
10W - 5L
1,403 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 80
1,615 SR
1,332 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 94
1,555 SR
1,310 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
SubProject68
Ah Muzen Cab
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,285 MMR
Party 1
Chaac
Chaac
Silver IV
b10c5a
Chaac
Silver IV
Level 135
God Stats
1W - 1L
1,665 SR
Queue Stats
43W - 44L
1,240 MMR
Solo
Nox
Nox
Silver IV
redhammer3
Nox
Silver IV
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,404 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Haloshot88
Hercules
18
4 / 1 / 12
13,939
634
12,803
29,632
33,620
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 6 / 9
14,442
656
14,300
25,398
19,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
18
12 / 6 / 7
15,624
710
31,816
27,443
16,397
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
HeraBacchusAphroditeBaba YagaChang'e

VS

Bans
HeimdallrArachneLokiKumbhakarnaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SubProject68
Ah Muzen Cab
15
3 / 10 / 6
13,143
597
14,726
21,392
6,392
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
b10c5a
Chaac
17
3 / 3 / 9
13,108
596
25,081
31,457
42,963
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 8 / 6
13,895
632
28,423
21,099
7,752
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
21
Kills
13
13
Deaths
21
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
Haloshot88
Hercules
4
1
12
10
W
5
6
9
1.58
L
Ah Muzen Cab
SubProject68
Ah Muzen Cab
3
10
6
0.6
W
Anubis
12
6
7
2.58
L
Chaac
b10c5a
Chaac
3
3
9
2.5
L
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,919
Damage
68,230
82,473
Taken
73,948
69,186
Mitigated
57,107
54,775
Healing
23,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Haloshot88
Hercules
12,803
4,389
1,132
10,768
29,632
33,620
144
9,363
20,269
0
39,931
W
14,300
1,131
14,490
15,642
25,398
19,169
972
10,848
14,550
77,304
0
L
Ah Muzen Cab
SubProject68
Ah Muzen Cab
14,726
4,442
1,356
5,733
21,392
6,392
320
14,980
6,412
0
55,185
W
Anubis
31,816
1,665
623
12,120
27,443
16,397
1,794
8,322
19,121
81,561
0
L
Chaac
b10c5a
Chaac
25,081
4,394
0
12,057
31,457
42,963
399
18,308
13,149
0
71,559
L
28,423
1,804
0
4,539
21,099
7,752
120
12,888
8,211
67,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,005
Gold Earned
40,146
250
Minions Killed
190
0
Camps Cleared
0
1,062,275
Distance Traveled
1,093,035
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,939
634
50
2
0
407,147
0
W
Hel
14,442
656
113
5
0
358,856
0
L
Ah Muzen Cab
13,143
597
57
3
0
328,569
1
W
Anubis
15,624
710
87
4
0
296,272
1
L
Chaac
13,108
596
70
3
0
411,827
2
L
Nox
13,895
632
63
3
0
352,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role