Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 17
God Stats
6W - 10L
1,699 SR
Queue Stats
81W - 74L
1,571 Elo+
Solo
Baron Samedi
Baron Samedi
Daddys Cupcakee
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 29L
1,731 Elo+
Party 2
Izanami
Izanami
Lord of 4wesome
Izanami
Level 29
God Stats
11W - 9L
1,601 SR
Queue Stats
168W - 157L
1,586 Elo+
Solo
Chaac
Chaac
XxR0SSFERRxX
Chaac
Level 7
God Stats
7W - 5L
1,345 SR
Queue Stats
38W - 26L
1,610 Elo+
Party 2
Zeus
Zeus
xBSTLxNOTORIOUS
Zeus
Level 22
God Stats
24W - 16L
1,710 SR
Queue Stats
188W - 134L
1,716 Elo+
Party 2
Team Averages
Level 18
1,571 SR
1,643 Elo+

VS

Team Averages
Level 23
1,650 SR
1,580 Elo+
Merlin
Merlin
Hawmon210
Merlin
Level 25
God Stats
62W - 30L
1,714 SR
Queue Stats
312W - 255L
1,575 Elo+
Party 1
Medusa
Medusa
Knotty52
Medusa
Level 28
God Stats
21W - 7L
1,994 SR
Queue Stats
362W - 307L
1,685 Elo+
Party 1
Neith
Neith
Wigavelli
Neith
Level 29
God Stats
26W - 23L
1,545 SR
Queue Stats
28W - 26L
1,577 Elo+
Solo
Kuzenbo
Kuzenbo
YAMAELF
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 157L
1,514 Elo+
Solo
Pele
Pele
ZzPAUCITOZz
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
9 / 1 / 14
14,757
984
20,782
23,106
11,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Daddys Cupcakee
Baron Samedi
20
5 / 0 / 26
14,733
982
23,312
15,889
20,282
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 0 / 9
14,645
976
20,640
10,482
4,207
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
1 / 1 / 16
13,123
875
11,435
14,907
19,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 3 / 13
13,970
931
21,962
13,363
5,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hawmon210
Merlin
19
0 / 6 / 5
12,534
836
30,414
20,215
10,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Knotty52
Medusa
18
4 / 8 / 1
13,497
900
17,798
25,217
12,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Wigavelli
Neith
16
0 / 1 / 1
11,044
736
1,453
2,261
796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
YAMAELF
Kuzenbo
19
1 / 7 / 4
12,568
838
12,718
28,449
45,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
0 / 12 / 4
12,522
835
9,340
26,648
13,522
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
20
34
Kills
5
5
Deaths
34
78
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
9
1
14
16
W
Baron Samedi
Daddys Cupcakee
Baron Samedi
5
0
26
18
L
Merlin
Hawmon210
Merlin
0
6
5
0.42
L
Medusa
Knotty52
Medusa
4
8
1
0.56
W
11
0
9
15.5
L
Neith
Wigavelli
Neith
0
1
1
0.5
W
1
1
16
9
L
Kuzenbo
YAMAELF
Kuzenbo
1
7
4
0.43
L
0
12
4
0.17
W
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,131
Damage
71,723
77,747
Taken
102,790
60,346
Mitigated
83,318
28,622
Healing
4,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
20,782
11,246
0
4,309
23,106
11,043
0
9,099
14,007
0
38,390
W
Baron Samedi
Daddys Cupcakee
Baron Samedi
23,312
1,078
6,857
9,192
15,889
20,282
0
10,747
5,142
55,701
0
L
Merlin
Hawmon210
Merlin
30,414
588
706
1,517
20,215
10,648
0
7,698
12,517
62,520
0
L
Medusa
Knotty52
Medusa
17,798
6,033
0
1,592
25,217
12,356
0
15,173
10,044
0
38,810
W
20,640
17,566
0
2,842
10,482
4,207
0
7,042
3,440
0
55,481
L
Neith
Wigavelli
Neith
1,453
776
0
270
2,261
796
0
1,758
503
0
7,332
W
11,435
861
0
4,226
14,907
19,606
0
8,282
6,625
598
29,341
L
Kuzenbo
YAMAELF
Kuzenbo
12,718
3,944
225
378
28,449
45,996
0
9,899
18,550
29,453
0
L
9,340
990
0
70
26,648
13,522
0
11,319
15,329
0
36,424
W
21,962
1,145
0
1,196
13,363
5,208
0
7,962
5,401
35,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,228
Gold Earned
62,165
283
Minions Killed
245
10
Camps Cleared
4
1,382,424
Distance Traveled
1,194,882
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,757
984
31
2
4
325,780
0
W
Baron Samedi
14,733
982
62
4
1
279,019
2
L
Merlin
12,534
836
81
5
2
277,455
0
L
Medusa
13,497
900
47
3
1
274,431
0
W
Izanami
14,645
976
102
7
3
295,101
0
L
Neith
11,044
736
7
0
0
67,376
0
W
Chaac
13,123
875
42
3
0
263,010
0
L
Kuzenbo
12,568
838
33
2
1
284,189
0
L
Pele
12,522
835
77
5
0
291,431
0
W
Zeus
13,970
931
46
3
2
219,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role