Player Matchup

Rama
Rama
J_WALKER96919
Rama
Level 27
God Stats
8W - 14L
1,393 SR
Queue Stats
156W - 174L
1,602 Elo+
Solo
Jormungandr
Jormungandr
Kaejuu
Jormungandr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,689 Elo+
Solo
Merlin
Merlin
Slim Chance Sis
Merlin
Level 29
God Stats
1W - 1L
1,356 SR
Queue Stats
38W - 27L
1,771 Elo+
Solo
Arachne
Arachne
Uberhaxornova_5
Arachne
Level 23
God Stats
19W - 23L
1,525 SR
Queue Stats
88W - 93L
1,589 Elo+
Solo
Hades
Hades
gamerwithin474
Hades
Level 29
God Stats
9W - 8L
1,481 SR
Queue Stats
92W - 121L
1,491 Elo+
Solo
Team Averages
Level 26
1,451 SR
1,628 Elo+

VS

Team Averages
Level 20
1,466 SR
1,649 Elo+
Horus
Horus
Adrenaline9379
Horus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,617 Elo+
Party 1
Chronos
Chronos
CutiePieCherry
Chronos
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 28L
1,784 Elo+
Solo
Thor
Thor
F3AR Herbo
Thor
Level 26
God Stats
1W - 1L
1,541 SR
Queue Stats
36W - 48L
1,577 Elo+
Party 1
He Bo
He Bo
TexturalMango53
He Bo
Level 29
God Stats
1W - 2L
1,287 SR
Queue Stats
73W - 65L
1,550 Elo+
Solo
Neith
Neith
Tuckaseegee
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
7,527
579
4,862
6,428
2,064
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Kaejuu
Jormungandr
10
3 / 1 / 4
7,150
550
2,953
7,414
5,131
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 1 / 0
8,209
631
6,148
6,207
1,867
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 3 / 3
6,818
524
3,946
7,295
2,211
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 4 / 0
7,116
547
4,838
7,324
3,048
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,172
475
4,261
8,630
4,132
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 2 / 4
8,083
622
9,641
7,533
2,709
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 3 / 2
6,025
463
2,194
5,991
1,730
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
2 / 1 / 2
7,108
547
3,255
5,456
1,493
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 4 / 2
6,327
487
4,016
6,324
1,944
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
14
Kills
11
11
Deaths
14
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
5
2
4
3.5
L
2
3
2
1
W
2
2
3
1.75
W
Jormungandr
Kaejuu
Jormungandr
3
1
4
5
W
4
1
0
4
L
2
1
2
3
L
1
4
2
0.5
W
1
3
3
0.83
W
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,747
Damage
23,367
34,668
Taken
33,934
14,321
Mitigated
12,008
11,190
Healing
7,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,261
2,333
281
1,120
8,630
4,132
0
4,885
3,745
0
24,984
L
9,641
3,050
0
894
7,533
2,709
1,440
3,037
4,496
57,747
0
L
2,194
267
0
1,009
5,991
1,730
0
2,056
3,935
0
16,292
W
4,862
4,217
0
2,614
6,428
2,064
0
910
5,518
0
38,948
W
Jormungandr
Kaejuu
Jormungandr
2,953
667
234
858
7,414
5,131
62
2,459
4,955
19,983
0
W
6,148
665
0
2,140
6,207
1,867
78
1,764
4,443
55,985
0
L
3,255
199
0
2,502
5,456
1,493
0
1,979
3,477
44,157
0
L
4,016
1,594
0
1,370
6,324
1,944
0
1,982
4,342
0
37,547
W
3,946
1,905
0
3,217
7,295
2,211
0
2,748
4,547
0
34,518
W
4,838
450
177
1,950
7,324
3,048
264
5,015
2,309
37,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,820
Gold Earned
33,715
370
Minions Killed
335
0
Camps Cleared
0
1,181,148
Distance Traveled
1,186,352
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,172
475
43
3
0
246,993
3
L
Chronos
8,083
622
114
9
0
228,805
2
L
Thor
6,025
463
36
3
0
242,710
2
W
Rama
7,527
579
82
6
0
216,795
3
W
Jormungandr
7,150
550
25
2
0
244,303
0
W
Merlin
8,209
631
115
9
0
232,002
2
L
He Bo
7,108
547
81
6
0
235,712
0
L
Neith
6,327
487
61
5
0
232,132
3
W
Arachne
6,818
524
77
6
0
263,833
4
W
Hades
7,116
547
71
5
0
224,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role