Player Matchup

Discordia
Discordia
Calabra
Discordia
Level 138
God Stats
1W - 3L
1,306 SR
Queue Stats
100W - 108L
1,533 Elo+
Party 1
Merlin
Merlin
Mikamus924
Merlin
Level 144
God Stats
5W - 11L
1,443 SR
Queue Stats
354W - 326L
1,564 Elo+
Party 3
Ymir
Ymir
OlyJD
Ymir
Level 160
God Stats
22W - 11L
1,622 SR
Queue Stats
882W - 863L
1,535 Elo+
Party 3
Anubis
Anubis
Onyx KNIVES
Anubis
Level 160
God Stats
3W - 5L
1,734 SR
Queue Stats
202W - 217L
1,560 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SUPERIOR SHUGAR
Cu Chulainn
Level 158
God Stats
0W - 2L
1,678 SR
Queue Stats
445W - 437L
1,590 Elo+
Party 3
Team Averages
Level 152
1,557 SR
1,556 Elo+

VS

Team Averages
Level 134
1,461 SR
1,566 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
An Eimhin
Fenrir
Level 125
God Stats
4W - 7L
1,264 SR
Queue Stats
295W - 291L
1,578 Elo+
Solo
Cerberus
Cerberus
DrNerdRage
Cerberus
Level 115
God Stats
4W - 7L
1,373 SR
Queue Stats
329W - 329L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
Medievall
Sun Wukong
Level 151
God Stats
5W - 4L
1,610 SR
Queue Stats
157W - 168L
1,583 Elo+
Party 2
Tyr
Tyr
funeraI
Tyr
Level 139
God Stats
2W - 2L
1,560 SR
Queue Stats
20W - 19L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Calabra
Discordia
20
5 / 7 / 18
13,557
646
21,209
17,168
7,987
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Mikamus924
Merlin
20
4 / 5 / 22
13,608
648
21,388
13,292
6,924
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
OlyJD
Ymir
20
3 / 5 / 25
14,307
681
8,676
25,420
30,323
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
19
10 / 7 / 9
12,689
604
14,754
15,826
10,713
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
SUPERIOR SHUGAR
Cu Chulainn
20
9 / 5 / 17
14,557
693
21,040
25,461
32,552
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
20
4 / 7 / 16
13,254
631
12,656
21,020
17,883
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
An Eimhin
Fenrir
20
9 / 8 / 15
14,673
699
13,181
20,915
9,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
DrNerdRage
Cerberus
20
4 / 7 / 13
14,997
714
19,911
24,697
31,778
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
Medievall
Sun Wukong
20
3 / 6 / 20
13,223
630
17,096
22,189
31,248
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tyr
20
9 / 4 / 17
14,968
713
19,611
23,688
38,397
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
110
31
Kills
29
29
Deaths
32
91
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
4
7
16
1.71
W
Fenrir
An Eimhin
Fenrir
9
8
15
2.06
L
Discordia
Calabra
Discordia
5
7
18
2
W
Cerberus
DrNerdRage
Cerberus
4
7
13
1.5
W
Sun Wukong
Medievall
Sun Wukong
3
6
20
2.17
L
Merlin
Mikamus924
Merlin
4
5
22
3
L
Ymir
OlyJD
Ymir
3
5
25
3.1
L
Anubis
10
7
9
2.07
L
Cu Chulainn
SUPERIOR SHUGAR
Cu Chulainn
9
5
17
3.5
W
Tyr
9
4
17
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,067
Damage
82,455
97,167
Taken
112,509
88,499
Mitigated
128,720
22,071
Healing
36,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
12,656
621
498
765
21,020
17,883
0
12,026
8,994
21,829
0
W
Fenrir
An Eimhin
Fenrir
13,181
3,081
3,926
3,412
20,915
9,414
2,832
14,188
6,727
0
23,371
L
Discordia
Calabra
Discordia
21,209
909
2,180
3,408
17,168
7,987
918
6,261
10,907
44,010
0
W
Cerberus
DrNerdRage
Cerberus
19,911
764
3,585
5,080
24,697
31,778
381
13,164
11,533
54,620
0
W
Sun Wukong
Medievall
Sun Wukong
17,096
3,959
3,075
6,314
22,189
31,248
1,386
14,962
7,227
0
45,971
L
Merlin
Mikamus924
Merlin
21,388
1,535
1,890
926
13,292
6,924
1,292
4,483
8,809
44,556
0
L
Ymir
OlyJD
Ymir
8,676
1,456
2,360
2,108
25,420
30,323
438
7,338
18,082
22,154
0
L
Anubis
14,754
670
520
2,120
15,826
10,713
719
3,873
11,953
34,342
0
L
Cu Chulainn
SUPERIOR SHUGAR
Cu Chulainn
21,040
2,986
3,063
3,496
25,461
32,552
375
10,612
14,849
6,013
34,726
W
Tyr
19,611
1,550
1,525
8,503
23,688
38,397
496
14,873
8,815
0
38,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,718
Gold Earned
71,115
194
Minions Killed
220
0
Camps Cleared
0
1,534,656
Distance Traveled
1,786,901
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
13,254
631
11
1
0
341,644
0
W
Fenrir
14,673
699
28
1
0
363,744
0
L
Discordia
13,557
646
45
2
0
336,201
1
W
Cerberus
14,997
714
96
5
0
348,071
1
W
Sun Wukong
13,223
630
55
3
0
342,421
7
L
Merlin
13,608
648
55
3
0
298,438
2
L
Ymir
14,307
681
28
1
0
308,091
0
L
Anubis
12,689
604
31
1
0
261,481
1
L
Cu Chulainn
14,557
693
35
2
0
330,445
2
W
Tyr
14,968
713
30
1
0
391,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role