Player Matchup

Anubis
Anubis
Brutalas
Anubis
Level 98
God Stats
15W - 15L
1,623 SR
Queue Stats
98W - 101L
1,421 Elo+
Party 1
Kukulkan
Kukulkan
Relzyrx
Kukulkan
Level 64
God Stats
161W - 226L
1,271 SR
Queue Stats
161W - 226L
1,214 Elo+
Solo
Fenrir
Fenrir
pvqy
Fenrir
Level 28
God Stats
17W - 13L
1,479 SR
Queue Stats
67W - 75L
1,354 Elo+
Party 1
Team Averages
Level 63
1,458 SR
1,330 Elo+

VS

Team Averages
Level 80
1,406 SR
1,427 Elo+
Medusa
Medusa
Almia
Medusa
Level 26
God Stats
0W - 2L
1,180 SR
Queue Stats
3W - 7L
1,356 Elo+
Party 2
Bacchus
Bacchus
McTight
Bacchus
Level 88
God Stats
1W - 3L
1,412 SR
Queue Stats
34W - 36L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Vorox8
Nu Wa
Level 127
God Stats
0W - 2L
1,626 SR
Queue Stats
63W - 71L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Brutalas
Anubis
16
14 / 4 / 7
13,535
796
20,040
13,656
6,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Relzyrx
Kukulkan
16
4 / 1 / 14
11,850
697
8,066
6,151
2,216
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
pvqy
Fenrir
14
4 / 3 / 14
11,619
683
8,995
14,813
6,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Almia
Medusa
14
3 / 7 / 5
10,664
627
6,433
12,954
2,703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
McTight
Bacchus
13
4 / 7 / 4
11,904
700
9,967
17,007
16,653
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Vorox8
Nu Wa
14
1 / 8 / 5
10,519
619
7,268
13,183
2,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
22
Kills
8
8
Deaths
22
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
Almia
Medusa
3
7
5
0.79
W
Anubis
Brutalas
Anubis
14
4
7
4.38
L
Bacchus
McTight
Bacchus
4
7
4
0.86
W
Kukulkan
Relzyrx
Kukulkan
4
1
14
11
L
Nu Wa
Vorox8
Nu Wa
1
8
5
0.44
W
Fenrir
pvqy
Fenrir
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,101
Damage
23,668
34,620
Taken
43,144
14,925
Mitigated
21,885
10,867
Healing
3,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Almia
Medusa
6,433
3,287
0
468
12,954
2,703
23
7,778
5,176
0
24,973
W
Anubis
Brutalas
Anubis
20,040
414
0
5,202
13,656
6,685
1,402
7,195
6,461
77,823
0
L
Bacchus
McTight
Bacchus
9,967
897
0
0
17,007
16,653
0
13,789
3,218
18,259
0
W
Kukulkan
Relzyrx
Kukulkan
8,066
686
1,058
1,679
6,151
2,216
1,020
4,261
1,890
45,587
0
L
Nu Wa
Vorox8
Nu Wa
7,268
913
0
2,687
13,183
2,529
0
6,586
6,597
62,867
0
W
Fenrir
pvqy
Fenrir
8,995
736
0
2,928
14,813
6,024
1,467
6,975
7,838
0
36,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,004
Gold Earned
33,087
191
Minions Killed
136
0
Camps Cleared
0
869,544
Distance Traveled
775,468
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,664
627
30
2
0
262,794
4
W
Anubis
13,535
796
94
6
0
238,802
3
L
Bacchus
11,904
700
11
1
0
268,644
5
W
Kukulkan
11,850
697
62
4
0
309,035
2
L
Nu Wa
10,519
619
95
6
0
244,030
3
W
Fenrir
11,619
683
35
2
0
321,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role