Player Matchup

Zeus
Zeus
DontheJOKER
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,211 Elo+
Party 1
Sol
Sol
KAL-EL_KAKAROT
Sol
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,211 Elo+
Party 1
Ymir
Ymir
TheChozenGamer
Ymir
Level 86
God Stats
0W - 1L
1,482 SR
Queue Stats
5W - 6L
1,211 Elo+
Party 1
Chiron
Chiron
Yay100
Chiron
Level 66
God Stats
0W - 1L
1,421 SR
Queue Stats
6W - 9L
1,211 Elo+
Party 1
Team Averages
Level 52
1,476 SR
1,211 Elo+

VS

Team Averages
Level 43
1,704 SR
1,500 Elo+
Kukulkan
Kukulkan
DryBonez32
Kukulkan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
Inked Cloud
Khepri
Level 15
God Stats
1W - 0L
1,738 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
SneakiestGnome7
Ratatoskr
Level 27
God Stats
1W - 0L
1,709 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
Soulshin51
Fenrir
Level 106
God Stats
1W - 0L
1,869 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 3
12,430
654
14,410
15,029
6,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
2 / 5 / 3
12,641
665
11,291
14,393
7,913
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

18
4 / 5 / 5
12,645
666
16,542
22,448
20,612
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
Yay100
Chiron
12
0 / 0 / 0
9,684
510
0
0
0
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DryBonez32
Kukulkan
18
4 / 6 / 4
12,695
668
12,849
13,101
5,820
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
18
1 / 1 / 9
13,410
706
6,250
13,729
15,224
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
SneakiestGnome7
Ratatoskr
19
4 / 2 / 5
13,331
702
8,578
14,308
16,019
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Soulshin51
Fenrir
20
9 / 2 / 7
14,779
778
16,918
22,202
19,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
11
Kills
18
18
Deaths
11
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
8
3
0.81
W
Kukulkan
DryBonez32
Kukulkan
4
6
4
1
W
Khepri
1
1
9
5.5
L
2
5
3
0.7
W
Ratatoskr
SneakiestGnome7
Ratatoskr
4
2
5
3.25
W
Fenrir
Soulshin51
Fenrir
9
2
7
6.25
L
4
5
5
1.3
L
Chiron
Yay100
Chiron
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,243
Damage
44,595
51,870
Taken
63,340
35,506
Mitigated
56,820
6,972
Healing
11,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,410
1,454
282
1,848
15,029
6,981
322
5,198
9,831
42,732
0
W
Kukulkan
DryBonez32
Kukulkan
12,849
2,208
0
1,059
13,101
5,820
0
10,492
2,609
44,980
0
W
Khepri
6,250
518
0
0
13,729
15,224
1,252
10,895
2,834
30,071
0
L
11,291
2,979
171
3,661
14,393
7,913
759
1,949
12,444
46,521
0
W
Ratatoskr
SneakiestGnome7
Ratatoskr
8,578
2,397
0
2,290
14,308
16,019
1,480
10,174
4,134
0
38,416
W
Fenrir
Soulshin51
Fenrir
16,918
3,736
1,157
6,920
22,202
19,757
890
11,192
11,010
0
50,762
L
16,542
1,756
0
1,010
22,448
20,612
400
12,442
10,006
48,380
0
L
Chiron
Yay100
Chiron
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,400
Gold Earned
54,215
209
Minions Killed
232
7
Camps Cleared
12
798,265
Distance Traveled
1,351,564
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,430
654
71
4
2
237,802
1
W
Kukulkan
12,695
668
69
4
3
244,642
1
W
Khepri
13,410
706
46
2
1
351,411
0
L
Sol
12,641
665
77
4
2
280,568
0
W
Ratatoskr
13,331
702
71
4
3
339,203
1
W
Fenrir
14,779
778
46
2
5
416,308
0
L
Ymir
12,645
666
61
3
3
279,895
4
L
Chiron
9,684
510
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role