Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BLUEMAN 152
Ah Muzen Cab
Level 28
God Stats
36W - 20L
1,534 SR
Queue Stats
61W - 61L
1,238 Elo+
Party 2
Cerberus
Cerberus
Great Hyne
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,030 Elo+
Solo
Ares
Ares
Zeni
Ares
Level 47
God Stats
23W - 10L
1,667 SR
Queue Stats
36W - 32L
1,324 Elo+
Party 2
Team Averages
Level 30
1,567 SR
1,198 Elo+

VS

Team Averages
Level 27
1,522 SR
1,292 Elo+
Neith
Neith
CHL0R0F0RMZ
Neith
Level 29
God Stats
64W - 68L
1,460 SR
Queue Stats
231W - 252L
1,213 Elo+
Party 1
Anubis
Anubis
COLTSMOKEY
Anubis
Level 28
God Stats
49W - 57L
1,383 SR
Queue Stats
182W - 201L
1,177 Elo+
Party 1
Scylla
Scylla
Squishy044103
Scylla
Level 24
God Stats
4W - 2L
1,721 SR
Queue Stats
47W - 41L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BLUEMAN 152
Ah Muzen Cab
16
8 / 4 / 3
12,197
762
14,607
13,445
4,068
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Great Hyne
Cerberus
10
0 / 13 / 7
9,192
575
619
15,614
4,864
Ares
Zeni
Ares
14
3 / 6 / 8
11,314
707
9,565
20,050
15,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 7
12,620
789
12,099
11,268
4,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
COLTSMOKEY
Anubis
14
7 / 5 / 8
11,224
702
11,716
13,360
5,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
8 / 3 / 10
12,079
755
14,939
9,772
3,178
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
11
Kills
23
23
Deaths
11
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BLUEMAN 152
Ah Muzen Cab
8
4
3
2.38
W
8
3
7
3.83
W
Anubis
COLTSMOKEY
Anubis
7
5
8
2.2
L
Cerberus
Great Hyne
Cerberus
0
13
7
0.27
W
8
3
10
4.33
L
Ares
Zeni
Ares
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,791
Damage
38,754
49,109
Taken
34,400
24,135
Mitigated
12,692
4,604
Healing
10,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BLUEMAN 152
Ah Muzen Cab
14,607
6,804
195
2,135
13,445
4,068
1,486
7,607
5,838
0
71,043
W
12,099
5,959
0
4,885
11,268
4,107
1,641
5,139
6,129
0
52,335
W
Anubis
COLTSMOKEY
Anubis
11,716
1,426
0
5,302
13,360
5,407
428
2,406
10,954
42,618
0
L
Cerberus
Great Hyne
Cerberus
619
90
0
1,185
15,614
4,864
0
7,453
8,161
17,789
0
W
14,939
1,490
0
334
9,772
3,178
622
2,662
7,110
44,360
0
L
Ares
Zeni
Ares
9,565
622
111
978
20,050
15,203
316
11,595
8,455
12,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,703
Gold Earned
35,923
132
Minions Killed
191
0
Camps Cleared
0
747,572
Distance Traveled
745,664
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,197
762
101
6
0
266,942
0
W
Neith
12,620
789
75
5
0
261,886
2
W
Anubis
11,224
702
57
4
0
223,569
0
L
Cerberus
9,192
575
28
2
0
212,914
4
W
Scylla
12,079
755
59
4
0
260,209
0
L
Ares
11,314
707
3
0
0
267,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role