Player Matchup

Merlin
Merlin
A Skull Joke
Merlin
Level 93
God Stats
1W - 1L
1,337 SR
Queue Stats
32W - 21L
1,632 Elo+
Party 1
He Bo
He Bo
DrMikben
He Bo
Level 60
God Stats
3W - 8L
1,344 SR
Queue Stats
175W - 129L
1,562 Elo+
Party 1
Chaac
Chaac
UnsmelledCrap
Chaac
Level 32
God Stats
10W - 6L
1,500 SR
Queue Stats
35W - 36L
1,566 Elo+
Solo
Ymir
Ymir
kinopiio
Ymir
Level 36
God Stats
6W - 5L
1,476 SR
Queue Stats
71W - 53L
1,743 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xXxMCCALLxXx
Ah Muzen Cab
Level 156
God Stats
10W - 9L
1,856 SR
Queue Stats
297W - 231L
1,663 Elo+
Party 1
Team Averages
Level 75
1,503 SR
1,633 Elo+

VS

Team Averages
Level 51
1,601 SR
1,560 Elo+
Loki
Loki
CaptainCox96
Loki
Level 29
God Stats
0W - 1L
1,254 SR
Queue Stats
65W - 57L
1,604 Elo+
Party 2
Sobek
Sobek
Frapasauris Rex
Sobek
Level 32
God Stats
7W - 4L
1,691 SR
Queue Stats
67W - 61L
1,568 Elo+
Solo
Nu Wa
Nu Wa
TheD0m1nant0ne
Nu Wa
Level 41
God Stats
20W - 12L
1,528 SR
Queue Stats
64W - 63L
1,550 Elo+
Solo
Neith
Neith
XxLEG1TxK1DxX
Neith
Level 44
God Stats
28W - 21L
1,639 SR
Queue Stats
204W - 199L
1,577 Elo+
Solo
Scylla
Scylla
phattdoinks
Scylla
Level 108
God Stats
18W - 12L
1,895 SR
Queue Stats
57W - 55L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
3 / 0 / 7
16,419
912
17,085
10,578
2,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
DrMikben
He Bo
20
4 / 3 / 7
15,695
872
21,232
14,998
4,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 2 / 9
16,278
904
17,855
18,487
8,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
20
0 / 2 / 13
14,998
833
3,843
15,721
12,216
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
xXxMCCALLxXx
Ah Muzen Cab
20
5 / 2 / 9
17,079
949
27,972
11,497
3,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

83

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 2
16,936
941
5,246
17,681
7,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 0 / 0
11,320
629
0
0
0
20
3 / 6 / 4
16,386
910
24,673
30,692
12,515
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
0 / 0 / 2
13,249
736
336
624
189
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Scylla
20
3 / 5 / 3
16,562
920
31,206
40,194
17,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
16
Kills
9
9
Deaths
16
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
0
7
6.5
L
3
5
2
0.8
W
He Bo
DrMikben
He Bo
4
3
7
2.5
L
0
0
0
0
L
3
6
4
0.83
W
4
2
9
4.25
L
0
0
2
1
W
Ymir
0
2
13
3.25
L
Scylla
3
5
3
0.9
W
Ah Muzen Cab
xXxMCCALLxXx
Ah Muzen Cab
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,987
Damage
61,461
71,281
Taken
89,191
31,276
Mitigated
37,680
17,167
Healing
6,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
17,085
245
0
1,632
10,578
2,681
0
9,465
1,113
81,726
0
L
5,246
2,097
0
472
17,681
7,146
0
9,368
8,313
0
61,223
W
He Bo
DrMikben
He Bo
21,232
773
0
1,373
14,998
4,469
0
9,223
5,559
43,622
0
L
0
0
0
0
0
0
0
0
0
0
0
L
24,673
5,504
0
2,084
30,692
12,515
0
14,981
15,711
59,539
0
W
17,855
2,592
0
9,958
18,487
8,094
0
15,246
3,241
0
59,502
L
336
0
0
250
624
189
0
381
243
0
4,233
W
Ymir
3,843
0
0
193
15,721
12,216
0
14,226
1,495
15,602
390
L
Scylla
31,206
917
0
3,777
40,194
17,830
0
17,232
22,962
86,124
0
W
Ah Muzen Cab
xXxMCCALLxXx
Ah Muzen Cab
27,972
12,013
0
4,011
11,497
3,816
0
7,719
3,778
0
91,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,469
Gold Earned
74,453
469
Minions Killed
408
15
Camps Cleared
8
1,818,375
Distance Traveled
1,064,860
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,419
912
160
9
2
370,723
0
L
Loki
16,936
941
137
8
3
330,117
2
W
He Bo
15,695
872
48
3
6
374,923
2
L
Sobek
11,320
629
0
0
0
0
0
L
Nu Wa
16,386
910
108
6
1
348,258
2
W
Chaac
16,278
904
89
5
0
351,287
0
L
Neith
13,249
736
5
0
2
59,904
2
W
Ymir
14,998
833
43
2
1
328,872
4
L
Scylla
16,562
920
158
9
2
326,581
0
W
Ah Muzen Cab
17,079
949
129
7
6
392,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role