Player Matchup

Nemesis
Nemesis
MiguelAngl203
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,294 Elo+
Solo
Hades
Hades
MoreMonster4707
Hades
Level 18
God Stats
9W - 2L
1,334 SR
Queue Stats
70W - 75L
1,137 Elo+
Party 2
Hel
Hel
SolarxNice
Hel
Level 23
God Stats
19W - 28L
1,263 SR
Queue Stats
25W - 44L
1,004 Elo+
Party 2
Team Averages
Level 19
1,366 SR
1,145 Elo+

VS

Team Averages
Level 37
1,463 SR
1,271 Elo+
Set
Set
 
Set
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
OddChair1611058
Horus
Level 14
God Stats
1W - 1L
1,320 SR
Queue Stats
14W - 24L
1,113 Elo+
Party 1
Baron Samedi
Baron Samedi
QuietKitten1492
Baron Samedi
Level 29
God Stats
14W - 10L
1,569 SR
Queue Stats
240W - 288L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
6
0 / 1 / 4
6,669
606
921
3,740
1,021
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Boots

Boots

+6%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
9 / 4 / 10
10,076
916
10,993
9,971
4,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
12 / 1 / 7
10,757
978
15,615
7,367
2,478
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
3 / 6 / 2
7,903
718
5,832
10,338
3,608
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 7 / 3
7,790
708
4,169
13,787
5,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
QuietKitten1492
Baron Samedi
9
0 / 8 / 4
6,935
630
5,004
10,798
3,238
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
21
Kills
6
6
Deaths
21
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
6
2
0.67
W
Nemesis
0
1
4
2
W
9
4
10
3.5
L
3
7
3
0.64
L
Baron Samedi
QuietKitten1492
Baron Samedi
0
8
4
0.25
W
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,529
Damage
15,005
21,078
Taken
34,923
8,403
Mitigated
12,323
6,935
Healing
5,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,832
3,555
513
910
10,338
3,608
0
7,624
2,714
0
18,924
W
Nemesis
921
255
0
452
3,740
1,021
128
1,024
2,716
0
6,816
W
10,993
1,116
7
1,424
9,971
4,904
259
1,733
8,238
25,159
0
L
4,169
2,861
509
1,868
13,787
5,477
0
11,178
2,609
0
9,180
L
Baron Samedi
QuietKitten1492
Baron Samedi
5,004
1,012
645
1,494
10,798
3,238
0
7,806
2,992
24,998
0
W
15,615
205
1,130
3,922
7,367
2,478
2,038
2,283
5,084
60,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,502
Gold Earned
22,628
128
Minions Killed
79
0
Camps Cleared
0
465,786
Distance Traveled
459,363
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,903
718
24
2
0
161,760
0
W
Nemesis
6,669
606
8
1
0
83,000
1
W
Hades
10,076
916
33
3
0
195,717
0
L
Horus
7,790
708
8
1
0
157,867
0
L
Baron Samedi
6,935
630
47
4
0
139,736
4
W
Hel
10,757
978
87
8
0
187,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role