Player Matchup

Pele
Pele
DepthsPC
Pele
Level 81
God Stats
4W - 1L
1,577 SR
Queue Stats
120W - 113L
1,322 Elo+
Party 2
Merlin
Merlin
DivinexDecimate
Merlin
Level 22
God Stats
3W - 1L
1,673 SR
Queue Stats
6W - 6L
1,447 Elo+
Party 3
Ganesha
Ganesha
Platanogenie
Ganesha
Level 146
God Stats
8W - 1L
1,801 SR
Queue Stats
32W - 36L
1,435 Elo+
Party 3
Cernunnos
Cernunnos
Rayning
Cernunnos
Level 28
God Stats
6W - 4L
1,838 SR
Queue Stats
57W - 47L
1,419 Elo+
Party 2
King Arthur
King Arthur
Solinvierno
King Arthur
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,393 Elo+
Party 3
Team Averages
Level 76
1,678 SR
1,403 Elo+

VS

Team Averages
Level 49
1,555 SR
1,492 Elo+
Sobek
Sobek
DarkWolf32595
Sobek
Level 86
God Stats
2W - 3L
1,495 SR
Queue Stats
23W - 15L
1,395 Elo+
Party 1
Bellona
Bellona
Eljeune
Bellona
Level 45
God Stats
33W - 21L
1,614 SR
Queue Stats
176W - 165L
1,419 Elo+
Solo
Nike
Nike
Telriel
Nike
Level 42
God Stats
9W - 7L
1,839 SR
Queue Stats
198W - 166L
1,574 Elo+
Party 1
Discordia
Discordia
Thepenguin52
Discordia
Level 65
God Stats
2W - 1L
1,311 SR
Queue Stats
5W - 4L
1,442 Elo+
Party 1
Artemis
Artemis
Toochbag
Artemis
Level 7
God Stats
2W - 1L
1,518 SR
Queue Stats
5W - 2L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
9 / 5 / 10
15,913
612
15,183
17,772
6,639
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 5 / 6
13,427
516
9,662
12,615
4,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
Platanogenie
Ganesha
19
0 / 5 / 27
14,395
554
9,331
27,662
29,224
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
Rayning
Cernunnos
20
14 / 2 / 9
15,668
603
19,373
16,014
6,620
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Solinvierno
King Arthur
20
6 / 2 / 14
14,515
558
15,343
20,580
27,011
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 6
11,823
455
6,035
20,512
26,856
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Eljeune
Bellona
18
6 / 5 / 4
13,147
506
13,562
18,272
23,989
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nike
Telriel
Nike
20
5 / 5 / 9
13,368
514
16,550
16,214
10,056
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Thepenguin52
Discordia
17
2 / 9 / 8
11,833
455
10,602
13,499
4,244
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Toochbag
Artemis
15
2 / 7 / 7
10,453
402
9,283
13,238
5,100
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
51
33
Kills
17
19
Deaths
33
66
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
W
Pele
9
5
10
2.8
W
4
5
6
1.4
L
Bellona
Eljeune
Bellona
6
5
4
1.6
W
Ganesha
Platanogenie
Ganesha
0
5
27
2.7
W
Cernunnos
Rayning
Cernunnos
14
2
9
9.25
W
King Arthur
Solinvierno
King Arthur
6
2
14
6.5
L
Nike
Telriel
Nike
5
5
9
1.9
L
Discordia
Thepenguin52
Discordia
2
9
8
0.67
L
Artemis
Toochbag
Artemis
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,892
Damage
56,032
94,643
Taken
81,735
73,522
Mitigated
70,245
30,733
Healing
13,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,035
155
70
3,620
20,512
26,856
38
4,022
16,490
37,161
0
W
Pele
15,183
2,662
0
5,522
17,772
6,639
2,098
5,318
12,454
0
124,461
W
9,662
559
0
559
12,615
4,028
498
4,017
8,598
70,963
0
L
Bellona
Eljeune
Bellona
13,562
2,860
0
2,949
18,272
23,989
83
2,981
15,291
0
67,942
W
Ganesha
Platanogenie
Ganesha
9,331
771
0
5,761
27,662
29,224
1,510
5,115
22,547
48,823
0
W
Cernunnos
Rayning
Cernunnos
19,373
13,688
166
8,261
16,014
6,620
7,594
3,961
12,053
172
124,104
W
King Arthur
Solinvierno
King Arthur
15,343
838
997
9,467
20,580
27,011
1,655
6,714
13,866
137
78,898
L
Nike
Telriel
Nike
16,550
5,176
0
3,221
16,214
10,056
2,242
4,088
12,126
0
108,418
L
Discordia
Thepenguin52
Discordia
10,602
238
195
1,171
13,499
4,244
0
5,399
8,100
74,715
0
L
Artemis
Toochbag
Artemis
9,283
6,858
0
1,852
13,238
5,100
601
2,785
10,225
0
47,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,918
Gold Earned
60,624
619
Minions Killed
561
0
Camps Cleared
0
2,344,825
Distance Traveled
2,193,228
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,823
455
36
1
0
464,728
7
W
Pele
15,913
612
162
6
0
563,546
3
W
Merlin
13,427
516
128
5
0
437,741
2
L
Bellona
13,147
506
130
5
0
451,825
2
W
Ganesha
14,395
554
8
0
0
471,100
10
W
Cernunnos
15,668
603
195
8
0
429,813
2
W
King Arthur
14,515
558
126
5
0
442,625
6
L
Nike
13,368
514
184
7
0
491,675
4
L
Discordia
11,833
455
113
4
0
396,397
8
L
Artemis
10,453
402
98
4
0
388,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role