Player Matchup

Sol
Sol
LadyBoocester
Sol
Level 27
God Stats
30W - 33L
1,439 SR
Queue Stats
57W - 67L
1,055 Elo+
Party 1
Neith
Neith
MadProfessor92
Neith
Level 23
God Stats
8W - 25L
1,215 SR
Queue Stats
12W - 31L
1,068 Elo+
Solo
Bellona
Bellona
NXG Altair
Bellona
Level 24
God Stats
9W - 10L
1,275 SR
Queue Stats
59W - 71L
1,098 Elo+
Solo
Discordia
Discordia
WarriorsRequiem
Discordia
Level 28
God Stats
11W - 12L
1,411 SR
Queue Stats
53W - 65L
1,130 Elo+
Party 1
Artemis
Artemis
WhisperinPhantom
Artemis
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
293W - 328L
1,265 Elo+
Solo
Team Averages
Level 26
1,368 SR
1,123 Elo+

VS

Team Averages
Level 29
1,466 SR
1,132 Elo+
Chaac
Chaac
AlessioCv2006
Chaac
Level 26
God Stats
12W - 7L
1,505 SR
Queue Stats
73W - 83L
1,185 Elo+
Party 2
Thor
Thor
Cheskyn
Thor
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
114W - 148L
1,018 Elo+
Party 2
Da Ji
Da Ji
Lobo123demente21
Da Ji
Level 29
God Stats
6W - 8L
1,388 SR
Queue Stats
103W - 187L
1,151 Elo+
Party 2
Agni
Agni
NoviceVolcano63
Agni
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
61W - 56L
1,098 Elo+
Solo
Scylla
Scylla
mauvascab
Scylla
Level 41
God Stats
25W - 21L
1,436 SR
Queue Stats
207W - 288L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 9
9,546
382
10,214
17,949
3,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 11 / 4
9,959
398
18,136
17,775
4,922
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
NXG Altair
Bellona
16
2 / 11 / 0
10,227
409
11,303
24,572
18,254
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
WarriorsRequiem
Discordia
17
11 / 9 / 2
12,141
486
19,783
15,630
2,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 9 / 1
10,585
423
11,921
14,724
4,144
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 11
13,448
538
18,477
20,274
14,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
Cheskyn
Thor
17
2 / 4 / 15
10,676
427
7,590
17,122
12,322
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 5 / 17
11,611
464
4,574
15,847
6,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
11 / 8 / 4
12,782
511
15,733
20,847
8,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
mauvascab
Scylla
20
17 / 4 / 5
13,844
554
26,529
15,873
6,687
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
101
20
Kills
49
52
Deaths
22
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
15
1
11
20.5
W
Thor
Cheskyn
Thor
2
4
15
2.38
L
0
12
9
0.38
W
4
5
17
2.5
L
3
11
4
0.45
L
Bellona
NXG Altair
Bellona
2
11
0
0.18
W
11
8
4
1.63
L
Discordia
WarriorsRequiem
Discordia
11
9
2
1.33
L
4
9
1
0.5
W
Scylla
mauvascab
Scylla
17
4
5
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,357
Damage
72,903
90,650
Taken
89,963
34,159
Mitigated
48,589
15,258
Healing
23,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,477
3,780
0
7,701
20,274
14,284
2,088
6,314
13,960
0
70,104
W
Thor
Cheskyn
Thor
7,590
1,375
486
1,160
17,122
12,322
360
3,923
13,199
0
39,050
L
10,214
3,153
0
2,423
17,949
3,845
383
10,138
7,811
37,249
0
W
4,574
1,011
1,713
4,153
15,847
6,681
1,649
2,986
12,861
0
35,382
L
18,136
6,958
0
2,370
17,775
4,922
955
5,327
12,448
0
55,397
L
Bellona
NXG Altair
Bellona
11,303
2,899
406
4,811
24,572
18,254
184
12,084
12,488
0
63,231
W
15,733
1,691
1,133
5,569
20,847
8,615
1,337
10,353
10,494
75,654
0
L
Discordia
WarriorsRequiem
Discordia
19,783
1,106
0
2,474
15,630
2,994
799
9,400
6,230
52,038
0
L
11,921
5,744
381
2,393
14,724
4,144
803
5,313
9,411
0
53,206
W
Scylla
mauvascab
Scylla
26,529
2,878
0
1,529
15,873
6,687
4,979
6,421
9,452
84,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,458
Gold Earned
62,361
407
Minions Killed
458
0
Camps Cleared
0
1,734,415
Distance Traveled
2,153,920
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,448
538
113
5
0
495,609
0
W
Thor
10,676
427
53
2
0
463,287
0
L
Sol
9,546
382
60
2
0
323,167
0
W
Da Ji
11,611
464
51
2
0
516,254
0
L
Neith
9,959
398
86
3
0
337,870
0
L
Bellona
10,227
409
95
4
0
344,623
3
W
Agni
12,782
511
117
5
0
366,200
0
L
Discordia
12,141
486
71
3
0
398,108
1
L
Artemis
10,585
423
95
4
0
330,647
0
W
Scylla
13,844
554
124
5
0
312,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role