Player Matchup

Da Ji
Da Ji
Diamond IV
 
Da Ji
Diamond IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond IV
 
Thor
Diamond IV
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond V
FreddyToskr
Hachiman
Diamond V
Level 152
God Stats
2W - 2L
1,766 SR
Queue Stats
237W - 222L
2,096 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond V
Tigrofox
Kuzenbo
Diamond V
Level 159
God Stats
19W - 30L
1,695 SR
Queue Stats
239W - 228L
1,987 MMR
Party 2
Nu Wa
Nu Wa
Diamond IV
Vëlkan
Nu Wa
Diamond IV
Level 160
God Stats
5W - 4L
1,871 SR
Queue Stats
53W - 47L
2,114 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,666 SR
1,840 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,606 SR
1,827 MMR
Ullr
Ullr
Masters
 
Ullr
Masters
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum V
 
Sylvanus
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Platinum II
DyWellYT
Hou Yi
Platinum II
Level 156
God Stats
26W - 17L
1,618 SR
Queue Stats
401W - 371L
1,951 MMR
Solo
King Arthur
King Arthur
Diamond IV
Siylva
King Arthur
Diamond IV
Level 160
God Stats
30W - 17L
1,866 SR
Queue Stats
171W - 147L
2,109 MMR
Party 1
Janus
Janus
Platinum I
WhyNoot
Janus
Platinum I
Level 157
God Stats
15W - 12L
1,545 SR
Queue Stats
360W - 371L
2,073 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
3 / 7 / 0
10,693
509
11,929
17,002
6,193
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thor
 
Thor
10
1 / 8 / 0
7,145
340
4,035
11,607
5,603
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
FreddyToskr
Hachiman
17
2 / 7 / 3
10,354
493
13,052
15,725
5,570
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Tigrofox
Kuzenbo
17
1 / 4 / 2
9,377
447
11,854
22,192
26,462
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Vëlkan
Nu Wa
16
0 / 5 / 2
10,179
485
12,371
10,256
3,077
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Baron SamediAphroditeFenrir

VS

Bans
PersephoneSerqetSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
6 / 3 / 4
13,549
645
11,052
14,552
6,756
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
 
Sylvanus
16
5 / 0 / 11
12,272
584
7,640
12,330
12,262
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
DyWellYT
Hou Yi
19
7 / 4 / 5
12,858
612
13,737
19,384
7,056
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Siylva
King Arthur
19
4 / 0 / 8
12,479
594
17,561
18,512
20,097
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
WhyNoot
Janus
20
9 / 1 / 4
13,164
627
14,135
12,814
5,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
7
Kills
31
31
Deaths
8
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
7
0
0.43
L
Thor
 
Thor
1
8
0
0.13
W
Ullr
 
Ullr
6
3
4
2.67
W
Sylvanus
 
Sylvanus
5
0
11
10.5
W
Hou Yi
DyWellYT
Hou Yi
7
4
5
2.38
L
Hachiman
FreddyToskr
Hachiman
2
7
3
0.5
W
King Arthur
Siylva
King Arthur
4
0
8
8
L
Kuzenbo
Tigrofox
Kuzenbo
1
4
2
0.5
L
Nu Wa
Vëlkan
Nu Wa
0
5
2
0.2
W
Janus
WhyNoot
Janus
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,241
Damage
64,125
76,782
Taken
77,592
46,905
Mitigated
51,597
15,816
Healing
39,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,929
2,535
0
2,940
17,002
6,193
0
1,929
15,073
0
64,688
L
Thor
 
Thor
4,035
1,107
0
1,253
11,607
5,603
0
3,761
7,846
0
20,826
W
Ullr
 
Ullr
11,052
5,132
0
4,918
14,552
6,756
3,380
2,606
11,946
0
108,936
W
Sylvanus
 
Sylvanus
7,640
2,245
5,277
7,051
12,330
12,262
1,062
6,078
6,252
37,528
0
W
Hou Yi
DyWellYT
Hou Yi
13,737
8,322
0
8,737
19,384
7,056
5,412
3,556
15,828
0
85,272
L
Hachiman
FreddyToskr
Hachiman
13,052
7,541
0
3,646
15,725
5,570
13
4,569
11,156
0
73,035
W
King Arthur
Siylva
King Arthur
17,561
3,249
0
10,395
18,512
20,097
620
7,988
10,524
0
92,963
L
Kuzenbo
Tigrofox
Kuzenbo
11,854
4,861
0
6,156
22,192
26,462
14
8,108
13,839
52,990
0
L
Nu Wa
Vëlkan
Nu Wa
12,371
2,870
0
1,821
10,256
3,077
0
3,163
7,093
87,685
0
W
Janus
WhyNoot
Janus
14,135
650
0
2,694
12,814
5,426
380
3,997
8,817
99,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,748
Gold Earned
64,322
528
Minions Killed
719
0
Camps Cleared
0
1,683,466
Distance Traveled
1,967,842
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,693
509
114
5
0
372,756
1
L
Thor
7,145
340
40
2
0
251,418
3
W
Ullr
13,549
645
184
9
0
414,188
1
W
Sylvanus
12,272
584
72
3
0
343,099
3
W
Hou Yi
12,858
612
131
6
0
367,005
4
L
Hachiman
10,354
493
138
7
0
328,642
3
W
King Arthur
12,479
594
143
7
0
436,626
7
L
Kuzenbo
9,377
447
72
3
0
378,338
0
L
Nu Wa
10,179
485
164
8
0
352,312
5
W
Janus
13,164
627
189
9
0
406,924
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role