Player Matchup

Neith
Neith
BotAmI
Neith
Level 7
God Stats
2W - 3L
1,292 SR
Queue Stats
28W - 20L
1,444 Elo+
Solo
Anubis
Anubis
Carbonizzer
Anubis
Level 107
God Stats
8W - 1L
1,614 SR
Queue Stats
29W - 8L
1,580 Elo+
Party 1
Yemoja
Yemoja
Danielbz123
Yemoja
Level 26
God Stats
2W - 0L
1,704 SR
Queue Stats
72W - 63L
1,483 Elo+
Solo
Pele
Pele
Darkkloud777
Pele
Level 8
God Stats
8W - 2L
1,694 SR
Queue Stats
11W - 6L
1,543 Elo+
Party 1
Ares
Ares
ImInACoffin
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 63L
1,404 Elo+
Solo
Team Averages
Level 35
1,561 SR
1,491 Elo+

VS

Team Averages
Level 16
1,688 SR
1,457 Elo+
Ymir
Ymir
DonnieDarkop
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,206 Elo+
Solo
Janus
Janus
Tozard
Janus
Level 7
God Stats
3W - 1L
1,715 SR
Queue Stats
4W - 4L
1,520 Elo+
Solo
Merlin
Merlin
Williams071
Merlin
Level 16
God Stats
1W - 3L
1,714 SR
Queue Stats
7W - 8L
1,534 Elo+
Solo
Chang'e
Chang'e
seabuns
Chang'e
Level 21
God Stats
5W - 4L
1,960 SR
Queue Stats
42W - 52L
1,431 Elo+
Solo
Hou Yi
Hou Yi
一滴都没有了
Hou Yi
Level 27
God Stats
1W - 3L
1,550 SR
Queue Stats
11W - 11L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BotAmI
Neith
20
13 / 1 / 13
14,437
1,203
29,200
7,669
3,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
19
15 / 2 / 13
14,628
1,219
29,074
12,550
8,021
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
19
3 / 1 / 19
12,048
1,004
11,131
12,329
10,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 4 / 15
12,175
1,015
9,376
13,813
6,705
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
0 / 5 / 28
12,862
1,072
11,669
22,627
23,604
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 10 / 8
11,629
969
12,423
37,855
31,418
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Tozard
Janus
17
4 / 13 / 7
11,986
999
21,428
19,658
5,450
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
18
4 / 5 / 7
12,115
1,010
14,275
17,052
4,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
seabuns
Chang'e
17
2 / 8 / 10
11,348
946
12,536
21,380
15,084
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 0 / 0
7,560
630
0
281
114

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
45
36
Kills
13
13
Deaths
36
88
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
BotAmI
Neith
13
1
13
19.5
W
Anubis
15
2
13
10.75
W
Yemoja
3
1
19
12.5
W
5
4
15
3.13
L
3
10
8
0.7
W
0
5
28
2.8
L
Janus
Tozard
Janus
4
13
7
0.58
L
Merlin
4
5
7
1.5
L
Chang'e
seabuns
Chang'e
2
8
10
0.88
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,450
Damage
60,662
68,988
Taken
96,226
52,108
Mitigated
56,826
9,547
Healing
14,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BotAmI
Neith
29,200
12,969
0
1,980
7,669
3,268
0
6,607
1,062
0
57,015
W
Anubis
29,074
795
0
4,090
12,550
8,021
0
12,141
409
59,596
0
W
Yemoja
11,131
1,096
2,012
523
12,329
10,510
0
8,991
2,348
33,340
0
W
9,376
2,047
0
170
13,813
6,705
0
11,711
2,102
0
19,567
L
12,423
1,835
0
3,311
37,855
31,418
0
21,178
16,677
35,137
0
W
11,669
999
459
313
22,627
23,604
0
21,212
1,415
23,930
0
L
Janus
Tozard
Janus
21,428
1,897
0
0
19,658
5,450
0
8,513
11,145
44,630
0
L
Merlin
14,275
766
0
2,159
17,052
4,760
0
10,234
6,818
42,318
0
L
Chang'e
seabuns
Chang'e
12,536
1,047
4,505
4,126
21,380
15,084
0
11,668
9,712
22,490
0
L
0
0
0
0
281
114
0
281
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,150
Gold Earned
54,638
231
Minions Killed
190
10
Camps Cleared
3
1,128,274
Distance Traveled
729,170
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,437
1,203
74
6
3
231,633
2
W
Anubis
14,628
1,219
72
6
2
188,812
4
W
Yemoja
12,048
1,004
41
3
3
239,121
0
W
Pele
12,175
1,015
25
2
0
260,570
0
L
Ymir
11,629
969
45
4
2
152,363
0
W
Ares
12,862
1,072
19
2
2
208,138
0
L
Janus
11,986
999
71
6
0
193,703
0
L
Merlin
12,115
1,010
51
4
1
211,886
0
L
Chang'e
11,348
946
23
2
0
171,218
0
L
Hou Yi
7,560
630
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role