Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
A2CN
Neith
Level 3
God Stats
1W - 1L
1,755 SR
Queue Stats
1W - 1L
1,660 Elo+
Party 3
Sun Wukong
Sun Wukong
Bababeat
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,534 Elo+
Party 1
Hercules
Hercules
FamasLeSudiste
Hercules
Level 87
God Stats
1W - 1L
1,725 SR
Queue Stats
44W - 52L
1,407 Elo+
Party 3
Nox
Nox
Naylinia
Nox
Level 88
God Stats
6W - 11L
1,462 SR
Queue Stats
272W - 268L
1,421 Elo+
Party 1
Team Averages
Level 39
1,588 SR
1,504 Elo+

VS

Team Averages
Level 34
1,526 SR
1,456 Elo+
Baron Samedi
Baron Samedi
Amelliese
Baron Samedi
Level 7
God Stats
11W - 6L
1,645 SR
Queue Stats
29W - 27L
1,647 Elo+
Party 4
Nemesis
Nemesis
Anathoss
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,340 Elo+
Party 2
Merlin
Merlin
CséGé
Merlin
Level 29
God Stats
36W - 41L
1,484 SR
Queue Stats
177W - 190L
1,433 Elo+
Solo
Heimdallr
Heimdallr
Dewry
Heimdallr
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 171L
1,515 Elo+
Party 4
Set
Set
Evanvan
Set
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 25L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
1 / 11 / 10
11,817
909
7,313
20,406
16,222
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
A2CN
Neith
19
1 / 11 / 17
12,527
964
19,555
28,501
17,060
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Bababeat
Sun Wukong
19
7 / 7 / 8
13,952
1,073
17,366
31,196
26,898
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
19
6 / 5 / 11
13,418
1,032
13,168
37,979
35,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
5 / 12 / 11
13,379
1,029
18,192
24,722
9,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Amelliese
Baron Samedi
20
12 / 0 / 24
15,508
1,193
26,421
15,972
16,079
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Anathoss
Nemesis
20
2 / 6 / 25
12,794
984
15,208
16,437
8,335
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
CséGé
Merlin
20
5 / 1 / 35
14,369
1,105
33,379
8,447
3,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Dewry
Heimdallr
20
13 / 4 / 28
16,336
1,257
31,215
20,290
9,629
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Set
20
14 / 9 / 23
14,699
1,131
29,633
23,246
11,740
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
181
20
Kills
46
46
Deaths
20
57
Assists
135
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
11
10
0.55
L
Neith
A2CN
Neith
1
11
17
0.86
W
Baron Samedi
Amelliese
Baron Samedi
12
0
24
24
W
Nemesis
Anathoss
Nemesis
2
6
25
2.42
L
Sun Wukong
Bababeat
Sun Wukong
7
7
8
1.57
W
Merlin
CséGé
Merlin
5
1
35
22.5
W
Heimdallr
Dewry
Heimdallr
13
4
28
6.75
W
Set
14
9
23
2.83
L
Hercules
6
5
11
2.3
L
5
12
11
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,594
Damage
135,856
142,804
Taken
84,392
104,960
Mitigated
49,512
31,169
Healing
24,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,313
1,101
8,023
3,490
20,406
16,222
0
8,543
11,863
30,464
0
L
Neith
A2CN
Neith
19,555
10,476
0
2,696
28,501
17,060
0
11,517
16,984
0
44,819
W
Baron Samedi
Amelliese
Baron Samedi
26,421
3,929
6,365
6,133
15,972
16,079
0
5,594
10,378
51,563
0
W
Nemesis
Anathoss
Nemesis
15,208
6,189
0
1,551
16,437
8,335
0
5,397
11,040
0
32,073
L
Sun Wukong
Bababeat
Sun Wukong
17,366
3,851
0
3,934
31,196
26,898
0
11,989
19,207
0
37,177
W
Merlin
CséGé
Merlin
33,379
3,398
0
0
8,447
3,729
0
2,506
5,941
59,996
0
W
Heimdallr
Dewry
Heimdallr
31,215
18,196
0
5,147
20,290
9,629
0
5,384
14,906
0
59,845
W
Set
29,633
15,032
1,870
3,650
23,246
11,740
0
6,624
16,622
0
42,280
L
Hercules
13,168
3,476
1,398
8,872
37,979
35,507
0
20,206
17,773
0
24,706
L
18,192
846
1,794
962
24,722
9,273
0
7,545
17,173
40,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,093
Gold Earned
73,706
214
Minions Killed
228
4
Camps Cleared
11
1,242,353
Distance Traveled
1,298,218
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,817
909
43
3
0
234,480
0
L
Neith
12,527
964
50
4
1
197,963
0
W
Baron Samedi
15,508
1,193
52
4
1
263,332
1
W
Nemesis
12,794
984
38
3
3
268,682
1
L
Sun Wukong
13,952
1,073
49
4
1
250,466
0
W
Merlin
14,369
1,105
62
5
1
268,816
0
W
Heimdallr
16,336
1,257
53
4
4
239,758
1
W
Set
14,699
1,131
23
2
2
257,630
1
L
Hercules
13,418
1,032
18
1
0
286,194
0
L
Nox
13,379
1,029
54
4
2
273,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role