Player Matchup

Chang'e
Chang'e
Maeksen
Chang'e
Level 69
God Stats
52W - 45L
1,433 SR
Queue Stats
225W - 204L
1,446 Elo+
Solo
Guan Yu
Guan Yu
ReyHGamer
Guan Yu
Level 109
God Stats
2W - 1L
1,707 SR
Queue Stats
145W - 153L
1,426 Elo+
Solo
Bastet
Bastet
TurnThePage
Bastet
Level 69
God Stats
5W - 4L
1,500 SR
Queue Stats
144W - 142L
1,490 Elo+
Solo
Ganesha
Ganesha
XaiHou
Ganesha
Level 141
God Stats
1W - 1L
1,223 SR
Queue Stats
301W - 285L
1,469 Elo+
Solo
Rama
Rama
zitzpirripolb
Rama
Level 121
God Stats
1W - 1L
1,283 SR
Queue Stats
34W - 28L
1,478 Elo+
Solo
Team Averages
Level 102
1,429 SR
1,462 Elo+

VS

Team Averages
Level 96
1,423 SR
1,493 Elo+
Artemis
Artemis
Arterussss
Artemis
Level 41
God Stats
9W - 10L
1,516 SR
Queue Stats
60W - 57L
1,440 Elo+
Solo
Vamana
Vamana
Benchpresss
Vamana
Level 114
God Stats
0W - 2L
1,175 SR
Queue Stats
106W - 100L
1,532 Elo+
Party 1
Serqet
Serqet
Nahrmenes
Serqet
Level 103
God Stats
1W - 2L
1,466 SR
Queue Stats
234W - 226L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
S3XYD
Jormungandr
Level 117
God Stats
12W - 17L
1,475 SR
Queue Stats
227W - 222L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
XgamerZ87
Nu Wa
Level 104
God Stats
4W - 3L
1,482 SR
Queue Stats
282W - 298L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Maeksen
Chang'e
20
10 / 3 / 20
17,882
1,052
29,717
25,258
19,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
ReyHGamer
Guan Yu
20
8 / 3 / 24
17,286
1,017
14,877
34,879
44,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bastet
20
11 / 4 / 17
17,399
1,023
26,927
23,372
11,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
XaiHou
Ganesha
20
0 / 3 / 32
16,155
950
24,518
35,794
29,076
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
10 / 10 / 14
16,956
997
24,732
34,093
11,723
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

29

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arterussss
Artemis
20
0 / 3 / 11
14,867
875
20,697
13,282
4,461
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
20
4 / 7 / 11
16,206
953
28,653
42,501
24,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
Nahrmenes
Serqet
20
7 / 14 / 11
16,686
982
18,941
28,104
10,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
S3XYD
Jormungandr
20
9 / 5 / 10
17,670
1,039
46,116
19,459
9,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nu Wa
XgamerZ87
Nu Wa
20
3 / 10 / 12
15,188
893
32,010
23,424
6,524
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
78
39
Kills
23
23
Deaths
39
107
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Artemis
Arterussss
Artemis
0
3
11
1.83
L
Vamana
4
7
11
1.36
W
Chang'e
Maeksen
Chang'e
10
3
20
6.67
L
Serqet
Nahrmenes
Serqet
7
14
11
0.89
W
Guan Yu
ReyHGamer
Guan Yu
8
3
24
6.67
L
Jormungandr
S3XYD
Jormungandr
9
5
10
2.8
W
Bastet
11
4
17
4.88
W
Ganesha
XaiHou
Ganesha
0
3
32
5.33
L
Nu Wa
XgamerZ87
Nu Wa
3
10
12
0.9
W
10
10
14
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,771
Damage
146,417
153,396
Taken
126,770
117,101
Mitigated
55,662
49,041
Healing
14,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Arterussss
Artemis
20,697
7,178
0
738
13,282
4,461
0
5,561
7,721
0
59,665
L
Vamana
28,653
14,351
0
9,910
42,501
24,316
0
21,464
21,037
2,660
52,620
W
Chang'e
Maeksen
Chang'e
29,717
871
11,179
10,644
25,258
19,618
0
14,733
9,772
72,390
0
L
Serqet
Nahrmenes
Serqet
18,941
5,770
0
293
28,104
10,617
0
10,996
17,108
0
28,189
W
Guan Yu
ReyHGamer
Guan Yu
14,877
1,487
6,013
9,548
34,879
44,750
0
15,812
16,879
0
45,239
L
Jormungandr
S3XYD
Jormungandr
46,116
3,349
0
743
19,459
9,744
0
8,109
11,350
98,358
0
W
Bastet
26,927
4,056
0
37
23,372
11,934
0
12,484
10,788
0
55,639
W
Ganesha
XaiHou
Ganesha
24,518
608
1,220
2,923
35,794
29,076
0
16,398
19,020
61,093
0
L
Nu Wa
XgamerZ87
Nu Wa
32,010
4,500
828
1,723
23,424
6,524
0
8,105
15,319
62,918
0
W
24,732
22,704
0
7,477
34,093
11,723
0
20,687
13,406
0
74,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,678
Gold Earned
80,617
386
Minions Killed
367
12
Camps Cleared
8
1,732,128
Distance Traveled
1,778,015
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
14,867
875
91
5
3
315,941
1
L
Vamana
16,206
953
43
3
1
415,640
0
W
Chang'e
17,882
1,052
119
7
0
373,778
1
L
Serqet
16,686
982
41
2
3
370,539
0
W
Guan Yu
17,286
1,017
63
4
2
357,828
2
L
Jormungandr
17,670
1,039
126
7
0
372,331
3
W
Bastet
17,399
1,023
66
4
1
411,647
0
W
Ganesha
16,155
950
5
0
4
323,290
0
L
Nu Wa
15,188
893
66
4
1
303,564
1
W
Rama
16,956
997
133
8
5
265,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role