Player Matchup

Sol
Sol
Gold IV
 
Sol
Gold IV
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum V
Albrechtfast
Khepri
Platinum V
Level 125
God Stats
12W - 8L
1,670 SR
Queue Stats
54W - 53L
1,715 MMR
Party 2
Ne Zha
Ne Zha
Gold III
Blacknavajo7450
Ne Zha
Gold III
Level 100
God Stats
1W - 3L
1,743 SR
Queue Stats
43W - 38L
1,726 MMR
Party 1
Scylla
Scylla
Platinum II
Bopenn
Scylla
Platinum II
Level 104
God Stats
9W - 13L
1,549 SR
Queue Stats
65W - 82L
1,917 MMR
Party 2
Kali
Kali
Gold I
S0CCER KING0193
Kali
Gold I
Level 107
God Stats
1W - 1L
2,003 SR
Queue Stats
76W - 77L
1,875 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 100
1,693 SR
1,747 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,714 SR
1,807 MMR
Hel
Hel
Platinum III
Cenns
Hel
Platinum III
Level 66
God Stats
3W - 0L
1,912 SR
Queue Stats
70W - 49L
2,054 MMR
Party 4
Izanami
Izanami
Platinum V
Fatt_Matt_mw
Izanami
Platinum V
Level 155
God Stats
16W - 16L
1,461 SR
Queue Stats
272W - 244L
1,761 MMR
Party 3
Ao Kuang
Ao Kuang
Gold V
Fish Mastahhh
Ao Kuang
Gold V
Level 160
God Stats
2W - 4L
1,458 SR
Queue Stats
259W - 298L
1,571 MMR
Party 4
Mercury
Mercury
Platinum III
ZXWTW
Mercury
Platinum III
Level 87
God Stats
5W - 3L
1,803 SR
Queue Stats
118W - 94L
1,862 MMR
Party 3
King Arthur
King Arthur
Gold I
ghhfgfh
King Arthur
Gold I
Level 142
God Stats
6W - 2L
1,934 SR
Queue Stats
60W - 55L
1,789 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
7 / 5 / 8
21,044
501
23,553
29,643
14,233
Khepri
20
3 / 3 / 20
18,690
445
14,957
31,174
53,158
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
4 / 9 / 15
17,916
427
19,916
49,544
49,110
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
Bopenn
Scylla
20
10 / 6 / 10
21,762
518
48,349
23,450
12,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 8 / 16
19,626
467
34,412
47,243
29,730
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AphroditeThorHeimdallrSusanoHun Batz

VS

Bans
NikeOdinCu ChulainnChironKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Cenns
Hel
20
4 / 9 / 15
22,730
541
31,629
40,090
29,219
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Fatt_Matt_mw
Izanami
20
1 / 3 / 6
22,864
544
20,659
25,101
9,395
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Fish Mastahhh
Ao Kuang
20
2 / 8 / 10
21,218
505
22,411
53,665
62,351
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
ZXWTW
Mercury
20
18 / 4 / 7
27,493
655
41,121
37,713
14,406
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
ghhfgfh
King Arthur
20
6 / 7 / 12
21,750
518
35,204
49,934
79,603
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
81
31
Kills
31
31
Deaths
31
69
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
7
5
8
2.2
L
Khepri
3
3
20
4.33
L
4
9
15
1.28
L
Scylla
Bopenn
Scylla
10
6
10
2.5
W
Hel
Cenns
Hel
4
9
15
1.28
W
Izanami
Fatt_Matt_mw
Izanami
1
3
6
1.33
W
Ao Kuang
Fish Mastahhh
Ao Kuang
2
8
10
0.88
L
7
8
16
1.88
W
Mercury
ZXWTW
Mercury
18
4
7
5.38
W
King Arthur
ghhfgfh
King Arthur
6
7
12
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,187
Damage
151,024
181,054
Taken
206,503
158,562
Mitigated
194,974
40,910
Healing
98,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
23,553
9,014
0
6,850
29,643
14,233
4,552
4,235
25,408
172,381
0
L
Khepri
14,957
2,340
0
3,659
31,174
53,158
160
10,853
20,045
67,612
0
L
19,916
8,606
0
15,155
49,544
49,110
58
14,955
34,589
0
117,318
L
Scylla
Bopenn
Scylla
48,349
4,283
0
370
23,450
12,331
931
10,593
12,857
206,154
0
W
Hel
Cenns
Hel
31,629
2,496
23,684
24,219
40,090
29,219
1,439
20,544
19,546
167,675
0
W
Izanami
Fatt_Matt_mw
Izanami
20,659
12,948
0
12,648
25,101
9,395
11,280
9,681
15,420
0
222,087
W
Ao Kuang
Fish Mastahhh
Ao Kuang
22,411
5,023
0
13,765
53,665
62,351
2,039
24,675
28,248
119,977
0
L
34,412
20,827
0
14,876
47,243
29,730
0
13,404
33,839
0
166,564
W
Mercury
ZXWTW
Mercury
41,121
23,614
0
8,215
37,713
14,406
7,382
16,332
20,583
0
258,077
W
King Arthur
ghhfgfh
King Arthur
35,204
5,976
0
16,251
49,934
79,603
444
18,458
31,476
0
135,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

99,038
Gold Earned
116,055
997
Minions Killed
1,046
0
Camps Cleared
0
4,058,278
Distance Traveled
4,047,965
60
Wards Purchased
56
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
21,044
501
274
7
0
771,449
20
L
Khepri
18,690
445
73
2
0
819,850
18
L
Ne Zha
17,916
427
146
3
0
845,753
2
L
Scylla
21,762
518
315
8
0
755,564
12
W
Hel
22,730
541
198
5
0
752,132
18
W
Izanami
22,864
544
263
6
0
772,272
8
W
Ao Kuang
21,218
505
159
4
0
761,795
15
L
Kali
19,626
467
189
5
0
865,662
8
W
Mercury
27,493
655
272
6
0
1,045,638
6
W
King Arthur
21,750
518
154
4
0
716,128
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role