Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 27
God Stats
0W - 3L
1,216 SR
Queue Stats
38W - 37L
1,543 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 27
God Stats
25W - 16L
1,657 SR
Queue Stats
244W - 213L
1,553 Elo+
Solo
Thoth
Thoth
BudaMtz
Thoth
Level 27
God Stats
1W - 4L
1,306 SR
Queue Stats
131W - 137L
1,759 Elo+
Solo
Hachiman
Hachiman
Stillsight
Hachiman
Level 29
God Stats
144W - 112L
1,672 SR
Queue Stats
464W - 300L
1,706 Elo+
Solo
Thor
Thor
rod-knee09
Thor
Level 25
God Stats
0W - 2L
1,246 SR
Queue Stats
185W - 179L
1,572 Elo+
Solo
Team Averages
Level 27
1,419 SR
1,627 Elo+

VS

Team Averages
Level 22
1,523 SR
1,617 Elo+
Hel
Hel
 
Hel
Level 8
God Stats
1W - 1L
1,312 SR
Queue Stats
6W - 5L
1,607 Elo+
Solo
Ra
Ra
 
Ra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,543 Elo+
Solo
Tyr
Tyr
Cj_DANKS
Tyr
Level 23
God Stats
32W - 31L
1,463 SR
Queue Stats
124W - 95L
1,631 Elo+
Solo
Cernunnos
Cernunnos
DonThaRedeemah
Cernunnos
Level 29
God Stats
92W - 87L
1,259 SR
Queue Stats
226W - 234L
1,452 Elo+
Solo
Rama
Rama
StinkyLoki
Rama
Level 27
God Stats
11W - 0L
2,083 SR
Queue Stats
30W - 6L
1,851 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
0 / 8 / 4
11,175
860
6,772
27,782
24,479
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
 
Chaac
18
1 / 10 / 3
11,598
892
17,914
26,667
29,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
BudaMtz
Thoth
19
4 / 4 / 3
13,431
1,033
14,367
11,552
3,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Stillsight
Hachiman
17
3 / 10 / 2
11,552
889
21,368
24,826
7,942
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 12 / 5
12,898
992
10,001
25,042
11,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
14 / 2 / 20
14,825
1,140
20,570
14,627
6,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ra
 
Ra
19
6 / 4 / 20
12,630
972
13,152
15,389
5,289
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 0 / 21
14,477
1,114
16,926
15,434
12,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
DonThaRedeemah
Cernunnos
19
5 / 5 / 20
13,113
1,009
25,116
16,108
6,219
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 1 / 26
14,076
1,083
31,025
16,571
6,031
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
151
12
Kills
44
44
Deaths
12
17
Assists
107
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
8
4
0.25
L
Chaac
 
Chaac
1
10
3
0.25
W
Hel
 
Hel
14
2
20
12
W
Ra
 
Ra
6
4
20
4
L
Thoth
BudaMtz
Thoth
4
4
3
1.38
W
11
0
21
21.5
W
Cernunnos
DonThaRedeemah
Cernunnos
5
5
20
3
L
Hachiman
Stillsight
Hachiman
3
10
2
0.4
W
8
1
26
21
L
4
12
5
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,422
Damage
106,789
115,869
Taken
78,129
77,266
Mitigated
36,078
9,804
Healing
33,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,772
1,049
0
2,826
27,782
24,479
0
7,126
20,656
0
21,021
L
Chaac
 
Chaac
17,914
3,236
0
4,605
26,667
29,680
0
5,791
20,876
0
33,986
W
Hel
 
Hel
20,570
2,067
9,293
8,177
14,627
6,279
0
3,322
11,305
42,829
0
W
Ra
 
Ra
13,152
765
2,182
2,379
15,389
5,289
0
3,849
11,330
28,512
0
L
Thoth
BudaMtz
Thoth
14,367
401
0
0
11,552
3,939
0
5,796
5,756
65,305
0
W
16,926
3,678
0
1,816
15,434
12,260
0
1,618
13,816
0
30,894
W
Cernunnos
DonThaRedeemah
Cernunnos
25,116
17,326
0
2,754
16,108
6,219
0
2,284
13,824
0
39,795
L
Hachiman
Stillsight
Hachiman
21,368
12,826
0
2,373
24,826
7,942
0
7,533
17,293
0
36,155
W
31,025
23,738
0
6,543
16,571
6,031
0
3,294
13,277
0
68,634
L
10,001
3,431
0
0
25,042
11,226
0
7,476
17,566
0
22,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,654
Gold Earned
69,121
228
Minions Killed
259
5
Camps Cleared
10
1,124,915
Distance Traveled
1,182,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,175
860
25
2
1
245,368
0
L
Chaac
11,598
892
21
2
1
209,785
0
W
Hel
14,825
1,140
62
5
2
246,736
0
W
Ra
12,630
972
32
2
1
231,260
0
L
Thoth
13,431
1,033
123
9
1
222,363
0
W
Tyr
14,477
1,114
30
2
4
293,732
0
W
Cernunnos
13,113
1,009
43
3
1
202,210
0
L
Hachiman
11,552
889
28
2
0
232,470
0
W
Rama
14,076
1,083
92
7
2
208,727
0
L
Thor
12,898
992
31
2
2
214,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role