Player Matchup

Janus
Janus
Diamond I
 
Janus
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond I
 
Mercury
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond II
 
Achilles
Diamond II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond II
Kartvelian
Ullr
Diamond II
Level 158
God Stats
20W - 8L
1,685 SR
Queue Stats
352W - 329L
2,316 MMR
Solo
Hel
Hel
Diamond III
xZola
Hel
Diamond III
Level 125
God Stats
38W - 24L
1,730 SR
Queue Stats
352W - 340L
2,323 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,583 SR
1,828 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,543 SR
2,027 MMR
Thor
Thor
Masters
 
Thor
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond I
 
Bacchus
Diamond I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond III
NΣMSIS
Hercules
Diamond III
Level 153
God Stats
1W - 3L
1,250 SR
Queue Stats
259W - 238L
2,294 MMR
Party 1
Hera
Hera
Diamond III
PlsDontQueue
Hera
Diamond III
Level 82
God Stats
2W - 4L
1,788 SR
Queue Stats
254W - 282L
2,448 MMR
Party 1
Rama
Rama
Masters
SoulofNaruto
Rama
Masters
Level 155
God Stats
79W - 58L
1,679 SR
Queue Stats
547W - 555L
2,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
2 / 2 / 0
3,845
769
860
1,858
566
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
 
Mercury
5
0 / 0 / 0
3,407
681
725
2,395
534
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
 
Achilles
5
0 / 0 / 1
3,267
653
1,346
3,376
1,470
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

5
1 / 0 / 1
3,357
671
2,437
1,402
337
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hel
xZola
Hel
6
0 / 0 / 0
3,579
716
0
304
129
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AphroditePersephoneThe MorriganSobek

VS

Bans
NikeYemojaHun BatzKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
5
0 / 0 / 1
3,410
682
984
2,364
474
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
 
Bacchus
4
0 / 1 / 0
2,936
587
1,145
2,503
771
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
NΣMSIS
Hercules
1
0 / 0 / 0
2,439
488
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

5
2 / 1 / 0
3,837
767
1,913
1,710
388
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
0 / 1 / 0
2,884
577
1,349
2,105
306
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
2
2
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
2
0
1
W
Mercury
 
Mercury
0
0
0
0
W
Achilles
 
Achilles
0
0
1
0.5
L
Thor
 
Thor
0
0
1
0.5
L
Bacchus
 
Bacchus
0
1
0
0
W
1
0
1
1.5
L
Hercules
NΣMSIS
Hercules
0
0
0
0
L
2
1
0
2
L
0
1
0
0
W
Hel
xZola
Hel
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,368
Damage
5,391
9,335
Taken
8,682
3,036
Mitigated
1,939
4,268
Healing
3,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
860
222
0
369
1,858
566
0
1,025
833
15,340
0
W
Mercury
 
Mercury
725
268
0
1,641
2,395
534
0
416
1,979
0
12,313
W
Achilles
 
Achilles
1,346
469
0
1,331
3,376
1,470
0
908
2,468
0
5,577
L
Thor
 
Thor
984
346
0
876
2,364
474
0
163
2,201
0
11,159
L
Bacchus
 
Bacchus
1,145
540
0
1,000
2,503
771
0
68
2,435
3,198
0
W
2,437
1,108
0
650
1,402
337
0
709
693
0
13,286
L
Hercules
NΣMSIS
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
1,913
669
0
594
1,710
388
0
629
1,081
14,154
0
L
1,349
1,264
0
1,046
2,105
306
0
0
2,105
0
10,122
W
Hel
xZola
Hel
0
0
37
240
304
129
0
0
304
13,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,455
Gold Earned
15,506
111
Minions Killed
87
0
Camps Cleared
0
490,136
Distance Traveled
404,119
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,845
769
24
5
0
97,244
3
W
Mercury
3,407
681
35
7
0
111,332
1
W
Achilles
3,267
653
3
1
0
117,132
2
L
Thor
3,410
682
26
5
0
90,103
1
L
Bacchus
2,936
587
3
1
0
106,415
1
W
Ullr
3,357
671
27
5
0
85,091
1
L
Hercules
2,439
488
0
0
0
20,250
0
L
Hera
3,837
767
32
6
0
102,022
0
L
Rama
2,884
577
26
5
0
85,329
2
W
Hel
3,579
716
22
4
0
79,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role