Player Matchup

Rama
Rama
BoilingSeal9795
Rama
Level 16
God Stats
14W - 7L
1,603 SR
Queue Stats
63W - 35L
1,764 Elo+
Solo
Achilles
Achilles
Cin1EstrO
Achilles
Level 22
God Stats
2W - 1L
1,581 SR
Queue Stats
14W - 10L
1,692 Elo+
Solo
Hel
Hel
DragonKing95763
Hel
Level 8
God Stats
1W - 1L
1,820 SR
Queue Stats
4W - 5L
1,734 Elo+
Solo
Nu Wa
Nu Wa
kellyvickers1984
Nu Wa
Level 22
God Stats
8W - 10L
1,285 SR
Queue Stats
226W - 239L
1,633 Elo+
Solo
Nemesis
Nemesis
renokana
Nemesis
Level 28
God Stats
18W - 9L
1,715 SR
Queue Stats
73W - 62L
1,703 Elo+
Solo
Team Averages
Level 19
1,601 SR
1,705 Elo+

VS

Team Averages
Level 24
1,567 SR
1,721 Elo+
Hercules
Hercules
 
Hercules
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,650 Elo+
Solo
Zeus
Zeus
Akira9854
Zeus
Level 23
God Stats
45W - 24L
1,842 SR
Queue Stats
120W - 76L
1,830 Elo+
Solo
Chernobog
Chernobog
Beelzebubs bff
Chernobog
Level 29
God Stats
5W - 3L
1,285 SR
Queue Stats
103W - 68L
1,920 Elo+
Solo
Awilix
Awilix
IdinhaMonici77
Awilix
Level 16
God Stats
3W - 0L
1,793 SR
Queue Stats
34W - 22L
1,677 Elo+
Solo
Yemoja
Yemoja
Leofnarg
Yemoja
Level 28
God Stats
1W - 1L
1,417 SR
Queue Stats
8W - 15L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,575
438
5,532
8,876
2,142
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Cin1EstrO
Achilles
11
0 / 3 / 1
6,113
408
4,262
10,582
8,857
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 7 / 2
6,035
402
2,938
10,373
2,642
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 7 / 0
5,574
372
2,905
7,517
2,163
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
renokana
Nemesis
10
1 / 5 / 1
6,453
430
4,756
10,604
3,413
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 2 / 0
7,892
526
5,449
7,798
6,432
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
16
10 / 0 / 4
10,190
679
12,341
6,507
2,218
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chernobog
Beelzebubs bff
Chernobog
14
9 / 2 / 5
8,824
588
12,362
8,841
2,846
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
7 / 0 / 5
8,574
572
6,292
6,590
2,198
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Leofnarg
Yemoja
12
0 / 1 / 9
7,919
528
2,755
4,110
2,735
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
5
Kills
26
26
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
2
0
0
W
Zeus
10
0
4
12
W
Chernobog
Beelzebubs bff
Chernobog
9
2
5
5.75
L
2
4
0
0.5
L
Achilles
Cin1EstrO
Achilles
0
3
1
0.17
L
1
7
2
0.29
W
7
0
5
9.5
W
Yemoja
Leofnarg
Yemoja
0
1
9
4.5
L
1
7
0
0.14
L
Nemesis
renokana
Nemesis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,393
Damage
39,199
47,952
Taken
33,846
19,217
Mitigated
16,429
8,429
Healing
13,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,449
1,574
0
3,295
7,798
6,432
556
224
7,574
0
40,102
W
Zeus
12,341
1,835
0
2,295
6,507
2,218
1,315
1,033
5,474
70,368
0
W
Chernobog
Beelzebubs bff
Chernobog
12,362
7,545
0
3,909
8,841
2,846
1,454
1,771
7,070
0
65,256
L
5,532
4,282
0
825
8,876
2,142
0
2,361
6,515
0
36,041
L
Achilles
Cin1EstrO
Achilles
4,262
1,996
0
1,673
10,582
8,857
0
1,171
9,411
0
25,215
L
2,938
160
1,188
2,547
10,373
2,642
0
3,662
6,711
24,651
0
W
6,292
2,557
0
2,334
6,590
2,198
541
1,345
5,245
0
45,781
W
Yemoja
Leofnarg
Yemoja
2,755
494
1,765
299
4,110
2,735
168
1,470
2,640
19,847
0
L
2,905
464
0
390
7,517
2,163
0
4,040
3,477
22,675
0
L
Nemesis
renokana
Nemesis
4,756
2,195
0
1,806
10,604
3,413
0
3,862
6,742
0
31,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,750
Gold Earned
43,399
242
Minions Killed
440
0
Camps Cleared
0
1,185,102
Distance Traveled
1,407,627
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,892
526
84
6
0
278,022
7
W
Zeus
10,190
679
143
10
0
269,048
5
W
Chernobog
8,824
588
101
7
0
273,684
1
L
Rama
6,575
438
79
5
0
251,514
5
L
Achilles
6,113
408
36
2
0
252,645
4
L
Hel
6,035
402
48
3
0
193,809
1
W
Awilix
8,574
572
83
6
0
328,791
6
W
Yemoja
7,919
528
29
2
0
258,082
8
L
Nu Wa
5,574
372
25
2
0
207,432
0
L
Nemesis
6,453
430
54
4
0
279,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role