Player Matchup

Discordia
Discordia
 
Discordia
Level 29
God Stats
1W - 4L
1,352 SR
Queue Stats
33W - 36L
1,398 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 15
God Stats
5W - 6L
1,462 SR
Queue Stats
13W - 22L
1,270 Elo+
Solo
Thor
Thor
 
Thor
Level 7
God Stats
0W - 6L
1,160 SR
Queue Stats
0W - 7L
819 Elo+
Solo
Sol
Sol
 
Sol
Level 6
God Stats
0W - 8L
1,098 SR
Queue Stats
1W - 10L
1,063 Elo+
Solo
Bellona
Bellona
Arthuria73
Bellona
Level 13
God Stats
18W - 16L
1,602 SR
Queue Stats
35W - 50L
1,369 Elo+
Solo
Team Averages
Level 14
1,335 SR
1,184 Elo+

VS

Team Averages
Level 21
1,516 SR
1,251 Elo+
Thor
Thor
 
Thor
Level 22
God Stats
3W - 1L
1,611 SR
Queue Stats
21W - 18L
1,271 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,175 Elo+
Solo
Apollo
Apollo
Marz5770
Apollo
Level 25
God Stats
3W - 1L
1,699 SR
Queue Stats
53W - 71L
1,263 Elo+
Solo
Scylla
Scylla
OnyxRoseXIII
Scylla
Level 27
God Stats
26W - 20L
1,468 SR
Queue Stats
42W - 39L
1,304 Elo+
Solo
Loki
Loki
XAsianBeastX QC
Loki
Level 19
God Stats
8W - 12L
1,301 SR
Queue Stats
39W - 33L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
7 / 10 / 5
15,267
1,174
16,334
18,650
6,547
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
 
Fenrir
18
4 / 9 / 5
13,240
1,018
8,754
25,673
11,996
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
 
Thor
19
2 / 19 / 10
12,676
975
16,302
32,447
12,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sol
 
Sol
14
0 / 0 / 0
9,620
740
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Bellona
Arthuria73
Bellona
18
1 / 12 / 9
11,901
915
9,364
23,452
26,537
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
0 / 0 / 0
9,620
740
0
0
0
Bakasura
 
Bakasura
14
0 / 0 / 0
9,620
740
0
0
0
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Marz5770
Apollo
20
10 / 5 / 17
14,200
1,092
21,207
17,632
8,181
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
20
19 / 4 / 19
16,930
1,302
39,527
17,575
6,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
21 / 5 / 16
17,137
1,318
33,367
19,408
8,818
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
102
14
Kills
50
50
Deaths
14
29
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
7
10
5
0.95
L
Fenrir
 
Fenrir
4
9
5
0.72
L
Thor
 
Thor
2
19
10
0.37
L
Sol
 
Sol
0
0
0
0
W
Thor
 
Thor
0
0
0
0
W
Bakasura
 
Bakasura
0
0
0
0
L
Bellona
Arthuria73
Bellona
1
12
9
0.46
W
Apollo
Marz5770
Apollo
10
5
17
3.7
W
Scylla
19
4
19
7.13
W
21
5
16
5.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,754
Damage
94,101
100,222
Taken
54,615
57,780
Mitigated
23,960
4,971
Healing
9,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
16,334
2,092
210
1,529
18,650
6,547
0
7,955
10,695
72,868
0
L
Fenrir
 
Fenrir
8,754
2,392
0
198
25,673
11,996
0
8,506
17,167
0
26,714
L
Thor
 
Thor
16,302
6,693
229
1,296
32,447
12,700
0
11,622
20,825
0
32,031
L
Sol
 
Sol
0
0
0
0
0
0
0
0
0
0
0
W
Thor
 
Thor
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
 
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
Arthuria73
Bellona
9,364
2,657
0
1,509
23,452
26,537
0
11,444
12,008
0
18,255
W
Apollo
Marz5770
Apollo
21,207
14,339
303
1,223
17,632
8,181
0
4,821
12,811
0
30,166
W
Scylla
39,527
2,695
522
5,718
17,575
6,961
0
6,191
11,384
69,462
0
W
33,367
17,388
0
1,250
19,408
8,818
0
5,322
14,086
0
69,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,704
Gold Earned
67,507
221
Minions Killed
186
5
Camps Cleared
4
880,185
Distance Traveled
730,125
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
15,267
1,174
142
11
0
224,574
0
L
Fenrir
13,240
1,018
39
3
0
234,592
0
L
Thor
12,676
975
26
2
1
209,627
0
L
Sol
9,620
740
0
0
0
0
0
W
Thor
9,620
740
0
0
0
0
0
W
Bakasura
9,620
740
0
0
0
5,789
0
L
Bellona
11,901
915
14
1
4
211,392
1
W
Apollo
14,200
1,092
21
2
1
257,075
1
W
Scylla
16,930
1,302
79
6
2
216,597
1
W
Loki
17,137
1,318
86
7
1
250,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role