Player Matchup

Hel
Hel
 
Hel
Level 89
God Stats
3W - 3L
1,482 SR
Queue Stats
166W - 168L
1,514 Elo+
Solo
Mercury
Mercury
Rudikrieger04
Mercury
Level 66
God Stats
6W - 3L
1,849 SR
Queue Stats
132W - 153L
1,492 Elo+
Party 2
Kukulkan
Kukulkan
TodWald
Kukulkan
Level 79
God Stats
40W - 36L
1,462 SR
Queue Stats
76W - 89L
1,472 Elo+
Solo
Bakasura
Bakasura
Willikrieger04
Bakasura
Level 28
God Stats
5W - 3L
1,880 SR
Queue Stats
89W - 125L
1,401 Elo+
Party 2
Susano
Susano
X_Kevin_Senpai_X
Susano
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
306W - 359L
1,501 Elo+
Solo
Team Averages
Level 61
1,635 SR
1,476 Elo+

VS

Team Averages
Level 45
1,487 SR
1,467 Elo+
Fenrir
Fenrir
 
Fenrir
Level 66
God Stats
0W - 1L
1,271 SR
Queue Stats
58W - 45L
1,488 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 25
God Stats
23W - 14L
1,561 SR
Queue Stats
59W - 51L
1,488 Elo+
Party 1
Scylla
Scylla
Blocherinho
Scylla
Level 27
God Stats
11W - 8L
1,548 SR
Queue Stats
33W - 18L
1,566 Elo+
Party 1
Izanami
Izanami
ManBearPiiigg
Izanami
Level 39
God Stats
3W - 4L
1,470 SR
Queue Stats
3W - 6L
1,283 Elo+
Solo
Ah Puch
Ah Puch
SaintCooks10
Ah Puch
Level 68
God Stats
6W - 11L
1,584 SR
Queue Stats
34W - 37L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
1 / 2 / 12
11,840
911
6,511
8,773
5,807
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
19
9 / 0 / 4
13,264
1,020
13,082
5,037
2,323
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
TodWald
Kukulkan
19
6 / 0 / 6
12,971
998
22,083
11,903
4,940
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
17
1 / 2 / 7
11,262
866
4,230
12,615
4,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 4 / 7
10,760
828
5,241
14,489
6,147
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

197

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
1 / 6 / 6
10,914
840
8,830
14,949
7,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Xing Tian
 
Xing Tian
17
0 / 1 / 7
10,674
821
4,917
9,301
11,268
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
17
2 / 1 / 5
11,033
849
10,174
5,549
2,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
17
2 / 6 / 3
11,104
854
6,429
15,227
5,876
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
SaintCooks10
Ah Puch
17
3 / 4 / 5
11,573
890
18,442
8,854
4,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
34
18
Kills
8
8
Deaths
18
36
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
2
12
3.5
L
Fenrir
 
Fenrir
1
6
6
0.67
L
Xing Tian
 
Xing Tian
0
1
7
3.5
L
Scylla
2
1
5
4.5
L
Izanami
2
6
3
0.58
W
Mercury
9
0
4
11
L
Ah Puch
SaintCooks10
Ah Puch
3
4
5
1.38
W
Kukulkan
TodWald
Kukulkan
6
0
6
9
W
Bakasura
1
2
7
2.25
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,147
Damage
48,792
52,817
Taken
53,880
24,170
Mitigated
31,048
22,846
Healing
7,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,511
181
14,294
4,986
8,773
5,807
0
6,470
2,303
16,568
0
L
Fenrir
 
Fenrir
8,830
593
0
424
14,949
7,472
0
6,166
8,673
0
17,891
L
Xing Tian
 
Xing Tian
4,917
0
1,021
485
9,301
11,268
0
4,396
4,844
24,415
0
L
Scylla
10,174
351
0
1,078
5,549
2,128
0
3,895
1,654
32,353
0
L
Izanami
6,429
4,794
231
3,486
15,227
5,876
0
11,773
3,399
0
34,757
W
Mercury
13,082
9,675
0
239
5,037
2,323
0
1,496
3,541
0
37,452
L
Ah Puch
SaintCooks10
Ah Puch
18,442
200
0
330
8,854
4,304
0
2,364
6,490
61,224
0
W
Kukulkan
TodWald
Kukulkan
22,083
1,339
0
0
11,903
4,940
0
7,996
3,907
75,365
0
W
Bakasura
4,230
2,023
293
1,506
12,615
4,953
0
7,703
4,912
0
15,166
W
5,241
790
1,046
482
14,489
6,147
0
9,868
4,621
0
14,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,097
Gold Earned
55,298
302
Minions Killed
282
11
Camps Cleared
7
1,261,666
Distance Traveled
1,112,027
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,840
911
30
2
0
252,127
0
L
Fenrir
10,914
840
11
1
3
241,811
0
L
Xing Tian
10,674
821
29
2
0
211,845
0
L
Scylla
11,033
849
70
5
2
240,377
1
L
Izanami
11,104
854
63
5
2
207,658
0
W
Mercury
13,264
1,020
71
5
3
285,811
0
L
Ah Puch
11,573
890
109
8
0
210,336
0
W
Kukulkan
12,971
998
137
11
3
237,788
0
W
Bakasura
11,262
866
43
3
4
276,336
0
W
Susano
10,760
828
21
2
1
209,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role