Player Matchup

Discordia
Discordia
 
Discordia
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,159 Elo+
Solo
Odin
Odin
OldRaam
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 161L
1,500 Elo+
Solo
Arachne
Arachne
TTmack96
Arachne
Level 113
God Stats
0W - 4L
1,586 SR
Queue Stats
28W - 28L
1,311 Elo+
Party 2
Kukulkan
Kukulkan
xXFuzzyBaggsxX
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 36
1,517 SR
1,394 Elo+

VS

Team Averages
Level 24
1,395 SR
1,244 Elo+
Achilles
Achilles
Cpt PENETRATOR
Achilles
Level 24
God Stats
6W - 2L
1,522 SR
Queue Stats
88W - 72L
1,250 Elo+
Solo
Hera
Hera
Spen_23Z
Hera
Level 26
God Stats
21W - 21L
1,393 SR
Queue Stats
115W - 114L
1,270 Elo+
Party 1
Loki
Loki
destructor_rene
Loki
Level 28
God Stats
15W - 12L
1,517 SR
Queue Stats
164W - 190L
1,223 Elo+
Solo
Chernobog
Chernobog
grblcn
Chernobog
Level 26
God Stats
3W - 3L
1,259 SR
Queue Stats
129W - 128L
1,246 Elo+
Party 1
Nemesis
Nemesis
jmarcelog96
Nemesis
Level 18
God Stats
1W - 1L
1,283 SR
Queue Stats
11W - 10L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
5 / 6 / 23
16,536
1,034
15,791
20,618
7,247
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
 
Thor
20
5 / 11 / 15
15,581
974
14,349
32,512
25,137
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odin
OldRaam
Odin
16
0 / 1 / 1
11,597
725
375
861
232
Arachne
TTmack96
Arachne
20
29 / 11 / 14
22,227
1,389
70,327
45,313
20,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
20
7 / 5 / 24
17,226
1,077
29,432
17,354
12,478
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
14 / 8 / 7
18,529
1,158
31,003
30,541
31,259
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hera
20
1 / 10 / 20
15,592
975
23,573
22,060
19,836
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
10 / 9 / 13
16,954
1,060
18,136
26,227
13,610
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chernobog
grblcn
Chernobog
20
5 / 13 / 17
16,128
1,008
14,229
28,565
21,800
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
jmarcelog96
Nemesis
20
4 / 6 / 19
16,252
1,016
19,856
34,887
28,263
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
110
46
Kills
34
34
Deaths
46
77
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
5
6
23
2.75
L
Thor
 
Thor
5
11
15
1.14
W
Achilles
14
8
7
2.19
L
Odin
OldRaam
Odin
0
1
1
0.5
W
Hera
1
10
20
1.1
L
Arachne
TTmack96
Arachne
29
11
14
3.27
W
10
9
13
1.83
W
Chernobog
grblcn
Chernobog
5
13
17
1.04
W
Nemesis
jmarcelog96
Nemesis
4
6
19
2.25
L
Kukulkan
7
5
24
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,274
Damage
106,797
116,658
Taken
142,280
65,365
Mitigated
114,768
22,849
Healing
28,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
15,791
1,526
537
1,119
20,618
7,247
0
5,316
15,302
29,899
0
L
Thor
 
Thor
14,349
2,346
330
1,407
32,512
25,137
0
4,521
27,991
0
40,731
W
Achilles
31,003
20,418
0
4,664
30,541
31,259
0
13,216
17,325
0
55,236
L
Odin
OldRaam
Odin
375
188
0
0
861
232
0
421
440
0
1,002
W
Hera
23,573
8,582
2,251
3,174
22,060
19,836
0
6,157
15,903
67,779
0
L
Arachne
TTmack96
Arachne
70,327
48,063
0
15,006
45,313
20,271
0
9,361
35,952
862
101,399
W
18,136
7,933
0
2,373
26,227
13,610
0
8,287
17,940
0
28,949
W
Chernobog
grblcn
Chernobog
14,229
5,977
1,532
1,943
28,565
21,800
0
10,400
18,165
0
52,412
W
Nemesis
jmarcelog96
Nemesis
19,856
7,025
0
12,266
34,887
28,263
0
7,624
27,263
0
54,559
L
Kukulkan
29,432
7,100
0
4,450
17,354
12,478
0
3,954
13,400
62,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,167
Gold Earned
83,455
225
Minions Killed
336
2
Camps Cleared
14
1,020,561
Distance Traveled
1,388,491
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
16,536
1,034
28
2
0
237,084
6
L
Thor
15,581
974
37
2
1
212,637
0
W
Achilles
18,529
1,158
31
2
11
293,755
3
L
Odin
11,597
725
0
0
0
14,551
0
W
Hera
15,592
975
130
8
0
237,298
3
L
Arachne
22,227
1,389
80
5
1
324,318
0
W
Loki
16,954
1,060
27
2
1
299,005
0
W
Chernobog
16,128
1,008
88
6
0
232,276
0
W
Nemesis
16,252
1,016
60
4
2
326,157
3
L
Kukulkan
17,226
1,077
80
5
0
231,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role